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Heavy medium and light puches

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Old 02-26-2018, 02:05 AM   #9
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Re: Heavy medium and light puches

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Originally Posted by TheJamesKraus
I’d also argue that the game already has light, medium, hard punches...

Light being jab-straight, medium being hooks and hard being the wild overhand.

Then there is the uppercut... which is lightning fast and can take your head off.
I think you're missing the point..
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Old 02-26-2018, 05:43 AM   #10
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Re: Heavy medium and light puches

Overhand - hook - jab.

There you go. These are only some of the options. The spinning backfist is actually remarkably fast for how damaging it is.
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Old 02-26-2018, 12:11 PM   #11
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Re: Heavy medium and light puches

It seems like 10% of people on here get what im talking bout so im done theres no point when people respond with jab hook overhand LOL
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Old 02-26-2018, 02:41 PM   #12
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Re: Heavy medium and light puches

You want pitty patty punches which the jab/straight punches are... and Diaz/Holloway can throw them all fight since they have high endurance and stamina.
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Old 02-26-2018, 02:44 PM   #13
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Re: Heavy medium and light puches

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Originally Posted by TheJamesKraus
You want pitty patty punches which the jab/straight punches are... and Diaz/Holloway can throw them all fight since they have high endurance and stamina.
yeah, but the system is inherently flawed because a huge reason Diaz bros last so long in fights is because they're not throwing at 100%, not just because they have superhuman stamina.

So instead, you're throwing crosses, which actually do really good damage, but not draining the stamina that a full power cross would actually be doing. On the flipside, with fighters who DONT have a high stamina stat, they don't have great ways to paw with strikes other than the jab, when realistically they'd be able to for feinting purposes.

to me, this is a really low issue on a list of huge ones, but it is an issue to some extent.
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Old 02-26-2018, 02:49 PM   #14
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Re: Heavy medium and light puches

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Originally Posted by ExOicho
yeah, but the system is inherently flawed because a huge reason Diaz bros last so long in fights is because they're not throwing at 100%, not just because they have superhuman stamina.

So instead, you're throwing crosses, which actually do really good damage, but not draining the stamina that a full power cross would actually be doing. On the flipside, with fighters who DONT have a high stamina stat, they don't have great ways to paw with strikes other than the jab, when realistically they'd be able to for feinting purposes.

to me, this is a really low issue on a list of huge ones, but it is an issue to some extent.
I agree with you there. I would love to be able to measure with the lead hand, or show the rear hand. The feints are good but they need to be added to.

I would also love hand fighting, being able to grab my opponents lead hand and slam a straight punch in their face.
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