I hate to bring this up but QB Spy

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Old 08-17-2004, 03:50 PM   #1
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I hate to bring this up but QB Spy

Has anyone at VC made an official statement about this feature of the game yet ? They really NEED to say something about it one way or the other and is it possible to be fixed(I know I am wishing hard here)
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Old 08-17-2004, 03:57 PM   #2
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Re: I hate to bring this up but QB Spy

Theres a sticky thread on espnvideogames forums about it.
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Old 08-17-2004, 04:10 PM   #3
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Re: I hate to bring this up but QB Spy


"The blue line in the training video is pointing to the runngback, And the one that is pointing towards the qb is a blitz line.

Flamehead from OS wrote:

Ok guys, it DOES work. Want to see for yourself? Do this (this is what I did and you can see the spy at work):

1) Go into Practice Mode, Full Scrimmage
2) Select Bengals at Falcons with AI playcalling off for both offense and defense
3) Choose the Bengals who should be on Defense
4) For the Bengals defensive play, choose Base, Cover 3, with the MLB playing zone to the right of the field.
5) For the Falcons offensive play, choose Weak I Spread, RO Y Cross. Make sure it shows Vick rolling to the left of the field.

Now, here is where you will see the differences if you look at these three scenrios:
Scenario 1: Don't do anything. Just watch the play develop, specifically watching the MLB. You will notice that he drops back and to the right in his zone, picking up the slot receiver, PAST THE YELLOW 1ST DOWN MARKER (this is key). Now,
Scenerio 2: With the same play, adjust the MLB to spy the QB and watch what happens. This time, he still drops back a bit with the slot receiver in his zone, but as Vick rolls out to the left, the MLB starts moving over to the left with him and lets the slot receiver past him. This time HE DOESN'T DRIFT BACK PAST THE YELLOW FIRST DOWN MARKER like he did last time--he instead stays up some and subtly starts drifting over to the left following Vick. It's subtle, but it's a very noticable difference between that and what he just did in scenerio 1.

It's important to remember that a) you won't see a change in the assignment when you hit the white responsibility button, and b)when you hit the right trigger to designate a QB spy YOU WILL BRIEFLY SEE THE ICONS FOR THE DB ASSIGNMENTS--that's ok, it is normal and doesn't change the fact that you called a QB spy. Want proof? Do this:
Scenrio 3: With the same plays as above, designate the MLB to (instead of spying the QB) double the "L" receiver by hitting the left trigger. As with scenario 2 above, you will see the DB icons come up when you hit the left trigger--again, that's ok and doesn't mean anything. Now, as the play develops, the MLB will drop back into his zone, but he won't drift right as with his original responsibility--instead he will drift straight back. Once he sees Vick rolling out, he immediately heads for the "L" receiver to cover him, directly opposite of this original responsibility.

Again, you will see the differences if you run all three of these scenarios back to back. And since we're talking about QB spy, note especially the differences between scenarios 1 and 2. In number 2, a) he doesn't drift back as much, and b) starts drifting to the left when Vick rolls out to the left--not flat out runs towards him, but drifts.

Seriously, print this post, get in front of your console, and try it. The QB spy DOES work. It could be that VC has made this game so realistic that it's fooling a lot of us into thinking that it's not working because the MLB doesn't make it very obvious--which is how it should be. I'm backing up M12 on this one."
I tried this out and it seems like it does work...
@ me or dap me

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Old 08-17-2004, 04:22 PM   #4
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Talking Re: I hate to bring this up but QB Spy

it may have a slight effect that can be seen by running different tests ,

but a real qb spy is where the guy lines up middle of the field with the QB and has only one responsibility - TO CONTAIN THE QB SIDELINE TO SIDELINE

sure real nfl plays might not line up in the middle of the field at the snap and often try to disguise the QB spy for the PRESNAP part of the play but it isn't so subtle and after the snap - the "spy" is covering the QB only- lest he get in the coaches doghouse BIGTIME.

This game acts like the the defenders job is to avoid being found out as the spy , like hes a real secret agent or some $tuff lol , - that is if the spy audible does infact do ANYTHING
(i have seen small variations of player movement from play to play without calling an audible)

the only true spy play that i can do is if i pick a play where someone is blitzing and i manually control one of the blitzers and use him to spy the QB. Which isn't terrible except the rest of the defense AI isn't exactly keen to the fact that the QB likes to take off. It would be much more effective to assign the QB spy to a cpu controlled defender then be someone else and in effect you would have at least 2 guys working together to trap the Qb if he did scramble and at least one of the cpu defenders would be useful.(the cpu controlled defenders do a lousy job of keeping Contain on a Qb because they either chase down the pocket on a blitz or turn their back and cover a reciever or zone...) Not to complain too much- The A.I. is mostly great in this game and i would hate if all my guys randomly chased the QB and gave up passes all day....

So i am with tombsong on this one - it would be nice to get a patch for that and definetly should be strongly considered for next years game to get it a little better.

Last edited by MartinDihigo; 08-17-2004 at 04:32 PM.
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Old 08-17-2004, 04:41 PM   #5
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Re: I hate to bring this up but QB Spy

This does not prove that the spy works. LIke the previous poster just mentioned, you can run the same play 5 times in a row and at least on 3 of them the linebacker movement might see a subtle difference. It was like that in 2k4 last year.

Plus when people use Spy, that's what they use a Spy, NOT someone that drops deep into a zone with another assignment. Read up on it. There are several books on defense out there that mention spying and it is NOT how we have it here. I just use other things to keep the QB contained.
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Old 08-17-2004, 09:49 PM   #6
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Re: I hate to bring this up but QB Spy

Vinceanity was right....I didn't have to do what he suggested to know it works. I have seen this in action due to the tutorial I got the info from. I do it all the time against QB's who are known to run. I have kept them in check for the most part. I actually like doing it this way than calling a qb spy play. This way I can dictate who will spy the qb rather than having a predesignated player do it. Sometimes I will call a dime package and have a cb or safety spy. Try it, u might like it.....lol.
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Old 08-17-2004, 10:05 PM   #7
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Re: I hate to bring this up but QB Spy

To be honest, the only time you really want to spy is in Man to Man coverage so even if it does work, the SPY design is flawed from the get go if you have to be in zone.
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Old 08-17-2004, 10:28 PM   #8
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Re: I hate to bring this up but QB Spy

Based on the big long post above, if the MLB is spying, he dropped back in coverage then breaks off when Vick rolled out. If Vick was to stay in the pocket, would the MLB just keep his coverage is if he were NOT spying?

What about if Vick had super pocket protection and stayed in there for 5 seconds (allowing the recievers to get really far) and THEN moved out of the pocket? Would the spying MLB (now far down field) turn back and run towards Vick?
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