My point doesn't rest on a gif example. It is merely demonstrating that it is possible.
My point is that it would have been better, imo, if catching side and spinning kicks were left in but made much harder to perform.
Limiting the catch just made people throw side and spinning kicks way more than you'd see irl now. The same thing happened with boxing combos after parries were removed.
I think they should return but be much harder to do, the same with parries and shifting strikes but with adjustment.
They needed to be fixed not removed. It affects the meta as we see now. The meta should be as close to reality as possible.
Without parries punches rules the meta currently. The change helped open it up to include more kicks but that could've been done without removing actual techniques.
I feel the same about checked leg kicks with how easy it is just by holding low block, you see way more checks in the game than in reality. It would be great if leg kicks got the same treatment body kicks got recently with move levels.
I think the one of most pressing issues is the lack of clinch options in these contexts. There should be a entry to back clinch after major lunging or evading certain spin attacks like the takedown. And of course a back clinch against the cage.
Spamming of any strike can be curbed easier if the clinch were had the same logic like takedowns now. Opppoent moving towards you- double leg and over/under. Opponent moving away- single leg and single collar. This would be similar the clinch parries of UD3.
A major issue with the clinch is that there is no open guard clinch. This is one of the biggest omissions of the game as it makes the clinch harder to grab in open stance.