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Sliders are the cause for the bad DB AI

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Old 09-06-2003, 01:39 PM   #65
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Re: Sliders are the cause for the bad DB AI

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NoleFan said:
For those letting the CPU pick their plays you can go into game options and set playcalling to Let Coaches Pick. I am playing a game like that it is pretty cool. I mean it really makes it like you are a player rather than a coach and player. Just like in real life, except for Peyton Mannin, you have to execute what the coaches call. This would be sweet in franchise mode when you set up your coaching strategies.




I just gave this a try and it is a lot of fun. You can still override the selection if you think the play just will not work, but the calls are pretty good. I ran plays that I would never have called myself and with pretty good success. This is a must for franchise mode.
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Old 09-06-2003, 01:54 PM   #66
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Re: Sliders are the cause for the bad DB AI

Aye to hell with slider screwing around I will just let the Coach decide what I play and I will try to execute the play.
Next I say they implement default sliders for these types of players...
Slider settings for those who like to run...for those who like interceptions...sacks...
Sliders for when you play the Giants
Sliders for when you play the Jets
I don't think there will ever be perfect sliders, it all depends on the individual.
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Old 09-06-2003, 02:06 PM   #67
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Re: Sliders are the cause for the bad DB AI

Okay after some more testing last night.

The difficulty and the sliders might relate like this.

I think they are a percentage of the ratings and AI if you use custom sliders. With that said it's very easy to tailor your game to the level that you would like to play.

Here's what I did,

I made every slider 0. It was easy to play defense but on offense I was getting decent runs and passes on the posts weren't money. In fact the one thing I like was that I had just horrible passes.

So with that said, I've made my base sliders. These are just for testing.

All Human sliders 5 (clickes from 0)

All CPU sliders 15

This means that the CPU is getting an advantage. But not as much as it does on legend.

If you like they way legend offense plays but find the CPU AI too good or too dominant, lower all the CPU sliders in equal amount. Just make sure that the human sliders are lower than the CPU sliders to start out with.

Then begin to make adjustments.

What I've been trying to see.
-Lower Rush averages
-Less big plays
-No post/flag cheat
-100-120 plays a game.

If you have the human sliders lower than the CPU sliders it makes it difficult. However if you have the CPU sliders too high like they are on legend, then they have too much of an added advantage and this leads to the CPU getting 250+ yards on the ground of an unrealsitic ground game.

If you leave the sliders super low then the sloppiness of football comes in. Passes won't be deadly accurate for both teams. Runners won't have super human strength to break every tackle. And on the defense side of the ball, football errors come into play. Blown coverages, bad choices.

I'm thinking about making pursuit high for both teams because if you have a 90 speed player getting chased down by a 95 player.

I'll post some stats later on.
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Old 09-06-2003, 03:36 PM   #68
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Re: Sliders are the cause for the bad DB AI

this is like being in school!!!!
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Old 09-06-2003, 03:54 PM   #69
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Re: Sliders are the cause for the bad DB AI

Well it is because of the sliders.

Anyway it's pretty simple to understand. Let me sum it up.

0 = Rookie Ability.
25% = Pro
50% = All-Pro
75% = Legend.

So if you have all the human sliders between 0 and 25% you team is isn't going to be great. Now if you have the CPU sliders at legend you might just get killed.

A combination that seems to be working for me is to have the human abilities on pro (about 10 clicks from the left, I don't know if that's the exact number. I also have the CPU sliders set just below the all-pro setting.

I'm having some really great games. I've broken long runs and been run against.

With the right sliders you can really have a great time!!!
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Old 09-06-2003, 04:01 PM   #70
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Re: Sliders are the cause for the bad DB AI

J-Rod...Will you post your sliders tonight
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Old 09-06-2003, 05:27 PM   #71
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Re: Sliders are the cause for the bad DB AI

(bump)
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Old 09-06-2003, 05:40 PM   #72
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Re: Sliders are the cause for the bad DB AI

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QuickSilverK said:





100 is a lot for 5 minute quarters. For me to get realisitc stats I was using 8-9 before, to get around 120 plays. If a back gets 100+ yards then, that would be cool. but for 5 min quarters its too much. Because that means it would be like 175-200 yards on 8-9 min quarters.

Plus this is on Pro. I dont suck that bad


Are you sure you don't?




Bill Abner is reporting the same thing, that on Pro the cpu still runs pretty well, so its not just me.
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