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STEO YO GAME UP! XRob's Xbox 2K6 Rosters

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Old 05-02-2005, 02:44 PM   #57
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

You're editing some guys up to 127. Which version of the editor are you using, 'cause 1.8 doesn't allow it.
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Old 05-02-2005, 02:48 PM   #58
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

Quote:
Originally Posted by daflyboys
You're editing some guys up to 127. Which version of the editor are you using, 'cause 1.8 doesn't allow it.

Are you sure because actually I think it does.



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Old 05-02-2005, 04:22 PM   #59
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

Tried it last night.... at least on the Editor screen it only went up to 99.
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Old 05-02-2005, 04:26 PM   #60
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

I don't have the editor in front of me right now. But I believe you have to go to the "Tools" menu, then "Options". There should be a box you can "check" to allow large attribute values. I used it just recently in the 1.8

Its not checked by default, but going into the options should allow it.
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Old 05-02-2005, 04:31 PM   #61
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

Quote:
Originally Posted by NickChew
I don't have the editor in front of me right now. But I believe you have to go to the "Tools" menu, then "Options". There should be a box you can "check" to allow large attribute values. I used it just recently in the 1.8

Its not checked by default, but going into the options should allow it.
Its on there, right where you said it was. Can you actually tell the difference between a 99 and a 127?
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Old 05-02-2005, 04:51 PM   #62
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

Large Attribute Values Supported: By checking the Large Attributes option in the new Tools | Options menu, you will be able to edit player attributes up to 127 rather then 99. In addition, you can also set your default team in the editor in the same location. All new game saves opened in the editor will jump to this team.....

This is a direct copy and paste from FlyingFinns site...always go to the source and verify your statement...or go to the site direct yourself and go to his readme file...I always check and verify and you can always talk to Finn himself actually he's a nice guy and welcomes any questions at least mine.

Go to the source and verify FlyingFinn answers most of his e-mails himself so if you don't believe us ask him yourself.


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Old 05-02-2005, 06:23 PM   #63
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

I should have read the how to.... I thot it was maybe an earlier version. It wasn't a matter of disbelieving you. Plus, I'm one of Finn's biggest supporters and think everyone who has/will benefit from his editor should compensate him for keeping life into this game.
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Old 05-02-2005, 06:26 PM   #64
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Re: STEO YO GAME UP! XRob's Xbox 2K6 Rosters

On my roster I don't edit players rating up to 127 or 99. I working on a new set I don't want to overwrite everyone because veterans still need tic too.
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