08-22-2003, 03:39 PM
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#16
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Banned
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Re: Sega: Blowing Away Expectations
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antbull2k4 said:
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gambit816 said:
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sanders said:
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MuffinMcFluffin said:
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sportsgeist said:
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BurtReynolds said:
Did they fix the catching this year?
The catching didn't need to be fixed. Have you ever thought about using the sliders provided to make catching better?
Well, actually, two things did need to be changed.
1) Ball physics... now if someone tips or bobbles it, it has a MUCH truer bounce.
2) The main problem with catching this year was not catching the ball, but rather when the defender hit you after you caught it, you would most likely drop it.
Both of these were fixed this year, ALONG with Human catching sliders (as I mention in another thread).
OKay guys - NFL receiver DROP PASSES especially when they get popped right as they catch the ball or right after.
I know in 2K3 it was worse than it should be but just because you #3 WR drops the ball after the catch in this version doesn't mean there is an issue
No, but when my number 1 receiver drops it 80% of the time after getting hit, there most definitely is a problem. The vast majority of posters agreed with this, and Sega really seemed to listen.
Actually on most plays down the middle of the feild receivers get hit almost at the same time they catch it. They drop some they catch some. The prob with 2k3 was Brown would catch it take 1-2 steps get hit ON THE ANKLE and drop it.
Yup... but it's been fixed...
Maybe that's why Maddenites won't look at this game... they think it's the same as last year's in terms of superhuman dives, catches, leaps, tackles, and they thought of the no momentum problem and the dropped passes problem.
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