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Problem seeing the Block Meter?
This is a discussion on Problem seeing the Block Meter? within the EA Sports UFC forums.
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12-20-2017, 07:53 PM | #121 | ||||||||||||||||||||||||
EA Game Changer
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Re: Problem seeing the Block Meter?
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12-20-2017, 08:55 PM | #122 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pro
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Re: Problem seeing the Block Meter?
By having your opponents bars visible the game takes a step away from what MMA fundamentally is in real life and turns it into something else. Not necessarily less skill full, just something different. Personally, I'm willing to suspend my disbelief in a lot of cases as a necessary evil in gaming. Wrestling/Grappling and submissions for example are way too complicated to include realistically. So the minigames, grappling advantages, etc. are ok placeholders for something you simply can't possibly hope to replicate with a controller. That's fine. In the case of meters though, there is no reason to take a step away from realism. We're able to accurately translate what real life fighters experience into the game, so why not do it? Isn't that unobtainable goal we're ultimately striving for? An authentic MMA game.
If anything, your fight IQ and ability to smell blood are being put to the test more when you're not omniscient.
I don't think the MOBA example really applies though because those games are not being modeled after reality. |
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12-20-2017, 09:21 PM | #123 | ||||||||||||||||||||||||
EA Game Changer
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Re: Problem seeing the Block Meter?
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12-20-2017, 10:15 PM | #124 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pro
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Re: Problem seeing the Block Meter?
You wouldn't notice on court coaching in Tennis if you're just judging as a spectator. But the influence it has on the game is so significant that they banned it from the sport.
1) You have to gauge your opponent's condition by looking at behavioral and visual cues, which takes practice and requires knowledge (IE: a skill). 2) When you think you've gathered enough information, you then you come up with a strategy you think will work on your opponent (also a skill). 3) You attempt to execute said strategy (another skill). 4) You keep gauging your opponents conditioning and try to adapt your strategy accordingly (same as 1) ). Outsourcing at least 50% of what constitutes fight IQ to a bar that is infallible is definitely unrealistic and puts all the emphasis on execution.
Last edited by DaisukEasy; 12-20-2017 at 10:21 PM. |
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12-20-2017, 10:20 PM | #125 | ||||||||||||||||||||||||
EA Game Changer
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Re: Problem seeing the Block Meter?
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12-20-2017, 10:24 PM | #126 | ||||||||||||||||||||||||
Pro
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Re: Problem seeing the Block Meter?
I value the authenticity of the game play experience more than whether or not it "looks" authentic. I mean, we're not simulating the MMA crowd experience, we're playing as the fighters.. lol |
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12-20-2017, 11:09 PM | #127 | ||||||||||||||||||||||||
EA Game Changer
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Re: Problem seeing the Block Meter?
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