08-12-2003, 08:29 AM
|
#7
|
Mainstream Outlaw
OVR: 39
Join Date: Jul 2002
Location: Detroit, MI
Posts: 6,285
|
Re: R Stick & Chain Moves in ESPN
Quote:
sportsgeist said:
Your runner has to be charged up fully to chain moves together and if they're not they can only do one move.
Nah, you don't have to be charged up in order to pull off chain moves. I've pulled off a series of chained moves while returning kickoffs in the demo without being charged up.
All that has to be done is enter the controller command of the next move while the animation of the current move is taking place, and keep doing it until your player is brought down. Basically, the way this feature works in ESPN NFL Football is no different than how a canned combo works in a standard 3-D fighting game. For example, think PPK in Virtua Fighter. The P and K buttons can be inputted in this sequence as fast as you want because you already know that the second P will automatically come out after the first P and the K will come out right after the second P. And that's the way it works in ESPN NFL. The next desired move will be buffered in, and will occur right after the previous move finishes. It may be hard to see at first since this initally appears to happen in a subtle manner, but one you closely identify what each move does individually, then you'll certainly be able to see and tell whenever a few moves have been chained together. Heh, you might already be doing this and not even know it.
Kruza
|
|
|