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Details that were in EA UFC 2 that are not in UFC 3

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Old 11-26-2018, 03:34 PM   #9
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Re: Details that were in EA UFC 2 that are not in UFC 3

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Originally Posted by LarsP
Good points!

We really need more blood, you can throw elbows from full mount for an entire round and your opponent will have a few bruizes on his face.
Thank you! You wanna know what really sucks about this? I'm actually really enjoying the ground game. Especially ground and pound... So when I'm destroying someone in half guard or side saddle, (or any dominant position really) and I see little droplets of blood and then vanish pretty quick. Yeah I literally feel like switching to UFC 2 just for the blood and ground and pound. It was that much better.
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Old 11-26-2018, 03:35 PM   #10
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Re: Details that were in EA UFC 2 that are not in UFC 3

Its just that GPD said months ago there was like 3-4 people still working on the game. You have a sizable list of stuff. I would just be realistic about how much CAN be added vs what will be added.
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Old 11-26-2018, 03:43 PM   #11
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Re: Details that were in EA UFC 2 that are not in UFC 3

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Originally Posted by HereticFighter
Its just that GPD said months ago there was like 3-4 people still working on the game. You have a sizable list of stuff. I would just be realistic about how much CAN be added vs what will be added.
Yeah that's true. I hope at least the ground KO strikes make it. Wasn't the guy that works on physics on vacation or something like that? Someone had told GPD he should work on them to see what he could come up with. I hope that still happens.
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Old 11-26-2018, 03:46 PM   #12
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Re: Details that were in EA UFC 2 that are not in UFC 3

ability to see the card you are fighting on in career mode

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Old 11-26-2018, 04:36 PM   #13
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Re: Details that were in EA UFC 2 that are not in UFC 3

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Originally Posted by Kingslayer04
Of course, it just seems there's some campaign of sorts to not portray MMA as brutal as it is in the game. If my post would help bring back the blood amounts from UFC 3, or the more vicious GnP with alternating hands, etc. - here it is, I hope they bring these back in 4.
I've noticed this since the beta and it absolutely grinds my gears. Its a bunch of little things (and one BIG thing in my opinion, when Finish the Fight was missing in the game for MONTHS) here and there that just make the game feel weird and unnatural.

I can't blame the team because I'm sure its the UFC or the higher ups telling them to do stuff like this. I just hope the team is fighting against it wherever they can.
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Old 11-26-2018, 05:44 PM   #14
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Re: Details that were in EA UFC 2 that are not in UFC 3

I miss the UFC 2 flying knees and standing elbows !!
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Old 11-27-2018, 07:22 PM   #15
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Re: Details that were in EA UFC 2 that are not in UFC 3

Ability to throw hard or fast strikes. Hooks required no modifier.
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