Rookie
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What Exactly Does EA Own?
1982:
Company was founded.
1991:
EA acquires Distinctive Software, Inc.
Jun, 1997:
Maxis was acquired by Electronic Arts in a US $125 million dollar stock transaction as a "fully-owned subsidiary" of EA.
Jul 28, 1998:
EA acquired ABC Software to establish direct sales org in Switzerland and Austria.
Aug 04, 1998:
EA enters into long term development agreement and makes investment in software developer Kodiak Interactive, who will develope WWF wrestling titles for EA.
Aug 17, 1998:
EA announced intention to buy Westwood Interactive from Virgin Interactive Entertainment.
Sep 23, 1998:
EA sponsors 2nd Annual EA Sports Internet Tour with $65,000 in prize money.
Oct 12, 1998:
EA opens a subsidiary in Korea.
Nov 16, 1998:
EA secured 8-year exclusive license to top world soccer licenses, include FIFA and EURO cups.
Dec 15, 1998:
Ultima Online claims 100,000 active playing players.
Jan 12, 1999:
EA Sports signs Sammy Sosa to be spokesman and coverman for Triple Play 2000.
Jan 14, 1999:
EA recalls PSX version of Tiger Woods 99. A bootleg episode of Southpark was found on the CD in normally unused space. The file was only readable via a PC, and was invisible to the PSX console. Recall was issued since Southpark is offensive to some people. Roughly 100,000 copies were affected.
Feb 22, 1999:
EA signs multi-year Formula One license.
Mar 11, 1999:
EA/Origin brought Wing Commander to movie screen.
Jun 08, 1999:
EA ships over 1 million copies of Simcity 3000.
Jun 10, 1999:
EA signs three year Supercross sponsor agreement.
Jul 13, 1999:
EA signs contract with Wizards of the Coast to jointly develop internet-based game.
Jul 16, 1999:
EA appoints Steve Dauterman (formerly of LucasArts) as General Manager of Studio Asia Pacific (EA Australia).
Jul 27, 1999:
EA receives first "Online Privacy Seal" under ESRB Privacy Online certification program.
Jul 28, 1999:
EA signs licensing agreement with Major League Soccer.
Aug 31, 1999:
EA will sponsor Las Vegas Bowl.
Sep 02, 1999:
EA signs Michael Jordan to appear in future basketball games.
Sep 08, 1999:
EA acquires Playnation.
Oct 18, 1999:
EA enters into exclusive development agreement and invests in Bottle Rocket.
Nov 22, 1999:
EA announces agreement to acquire Kesmai, the online game unit of NewsCorp.
EA creates Internet Business Division to develope content for AOL and Internet.
Jan 26, 2000:
EA licenses Quake III: Arena 3D engine to be used in several games, including "The World is Not Enough", American McGee's Alice, and others.
Feb 14, 2000:
EA signs Mike Piazza of New York Mets to be the spokesman for EA Sports Triple Play 2001.
Feb 24, 2000:
EA acquires Dreakworks Interactive from Microsoft and Dreamworks SKG.
EA/Origin announces that Ultima Online has reached 150,000 paying subscribers.
Jul 26, 2000:
EA signs Daytona Speedway for a 4-year deal.
Jul 27, 2000:
EA/Maxis' The Sims is top-grossing PC Game of first half of 2000 by PC Data.
Jul 31, 2000:
Chris Vrenna, founding member of "Nine Inch Nails", will produce and compose score for "American McGee's Alice".
Aug 10, 2000:
EA wins worldwide interactive rights for Harry Potter books and films.
Aug 18, 2000:
LucasArts signs distribution partnership with EA in Asia-Pacific Territory.
Oct 29, 2000:
EA/Maxis releases first expansion pack to The Sims, titled Livin' Large.
Feb 01, 2001:
The Official US Playstation Magazine prints the first info on SSX: DVD, Sled Storm 2 and NBA Street, all of which are part of the next wave of EA Sports BIG titles.
Feb 20, 2001:
EA teams with horror writer Clive Barker for first person shooter Clive Barker's Undying.
Mar 23, 2001:
The Academy of Interactive Arts and Sciences awards SSX with 5 awards, including Console Game of the Year, Outstanding Achievement in Visual Engineering, Outstanding Achievement in Game Play Engineering, Racing Game of the Year, and Sports Game of the Year.
Jun 11, 2002:
EA acquires Black Box Games and makes it a wholly-owned subsidiary of Electronic Arts.
Feb 06, 2004:
EA acquires the rights to develop new fighting games that will feature Marvel Comics' heroes
Feb 13, 2004:
EA acquires the development studio NuFX, Inc.
Feb 18, 2004:
EA announce that they hired the services of Fonix to develop voice-command interfaces for upcoming games.
Jun 30, 2004:
EA ends development on Ultima X: Odyssey, an upcoming 3D MMORPG, so they can focus their online efforts on the 2D Ultima Online game.
Nov 08, 2004:
EA lowers the retail price of their new sports games NHL 2005, NFL 2005, NBA Live 2005 (all $29.95) and NCAA Football 2005 ($39.95) to compete with the $20 ESPN 2005 sports titles.
Dec 13, 2004:
The company acquires the exclusive NFL license with all the official players and teams for five years, a move to get the upper hand of the ESPN NFL series.
Is this it? Oh wait, I didn't see the God Father up there, they just aquired this the other night, after the NFL deal.
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