Request for longer replays after KOs (And a few other small things)

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  • Reinfarcements
    Pro
    • Nov 2017
    • 633

    #1

    Request for longer replays after KOs (And a few other small things)

    The Finish the Fight after KOs looks AWESOME!

    Seriously, they look great and from what I notice, the KOed fighter even stays in a semi-ragdoll state. Still looks like they try their best to make it to a standard Finish the Fight position, but at the same time they don't like insta-snap to those positions like in EA UFC 2. Thank you so much for this addition.

    To compliment this new addition and make it all it can be, I request these 4 things for the next patch (or even a tuner if possible, but I doubt you can do this through a tuner):

    1. Longer Replays: As good as the Finish the Fight after KOs look now, you essentially never get a chance to see them in the replays, they end too fast. I know people were requesting longer replays even before this feature was added, but now its needed even more! I wanna see them awesome finishes!

    2. Remove KO camera snap/slight zoom: Again with this new awesome feature, the camera focus after a KO is more noticeable, and more annoying than ever. Again this feature was requested by many even before Finish the Fight after KOs, so I'm sure many agree this is needed for sure now.

    3. Slight chance for one more strike after KO in FtF: Okay this one I'm pretty sure won't make it in, but I have to ask. I request a slight chance that the ref may not pull you off for one strike more during a FtF after KO. Right now, in my short time with the patch the ref always pulls you off after one strike. I think getting just ONE extra strike SOMETIMES would make the ref feel more realistic. But I'm sure GPD had to pull a few strings just to get any Finish the Fight after KOs, so I'm not exactly hopeful for this one. But if its possible, I think it would be awesome.

    Edit: Adding this one last request:

    4. Put KOed fighters into an even more ragdoll heavy state while in Finish the Fight: So I've noticed to great surprise that sometimes KOed fighters kinda stay in a ragdoll state when you go into Finish the Fight, but a lot of the time they revert back to the regular TKO FtF animations as well. When they stay in a ragdoll heavy state, the attacking fighter seems to adapt his animation quite well to the ragdolled fighter so I would LOVE to see you guys go all out and really incorporate more free-flowing physics into the Finish the Fight sequences. Kinda like the GIF below:



    Thanks again GPD and team, this is my favorite patch by FAR. Amazing work.
    Last edited by Reinfarcements; 07-03-2018, 05:54 PM.
  • Rolltide1980
    Banned
    • Aug 2017
    • 454

    #2
    Re: Request for longer replays after KOs (And a few other small things)

    Absolutely loving it so far!! This game so badly needed the FTF improvements , the finishes feel so much better now

    Sent from my SM-G955U using Operation Sports mobile app

    Comment

    • AeroZeppelin27
      MVP
      • Nov 2017
      • 2287

      #3
      Re: Request for longer replays after KOs (And a few other small things)

      Longer replays would be great.
      Or a replay editor!

      I'd like to see a menu option for replays.
      Add the option to choose wether you want No replay, a 5 second replay, a 10 second replay and a 25 second replay and longer even.

      But optimally, a FNC replay editor!!

      Comment

      • Reinfarcements
        Pro
        • Nov 2017
        • 633

        #4
        Re: Request for longer replays after KOs (And a few other small things)

        Originally posted by Rolltide1980
        Absolutely loving it so far!! This game so badly needed the FTF improvements , the finishes feel so much better now

        Sent from my SM-G955U using Operation Sports mobile app
        Completely agree. Amazing addition to the game.

        Check out this finish I just got, this particular Finish the Fight looks like it incorporated more than usual amount of ragdoll physics. Looks awesome:

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #5
          Re: Request for longer replays after KOs (And a few other small things)

          Originally posted by Reinfarcements
          The Finish the Fight after KOs looks AWESOME!

          Seriously, they look great and from what I notice, the KOed fighter even stays in a semi-ragdoll state. Still looks like they try their best to make it to a standard Finish the Fight position, but at the same time they don't like insta-snap to those positions like in EA UFC 2. Thank you so much for this addition.

          To compliment this new addition and make it all it can be, I request these 3 things for the next patch (or even a tuner if possible, but I doubt you can do this through a tuner):

          1. Longer Replays: As good as the Finish the Fight after KOs look now, you essentially never get a chance to see them in the replays, they end too fast. I know people were requesting longer replays even before this feature was added, but now its needed even more! I wanna see them awesome finishes!

          2. Remove KO camera snap/slight zoom: Again with this new awesome feature, the camera focus after a KO is more noticeable, and more annoying than ever. Again this feature was requested by many even before Finish the Fight after KOs, so I'm sure many agree this is needed for sure now.

          3. Slight chance for one more strike after KO in FtF: Okay this one I'm pretty sure won't make it in, but I have to ask. I request a slight chance that the ref may not pull you off for one strike more during a FtF after KO. Right now, in my short time with the patch the ref always pulls you off after one strike. I think getting just ONE extra strike SOMETIMES would make the ref feel more realistic. But I'm sure GPD had to pull a few strings just to get any Finish the Fight after KOs, so I'm not exactly hopeful for this one. But if its possible, I think it would be awesome.

          Thanks again GPD and team, this is my favorite patch by FAR. Amazing work.
          I was able to get 2 strikes in after the ko twice yesterday.

          Comment

          • Reinfarcements
            Pro
            • Nov 2017
            • 633

            #6
            Re: Request for longer replays after KOs (And a few other small things)

            Originally posted by aholbert32
            I was able to get 2 strikes in after the ko twice yesterday.
            Yeah it seems it does happen sometimes actually, pretty cool. The animations are so fast sometimes it still seems like the refs are always on top of their game, but it’s still cool to see some variation in the amount of strikes whether that was intended or not.

            Comment

            • Nekrotik
              Rookie
              • Nov 2017
              • 288

              #7
              Re: Request for longer replays after KOs (And a few other small things)

              I really wish they'd kill that stupid-looking KO zoom though. It's so bad...

              Comment

              • Stealthhh
                Pro
                • Nov 2017
                • 516

                #8
                Re: Request for longer replays after KOs (And a few other small things)

                Originally posted by Reinfarcements
                Completely agree. Amazing addition to the game.

                Check out this finish I just got, this particular Finish the Fight looks like it incorporated more than usual amount of ragdoll physics. Looks awesome:

                Wow. That looked brutal! This patch is amazing. Yes definitely agree with you though 100%, especially the longer replays and the KO snap/zoom.

                Comment

                • ab541
                  Banned
                  • Nov 2017
                  • 133

                  #9
                  Re: Request for longer replays after KOs (And a few other small things)

                  Originally posted by Stealthhh
                  Wow. That looked brutal! This patch is amazing. Yes definitely agree with you though 100%, especially the longer replays and the KO snap/zoom.

                  GPD and the other developers are awesome for fixing this for all who desperately wanted this back. However there is still a important part missing that we can all agree upon and that’s the free flowing ragdoll KO's which gave much variety in the last game. As everyone on thread is stating, we would so much like to see natural free flowing ragdoll moments for the next patch or at least toned to a level that is more away from the animated type even if not fully.

                  Firstly the camera zoom definitely needs to go or at least be toned down, it would look way more natural and more surprising when you finally catch someone clean. Secondly in terms of Ragdoll the finish in the GIF looks really good, but I have still seen many overly dramatic pre-animated jerky knee fall/ heart attack types. I really just feel some of these finishes look like a really bad actor in the theatre and that’s going to be a continual issue until changes in this area are made.

                  In essence we are so damn near to a perfect level in terms of the finishes due to the blend of slick ref interactions and much improved FTF mechanics that also have varying strike allowances which is mentioned in the thread; But we just need that one final push for sorting the issues raised in this thread and then EA have a virtually unparalleled finishing system.

                  Also it will mean that we will all be able to shut up about FTF in the future and get of GPD's back, so I’m really hoping this area still gets some love.

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                  Last edited by ab541; 07-03-2018, 04:06 PM.

                  Comment

                  • Reinfarcements
                    Pro
                    • Nov 2017
                    • 633

                    #10
                    Re: Request for longer replays after KOs (And a few other small things)

                    Edited OP with final 4th request.

                    @ab541 I know what you mean, the fact that they are so close to having the best finishing and KO system in MMA game history makes me want them to make these last changes so bad.

                    Comment

                    • Reinfarcements
                      Pro
                      • Nov 2017
                      • 633

                      #11
                      Re: Request for longer replays after KOs (And a few other small things)

                      Just another quick thing I thought of playing today, if its possible I would love to see the actual strikes in Finish the Fight (both KO and TKO scenarios) get improved a bit. And by improved I mean actually landing cleanly. A lot of the Finish the Fight strikes look liked they are pulled at the last second, like the fighter is faking the strike, and the downed fighter's head barely moves from the strike. Its something that has just kinda always bothered me since release, I figured I'd bring it up.

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