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Full List of EA Sports UFC 3 Changes Made Since Beta - Standup, Ground, AI & More

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Old 01-22-2018, 01:30 PM   #33
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by Acebaldwin
The Celtic cross, mighty plex and all other signature moves too? Like for in career for exemple, if I pick Conor, will I be able to get his cross or will he already have it?
It's a little weird.

Some moves (like the Celtic Cross) and different strike types altogether and need to be acquired however to acquire moves (I don't really know how this happens, I live in my little gameplay bubble).

Some moves (like the holloway taunt) you can only get by being Holloway. Those things are now inherited by using his posture in the CAF system.
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Old 01-22-2018, 01:32 PM   #34
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by Nugget7211
It was good in combination, but I like to lead with my straight a lot, and McGregor does that a lot, but it sucked as a lead IMO
I thought it was good enough, but I would mostly use it in combinations and for countering from slips. Tho it also worked well leading with it at times.
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Old 01-22-2018, 01:34 PM   #35
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by Acebaldwin
I thought it was good enough, but I would mostly use it in combinations and for countering from slips. Tho it also worked well leading with it at times.
I might be exaggerating with sucked for leading, it was definitely worse than the regular straight though.
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Old 01-22-2018, 01:34 PM   #36
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by GameplayDevUFC
Yeah, just fixing a bug that allowed for illegal strikes to happen on occasion.



I don't think we added the TD feint. Talked about it but ran out of time.



There was a bug where if you feinted something like a ducking roundhouse, that had evasion frames in the animation, you'd still get the evasion as if the animation was playing out fully, even though it was feinted.
Ahh damn, really hoped for the takedown feint to be in. Good to know about the evasion stAte being nullified if the strike is cancelled though. Makes sense it should be.
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Old 01-22-2018, 01:37 PM   #37
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Re: Full list of EA Sports UFC 3 changes made since Beta

Tuned judge scoring logic
Thank goodness, can't wait to see how this works out.

Make standing TD slams deal damage to only the body
I just wanted KOs to be much more rare, but this works.

Fixes for several sliding and warping issues while striking
I'm hoping this involves some of the hopping footwork animations like we saw with the body jab.

Reduce leg and body vulnerability while taunting
Why? vulnerability for all strikes should be high when taunting.

Disable combos during a liver health event
This must mean for the person suffering the health event, I was confused for a second.
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Old 01-22-2018, 01:37 PM   #38
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Re: Full list of EA Sports UFC 3 changes made since Beta

Is the head tracking to a downed opponent fixed from the beta, and is there a get up taunt specific to an up/down scenario?


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Old 01-22-2018, 01:38 PM   #39
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by Dave_S
Is that strike any different, or is it just like a level 6 cross.
I think it just looks different.
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Old 01-22-2018, 01:39 PM   #40
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Re: Full list of EA Sports UFC 3 changes made since Beta

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Originally Posted by GameplayDevUFC
It's a little weird.

Some moves (like the Celtic Cross) and different strike types altogether and need to be acquired however to acquire moves (I don't really know how this happens, I live in my little gameplay bubble).

Some moves (like the holloway taunt) you can only get by being Holloway. Those things are now inherited by using his posture in the CAF system.
That's cool, just glad we'll be able to use the unique strikes and some of thr animations for Cafs and roster fighters in career. It's a huge improvement for me, this career might be the first one I'll actually finish!
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