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Content Update #6 - Gameplay Changes

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Old 05-31-2018, 04:26 PM   #65
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Re: Content Update #6 - Gameplay Changes

This patch has greatly improved the game especially against the AI,
I wish the cage interaction was more than just from 2 feet , I would like to see a scramble start from the center of the cage in some cases an end against the cage..And I’m still keeping my fingers crossed for new venues such as the ultimate fighter mode and the practice gyms especially the ring for play now..? Wishful thinking


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Old 05-31-2018, 04:27 PM   #66
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Re: Content Update #6 - Gameplay Changes

Quote:
Originally Posted by mannyonelover
This patch has greatly improved the game especially against the AI,
I wish the cage interaction was more than just from 2 feet , I would like to see a scramble start from the center of the cage in some cases an end against the cage..And I’m still keeping my fingers crossed for new venues such as the ultimate fighter mode and the practice gyms especially the ring for play now..? Wishful thinking


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This. I think anything that causes more cage interaction is a good thing.
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Old 05-31-2018, 04:30 PM   #67
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Re: Content Update #6 - Gameplay Changes

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Originally Posted by GameplayDevUFC
Dare I say the next one will be the biggest? No, I'm not allowed to say that.
Should i do the patch spoilers for the next big patch that comes out?

I thought i did a great job updating everything as soon as you posted them on twitter.

I hope i made you proud GPD. 👍🏻 😀
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Old 05-31-2018, 04:35 PM   #68
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Re: Content Update #6 - Gameplay Changes

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Originally Posted by Phillyboi207
Seated cage would be amazing.

I do wish the clinch was addressed. Something to make it more dynamic. Single collar strikes doing more damage. Momentum transitions based on player movement. Speed up the pushing/pulling.

Yeah I think clinch is part of the "fun stuff" potentially. Adding movement to the clinch and addressing other areas there would be amazing, along with seated cage positions.
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Old 05-31-2018, 04:35 PM   #69
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Re: Content Update #6 - Gameplay Changes

Who does Dan Hooker have to finish to get moved up to lightweight?

How CB Dolloway got moved before him ill never know.. Dude got beat by an elevator in his LHW debut and then wins via DQ over a guy who himself can't get put in his active weight class in Hector Lombard.
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Old 05-31-2018, 04:45 PM   #70
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Re: Content Update #6 - Gameplay Changes

has anyone noticed the white arrows that appear on the screen in the direction you need to deny? i just saw this playing a quick fight before i head out.

Do these pop up in online ranked fights?
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Old 05-31-2018, 04:47 PM   #71
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Re: Content Update #6 - Gameplay Changes

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Originally Posted by AeroZeppelin27
Who does Dan Hooker have to finish to get moved up to lightweight?

How CB Dolloway got moved before him ill never know.. Dude got beat by an elevator in his LHW debut and then wins via DQ over a guy who himself can't get put in his active weight class in Hector Lombard.
Probably Gilbert Burns on July 7.
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Old 05-31-2018, 04:49 PM   #72
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Re: Content Update #6 - Gameplay Changes

@ game play dev ... wouldn't be fun to clinch and strike almost but not simultaneously ...this should be an option as against clinching as it is now .

Just think Jon Jones .. clinch strike not clinch - stall- strike .

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