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XBOX GCORosters v3.0 "NFL 2K6 Edition"

This is a discussion on XBOX GCORosters v3.0 "NFL 2K6 Edition" within the ESPN NFL 2K5 Rosters forums.

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Old 09-28-2005, 11:28 AM   #33
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

Quote:
Originally Posted by FlyingFinn
Here is a clean version of Nick's roster that will show all the names in the editor. The one I had posted earlier got corrupted somehow.

Sorry,
Finn
I started a Franchise already using the 1st manually fixed version of Nicks rosters that you posted yesterday. What problems should I look out for? Or when you say corrupted do you mean the files won't open at all now? Can you clarify if using that first one is a problem in franchise? If so I'll snag the newer one and start again.

Thanks!

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Old 09-28-2005, 11:45 AM   #34
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

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Originally Posted by NickChew
They are down for now. Doing some minor construction work for the v3 update.

There still might be some info in the forums there though.
there is a slider thread on your forums - but they look pretty old. And some of them seem odd. Like INT at 0 - i've noticed people here setting Ints at 20 because it levels out better.

So, i'm not really sure what to use for now.
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Old 09-28-2005, 11:47 AM   #35
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

Very nice rosters, Nick.

You did an incredible job with my Falcons.
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Old 09-28-2005, 01:06 PM   #36
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

One generic post here to answer some of the questions...

Any ratings questions I am kind of handling over at the gco forums. Save myself some double posting and time. But the catching question has been asked a few times now. The catch rating is deceiving, focus more on the run route rating

As for the slider recommendations, as I said earlier, those pages are down on my site right now. But there is an older topic in the forums that still hold some justice for gameplay with these rosters. Think of sliders as "your" adjustments to fit your gameplay style. They will not "fix" any so called issues with the game. But I would highly recommend an interception slider at zero, there is a dramatic effect.

I'm a bit confused as well with all the different roster patches now, haha. I'll give them all a run through and see what happens on my end. Remember that things may be a bit shaky for for some time as we all help out Finn with updates to the beta editor v2. We are all doing a great job too from the way it looks. Finn is updating constantly, haha
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Old 09-28-2005, 02:13 PM   #37
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

Quote:
Originally Posted by icicle22
I started a Franchise already using the 1st manually fixed version of Nicks rosters that you posted yesterday. What problems should I look out for? Or when you say corrupted do you mean the files won't open at all now? Can you clarify if using that first one is a problem in franchise? If so I'll snag the newer one and start again.

Thanks!
There will be player's whose names are screwed up in the franchise and have the same first and last name.
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Old 09-28-2005, 02:32 PM   #38
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

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Originally Posted by FlyingFinn
There will be player's whose names are screwed up in the franchise and have the same first and last name.
Thanks. I'll download the one you posted today and start over again.
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Old 09-29-2005, 01:32 PM   #39
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

Well let's get those sliders up then! shall we?

question: do you get a lot of crap for being a Viking fan in Wisconsin?

I'm in MN and I know I'd be lynched if I were a Packer fan (i'm actually not a fan of any team, or a big football fan - i just like the videogames)
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Old 09-29-2005, 10:43 PM   #40
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Re: XBOX GCORosters v3.0 "NFL 2K6 Edition"

Hey Nick, great sliders but I think Peerless Price of the cowboys should be like a 70-75 rating. His 85 rating is alittle high and he really isnt that good anymore. Great job but plz adjust this..Hella ThanX!!!!!!
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