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buff lunges against body shots

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Old 05-28-2018, 07:31 AM   #1
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buff lunges against body shots

theres even an animation for it but the timing is far too tight it rarely works
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Old 05-28-2018, 05:45 PM   #2
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Re: buff lunges against body shots

Actually think that one is OK. Gitta be careful not to make the back lunge too good against everything. However, the one for leg kicks sucks, because your fighter doesn't actually retreat. And timing that is too hard. I'd like to see an "assist" for timing that step, or just use the body version for evading leg kicks, so that you actually step back.
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Old 05-28-2018, 10:28 PM   #3
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Re: buff lunges against body shots

Quote:
Originally Posted by Solid_Altair
Actually think that one is OK. Gitta be careful not to make the back lunge too good against everything. However, the one for leg kicks sucks, because your fighter doesn't actually retreat. And timing that is too hard. I'd like to see an "assist" for timing that step, or just use the body version for evading leg kicks, so that you actually step back.
The back lunge is severely underpowered to nullify backswings you trick them to keep moving back against the cage
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Old 05-30-2018, 12:56 PM   #4
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Re: buff lunges against body shots

Quote:
Originally Posted by Solid_Altair
Actually think that one is OK. Gitta be careful not to make the back lunge too good against everything. However, the one for leg kicks sucks, because your fighter doesn't actually retreat. And timing that is too hard. I'd like to see an "assist" for timing that step, or just use the body version for evading leg kicks, so that you actually step back.

could we have a back lunge that actually looks realistic?


Maybe multiple back lunges?


Its pretty freaking rare that somebody lunges backwards with their chin straight up like that.
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Old 05-30-2018, 01:16 PM   #5
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Re: buff lunges against body shots

Or even better just make movement a tool to be used for defence. This is a known issuse for some and also some see it as op, i understand its hard to please everyone but just look at real life then look at the game, the problems are very noticable.

I know some high level players dont want this but there are more people than them, realism is more important than anything else.
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