There is nothing magical or mystifying about EQ...it simply evens out the ratings, including
consistency, across the board.
Consistency is
key in this game. No DB has a say
20 rating in coverage right? The vast majority of the DB's are fairly close in cover, speed, and agility ratings. But tons of DB's have a
20 (or below)
Consistency, Composure, and Aggressiveness ratings. It causes the low "mentally-rated" players to do "glitchy" animations and make poor decisions. Thats how VC separated the good players from the bad...
mentally.
EQ eliminates the low, low, low mentally rated players and increases them to an exceptable level. Like I've said, this doesnt just make everyone rated the same, but it allows teams like the Dolphins, Chargers, and Cards to now enjoy the same mental stability of the Pats, Eagles and Panthers.
The Browns' Chaun Thomson is just as strong as Ray Lewis, just as big (bigger actually), and much faster....but their mental attributes are what separate them as players. EQ makes Chaun Thompson play just as consistently as Ray Ray, makes him less disposed to miss tackles, less disposed to turn the wrong way in coverage, less disposed to get himself out of position...That is the reason why everyone sees so much less gameplay BS.
Hostile17 mentioned Jason Taylor. EQ doesn't prevent Taylor from being fast as hell, or dominant...it just allows an opponents scrub DE to share Taylors consistency and composure. That scrub DE will now not only play better than he
should, but he won't make nearly as many mistakes as he
should.
EQ is most useful for guys who like to play with scrub teams and not pay the price for the teams mental deficiencies.
The Cardinals performance yesterday illustrates this...Denny G has these guys more FOCUSED, more prepared to make plays, has inspired confidence and a "will to win" in those guys...and it shows on the field.
That level of mental preparation is implemented in 2K5...EQ negates it.
Its a tradeoff...but if it makes your experience better, roll with it.