|
Quote: |
|
|
|
|
Originally Posted by CipTm |
|
|
|
|
|
|
|
|
As far as i know , missing stirkes drain stamina ... getting knocked down drains stamina ... now check this out :
https://www.youtube.com/watch?v=52rDinFrx9Q
both his legs are completely messed up, still, look at how naturaly and fluid he moves ... you can hear 3 cracks in that completely destroyed leg, he gets up, no problem, continues to move fluently .... please explain
now for the pictures :
he threw 407 strikes , missed 244
got knocked down 9 times
legs completely messed up
he still got double my stamina
From here, i draw the following conclusions : body shots affect stamina much more than anything , and thus are way too powerfull
|
|
|
|
|
|
I'm not sure why the dev team this year wants everything so reliant on body shots and not output. Fighter's REALLY do get REALLY tired from throwing too many strikes, but from what I've seen from GPD lately, he believes otherwise which is sad.
I said from the beta, leg kicks shouldn't cause knock downs so easily or end too many fights, instead they should handicap your movement and leg power more throughout the fight. I like that leg kicks are more effective but I still want realism.
Sent from my SM-J700P using
Operation Sports mobile app