|
Quote: |
|
|
|
|
Originally Posted by Rickster101 |
|
|
|
|
|
|
|
|
Now lets see if I were to say start out with the difficulty level set from Legend then playing against the CPU at rookie will not really benifit me because it can't compete since I'm suppose to be so much more superior as far as the difficulty goes...maybe I'm not quite understanding you Bill.
Holla Back ya'll
|
|
|
|
|
|
Rickster, I'm not completely sure I understand what you're asking. Metsui's question referred to the point at which you begin adjusting the sliders. Here's how I understood his question: if your final slider settings all equal 20, does it matter (in terms of game behavior) what level you started adjusting them from (All-Pro, Legend, etc.)?
My answer to that is 'no.' In terms of in-game behavior, twentyis twenty is twenty. If that slider was on 30 and you started at the Legend level, the behavior it produces at 20 will be no different than if you started adjusting it from Pro level where it was originally set on 10.
I'm not talking about a slider set for players who are just beginning to play the game--I have no opinion on how people should adjust sliders as their skills improve, or where they should start from. The sliders I use are intended to mimic, as much as possible, real NFL gameplay without any cheats (speed, psychic A.I., etc.).
roonoc, the settings below are probably final. I know I've said that a couple of times, but at this point I don't think there's much of anything else that can be tested.
Here are the settings. You might equal out pursuit--I give the CPU a really small speed bonus whe I'm on defense. Around 10 is neutral, as far as I can tell. This version incorporates small changes in pursuit and fumbles, along with a huge change for the CPU kicking, based on the testing I talked about earlier.
First value is Human setting, second value is CPU setting:
Blocking: 16,40
Passing: 0,40
Running: 16,40
Catching: 40,40
Coverage: 8,24
Pursuit: 8,10
Tackling: 8,8
Kicking: 0,40
Fatigue: 4,4
Injury: 20
Fumbles: 28
Interceptions: 0
Penalties--all at max except the following:
Offensive holding: 32
Clipping: 24
Roughing the Kicker: 32
Ineligible Receiver Downfield: 32
In the Gameplan option during the game, you can set substitution in/out thresholds. Using out 60%, in 85% provides with a good substitution pattern in conjunction with the fatigue settings.