08-17-2004, 01:30 AM
|
#9
|
MVP
|
Re: Please fix the fluidity for 2k6
all i will say is they could improve the physics a little bit.
to me the physics should play an even greater role then ratings - for example if a user controlled 250lb linebacker hits an off-balance running back at top speed and a perfect approach and timing it shouldn't much matter if the linebacker is rated a 95 or 55.
The game did improve things like this a lot - this year it does mostly make the play..
other things like speed of hit translating into speed of tackles is good also - although i think this may be limited by the tackling animation.
the running is much more real this year as well - they don't let you change opposite directions without a cutback animation
I am pretty happy with the fluidity
|
|
|