slick,
Unfortunately, this is a programming issue that will not be fixed. Remember, you are not looking at a 3-D object standing there on the field. You are looking at a hollow shell, comprised of 2-D layers. When one layer runs into another layer, you get what is called 'pass-through'. This is what causes that weird, transparency effect with one object passing through the other. No biggie. You can barely notice it while you are playing anyway. The only time it annoys me is when the football comes into play. I wish there was currently a way to have the shell of the football react to EVERYTHING that touches it. I hate it when I am certain that I blocked a pass before my opponent caught it. I pause the game, replay the scene, and sure enough, the ball passed right through my hand like I was invisible. I also hate it when the ball reacts to things that it DOESN'T touch. Like when a field goal is no good because the ball hit an invisible wall before it actually reached the goal posts.
On another note, this screenshot tells me that we are going to get new Injury Cut Scenes! There are two crew members out there helping him now instead of just one. I hope we now have varying cut scenes for varying injuries.