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This tweet from GamDev Makes me Super Optimistic

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Old 04-27-2018, 10:17 PM   #25
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Re: This tweet from GamDev Makes me Super Optimistic

Shoot TDs need some work.

This is something UD3 excels at over EA UFC.

That TD system had struggles and instant TDs if you timed it well during a power strike.

I wouldn't gave any issue if they copied a lot of the stuff UD3 did with takedowns.

Smooth out the reactive knee so it actually connects reliably I've had people literally shoot straight into my knee and take it without any damage, then have it KO them the next time I try it

Then make it so all advancing strikes except the jab and the 2 (maybe) a free TD if someone dives under them mid combo. Idle strikes should stay the same but I hate stuffing shots that I've literally RUN into, its too easy. Way too easy.

Or something like that, anyway, I think TDs you run into or stuff off a kick should be far, faaaar harder to stuff.
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Old 04-28-2018, 05:21 AM   #26
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Re: This tweet from GamDev Makes me Super Optimistic

Add pull gaurd its risk/reward make jui jitsu great again
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Old 04-28-2018, 05:49 AM   #27
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Re: This tweet from GamDev Makes me Super Optimistic

1-2 Combo and clinch/takedown is extremely OP & really hard to defend, because it's way too fast.
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Old 04-28-2018, 05:56 AM   #28
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Re: This tweet from GamDev Makes me Super Optimistic

Takedowns need buffed
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Old 04-28-2018, 06:55 AM   #29
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Re: This tweet from GamDev Makes me Super Optimistic

Quote:
Originally Posted by NFZ SHooK
Takedowns need buffed
Agree and clinch attempts after combo needs to be nerffed.
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Old 04-28-2018, 08:58 AM   #30
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This tweet from GamDev Makes me Super Optimistic

Quote:
Originally Posted by Pappy Knuckles
I've been pretty happy with offline gameplay this whole cycle. Especially considering how bad the AI was in the previous games. I think this game and series has huge potential in single player. If I stopped playing online all the time, I probably wouldn't bitch so much in here.


I should state that I play entirely offline and my experience playing the AI has been pretty great so far (minus a few minor flaws here and there).

My issue with the grappling is the obvious lack of attention it’s gotten. Gameplay depth in areas like takedowns and the clinch is obviously very limited, and subsequently unenjoyable as a results

I’m glad that gamedevs are shifting their focus and I’m really hoping to see big additions/improvements to grappling gameplay moving forward; either in patches or the next EA UFC game.

I don’t necessarily think takedowns and the clinch need a buff, just more attention to make those facets of the game more realistic and enjoyable.


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Last edited by iceberg3445; 04-28-2018 at 09:56 AM.
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