well...in theory if someone were to do what you said then that would mean that all the other ratings (that dealt with mental stuff) SHOULD really show in the game, thus making it MORE realistic. But ONLY if the players OTHER ratings are correct...allow me to explain...
If a QB were to have a 70 accuracy rating then he would be expected to hit his mark 70% of the time...now if that QB has a 100 consistency rating then that would mean that that QB would ALWAYS hit his mark 70% of the time. Thus creating the formula 1.00x.70= .70 or 70% (This of course only accounts for the QB HITTING HIS TARGET, it does NOT mean that his target will make the catch. (That's a whole other bag O' Worms...LOL)
Mabey That's why they even added a consistency rating in the first place...to account for certain intangibles like slumps, players returning from injury or MURDER TRIALS (LOL). Any way, by adding this CONSISTENCY rating they have made it IMPOSSIBLE to PREDICT exactly how a player will perform on Any Given Sunday...*pun intended*
Alas, if we implement this suggestion and make everyone's con rating 100 we would virtually ERASING the surprise element in the gameplay...(I may be wrong about this). It seems to me that doing this would mean that all other ratings would have to be "SPOT ON" in order for us to get the most "realistic" game play. We all know that this is not the case. It seems as though this "CON" rating is possibly the NUCLEUS of the game's A.I. because it makes the game itself UNPREDICTABLE....
Consider this...If we KNEW that our QB would complete 70 out of 100 passes to an open receiver then we could almost adjust our gameplans accordingly BEFORE THE GAMES TOOK PLACE!
Example: Rex Grossman hit his target 20 out of 50 attempts last week...hmmmm...that means that he'll be 50 for 50 THIS WEEK...whoo hoo we won't run the ball at all we'll just throw it!
This is just an example of how the game COULD be exploited if there was a "set" pattern to things. (And you all KNOW some of us WOULD exploit it...)
It seems that the "CON" rating keeps us just off balance enough to force us to make adjustments DURING THE GAME.
I don't know about y'all but if my QB starts making bad plays, I take him out of the game. Even though I know that it's all just computer generated events, it is random enough to fairly recreate REAL football...
This issue really perplexes me....I will shut up now...and think some more
PEACE OUT!