Contrary to common knowledge, I believe the wrestling actually CAN be improved upon... without revamping the game. This one simple solution is designed as a compromise of sorts - not too complicated to implement, yet enough to satisfy players.
The wrestling game can be drastically improved with one fix: just add the ability to shoot a double or single leg takedown from against the cage clinch positions.
From against the cage clinch positions (over under, double under, single collar, etc.), add the ability to shoot, and force it right into the already existent against-the-cage-takedown-position. No sprawls, no completed takedowns... when you shoot from against the cage, just make it go straight to that position no matter what. Make this a blockable transition - I should have to fill the yellow circle to get down on the legs from clinch positions. This would stop the issue of spamming into the position.
The new cage TD position is actually incredibly deep, with numerous options for both sub and dom... BUT PEOPLE DON'T REALIZE THIS BECAUSE YOU RARELY END UP THERE!
So let's review this. In clinch positions against the cage, add the ability to shoot a double or single leg - and (here's the important part) make doing so leads directly into the already existent cage TD position. Don't allow this to result in a full takedown - only the cage TD position. (Make this a blockable transition. If defender blocks this transition, you remain in the same position as you were before attempting the transition.)
Let's deepen this wrestling system a bit, and increase the frequency of the cage TD position. This doesn't require revamping the game.
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