Base Stealing MLB The Show 22

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21798

    #16
    Re: Base Stealing MLB The Show 22

    Originally posted by braves_94
    Which counts are you going on? 0-0, 1-0, 2-0, 3-0, 2-1, 3-1? These are fastball counts and you should in theory get thrown out more.



    It sounds count-intuitive, but the best counts to run on are 0-1, and 1-1.


    The greatest success I have are in these counts:

    2-0
    2-1
    2-2
    3-2

    They are onto you in:

    0-0
    1-0
    0-1

    Trust me.


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    • DonkeyJote
      All Star
      • Jul 2003
      • 9202

      #17
      Re: Base Stealing MLB The Show 22

      Originally posted by countryboy
      The slider description actually says that its visual only.



      Yes the ball is getting to the plate quicker, but in the overall terms of gameplay its not getting to the plate faster that it disrupts the timing of base stealing or the exit velocity off the bat. Those things are determined by MPH of the pitch, which this slider does not effect.
      When it says it doesn't effect gameplay, it's referring to ball physics. You're not going to get more exit velocity, the ball isn't going to bounce further away from the catcher, doesn't change the break, etc. But I tested, and it was pretty apparent that it made a difference. Not the biggest sample size, but with the sliders at 0, I tested with Jose Ramirez and went 11 for 20 stealing. With the sliders at 10, I went just 7 for 20. And I was out by a mile on quite a few of those (and 2 of the successes were really off target throws).



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      • AUTiger1
        MVP
        • Oct 2008
        • 2413

        #18
        Re: Base Stealing MLB The Show 22

        I play with classic baserunning and have always had a fair rate of success. Stealing ability is more important than speed from what I’ve learned over the years. I also always preload my steal by hitting O then L1 if I’m stealing 2nd.


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        • mattynokes
          Pro
          • Mar 2004
          • 975

          #19
          Re: Base Stealing MLB The Show 22

          Against the CPU, what I do:

          1. Hit L2
          2. Hold R2 (so the CPU can't pitch)
          3. Wait for the baserunner to do his little shimmy (it makes the women here in Cleveland puke) and shake.
          4. Once the baserunner has settled, release R2

          Mixed in with running in the right running situations, I have a pretty high success rate. When I forget and notice that the baserunner is in the middle of his little dance, I have a pretty low success rate.

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          • Lil Worm
            MVP
            • Sep 2010
            • 1315

            #20
            Re: Base Stealing MLB The Show 22

            Originally posted by damion2721
            I have auto base running on and the every time I get on base, the runner goes. No matter which base they are on. Anyone have a fit for that? Its only happened today. Oddly.


            What system are you on brother? I use auto base running, and haven’t had an issue. Just curious as to if it may be a platform thing?


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            • Mysterious
              Rookie
              • Apr 2005
              • 129

              #21
              Re: Base Stealing MLB The Show 22

              OK what are you supposed to do for PS4? Could somebody please repeat the proper sequence for me?

              Because right now I have zero stolen bases… My opponents have about 37 FFS… But I can’t seem to figure out stealing… I always get picked off by a mile. Can you still with somebody who is really fast but has a poor stealing rating?


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              • DonkeyJote
                All Star
                • Jul 2003
                • 9202

                #22
                Re: Base Stealing MLB The Show 22

                Originally posted by Mysterious
                OK what are you supposed to do for PS4? Could somebody please repeat the proper sequence for me?

                Because right now I have zero stolen bases… My opponents have about 37 FFS… But I can’t seem to figure out stealing… I always get picked off by a mile. Can you still with somebody who is really fast but has a poor stealing rating?


                Sent from my iPhone using Tapatalk
                So you can either A) do just like the prompt under the baserunning window says; on PS4 on default, that'd the the LS towards the runner and L2 (this will send just that runner), or B) Hold R2 to bring up the pitch selection overlay and press L2 while to have that up, and then you can release (this will send everybody).

                As far as sending guys with low steal ratings, depends on how low. I will send someone like Ozzie Albies (74 SPD/48 STL) depending on the catcher, and have decent success. When I was testing, Eli White (99 speed/38 steal) did okay, but was kind of in the same boat at Albies; I think against some catchers, you could be good, but not against above average ones. But Tyler O'Neill (95 SPD, 5 STL) should pretty much never try and go.

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                • kdutch98
                  Pro
                  • Aug 2021
                  • 775

                  #23
                  Re: Base Stealing MLB The Show 22

                  Ok, I wanted to weigh in on this topic.

                  Currently, in my Tiger franchise (68 games in) I am 50/57 in stolen base attempts.

                  What I have found, is you can't just go willy-nilly with trying to steal. You have to pick and choose when you attempt to steal. Try to steal when you think the CPU will throw you an off speed pitch. That extra half second can be all the difference between being safe and out.

                  Also, take the extra step lead (L1 on PS) That extra step can, again, be all the difference in being safe, and getting thrown out. (I have been picked off just once when taking the extra lead)

                  I have also found that if you take the extra lead, then hold R2 (as if you were gonna guess pitch) then tap L2 to preload the steal, the runners seem to get a much better jump.

                  Another thing I do, is watch the jump the runner gets. If he gets a poor jump, treat it as a hit and run, and swing to protect the hitter. If he gets a great jump, take the pitch, as the likelyhood of him being thrown out is greatly reduced by the extra step lead, and great jump.

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                  • DonkeyJote
                    All Star
                    • Jul 2003
                    • 9202

                    #24
                    Re: Base Stealing MLB The Show 22

                    Originally posted by kdutch98
                    Ok, I wanted to weigh in on this topic.



                    Currently, in my Tiger franchise (68 games in) I am 50/57 in stolen base attempts.



                    What I have found, is you can't just go willy-nilly with trying to steal. You have to pick and choose when you attempt to steal. Try to steal when you think the CPU will throw you an off speed pitch. That extra half second can be all the difference between being safe and out.



                    Also, take the extra step lead (L1 on PS) That extra step can, again, be all the difference in being safe, and getting thrown out. (I have been picked off just once when taking the extra lead)



                    I have also found that if you take the extra lead, then hold R2 (as if you were gonna guess pitch) then tap L2 to preload the steal, the runners seem to get a much better jump.



                    Another thing I do, is watch the jump the runner gets. If he gets a poor jump, treat it as a hit and run, and swing to protect the hitter. If he gets a great jump, take the pitch, as the likelyhood of him being thrown out is greatly reduced by the extra step lead, and great jump.
                    I'll have to try more with the extra step. I've found that the game gives you worse jumps to compensate for the extra lead (going back to last year too), and that the success rate is about the same with an extra step as without it. And I've noticed a lot more successful pickoffs than you have. Maybe I've gotten unlucky, maybe you're getting lucky. But the general advice that I've seen for at least the last two games is that taking the lead isn't worth it.

                    And never take a lead of 2B. It's a high rate of being picked off if the 2B is covering and close to 100% if the SS is covering.

                    Everything else, though, absolutely. I do the hit and run thing too.

                    I'm 84 for 115 against the CPU with my DD team (gotta get that Ballin' Pack in Mini Seasons). I'm only 11 for 19 against humans, but at least 2 of those were boneheaded attempts. Wasn't paying attention and my opponent had Realmuto catching; never try it against someone with Pop Time unless you've got like a 99/99 spd/stl. In franchise I'm 9/12 so far across the majors and minors in 14 games on default sliders.

                    Sent from my Pixel 6 using Tapatalk

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                    • NiteLordz
                      Rookie
                      • Dec 2005
                      • 471

                      #25
                      Re: Base Stealing MLB The Show 22

                      will be interesting to see how the Patch will affect this.

                      Since you will only be able to hold theR2 button for 3 seconds pre-pitch, and once per at bat.

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                      • Mysterious
                        Rookie
                        • Apr 2005
                        • 129

                        #26
                        Re: Base Stealing MLB The Show 22

                        Originally posted by DonkeyJote
                        So you can either A) do just like the prompt under the baserunning window says; on PS4 on default, that'd the the LS towards the runner and L2 (this will send just that runner), or B) Hold R2 to bring up the pitch selection overlay and press L2 while to have that up, and then you can release (this will send everybody).

                        As far as sending guys with low steal ratings, depends on how low. I will send someone like Ozzie Albies (74 SPD/48 STL) depending on the catcher, and have decent success. When I was testing, Eli White (99 speed/38 steal) did okay, but was kind of in the same boat at Albies; I think against some catchers, you could be good, but not against above average ones. But Tyler O'Neill (95 SPD, 5 STL) should pretty much never try and go.

                        Sent from my Pixel 6 using Tapatalk

                        Thanks for the explanation… I actually ended up just now before seeing your reply coming across this video which shows the same thing. I wasn’t holding the R2 button just preloading with L2 and getting thrown out every time




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                        • Seancefc
                          Rookie
                          • May 2014
                          • 445

                          #27
                          Re: Base Stealing MLB The Show 22

                          Originally posted by NiteLordz
                          will be interesting to see how the Patch will affect this.

                          Since you will only be able to hold theR2 button for 3 seconds pre-pitch, and once per at bat.
                          Does this only apply to online? Didn’t see any edifference with the R2 function just now, following the patch install.

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                          • AUTiger1
                            MVP
                            • Oct 2008
                            • 2413

                            #28
                            Re: Base Stealing MLB The Show 22

                            Originally posted by DonkeyJote
                            So you can either A) do just like the prompt under the baserunning window says; on PS4 on default, that'd the the LS towards the runner and L2 (this will send just that runner), or B) Hold R2 to bring up the pitch selection overlay and press L2 while to have that up, and then you can release (this will send everybody).

                            As far as sending guys with low steal ratings, depends on how low. I will send someone like Ozzie Albies (74 SPD/48 STL) depending on the catcher, and have decent success. When I was testing, Eli White (99 speed/38 steal) did okay, but was kind of in the same boat at Albies; I think against some catchers, you could be good, but not against above average ones. But Tyler O'Neill (95 SPD, 5 STL) should pretty much never try and go.

                            Sent from my Pixel 6 using Tapatalk

                            I played against the Cardinals yesterday and I was surprised to see them give a player a 95 speed rating and only 5 on stealing. I didn't know who it was cause I only noticed when he was on base. I'm confused at why he only gets a 5 steal rating. Last year he had 15 stolen bases and only 4 caught stealings. That's a 78.9% successful rate and right in line with the 75-80% success rate that is needed for stolen bases to be a positive outcome. For his career O'Neill is at 24 stolen bases and only 6 caught stealings. That's right at 80%. So how in the world did the SDS folks rate him with only 5 on stealing? Makes no sense.
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                            • kdutch98
                              Pro
                              • Aug 2021
                              • 775

                              #29
                              Re: Base Stealing MLB The Show 22

                              Originally posted by NiteLordz
                              will be interesting to see how the Patch will affect this.

                              Since you will only be able to hold theR2 button for 3 seconds pre-pitch, and once per at bat.
                              Patch notes say once per PITCH, not once per at bat......

                              Comment

                              • DonkeyJote
                                All Star
                                • Jul 2003
                                • 9202

                                #30
                                Re: Base Stealing MLB The Show 22

                                Originally posted by AUTiger1
                                I played against the Cardinals yesterday and I was surprised to see them give a player a 95 speed rating and only 5 on stealing. I didn't know who it was cause I only noticed when he was on base. I'm confused at why he only gets a 5 steal rating. Last year he had 15 stolen bases and only 4 caught stealings. That's a 78.9% successful rate and right in line with the 75-80% success rate that is needed for stolen bases to be a positive outcome. For his career O'Neill is at 24 stolen bases and only 6 caught stealings. That's right at 80%. So how in the world did the SDS folks rate him with only 5 on stealing? Makes no sense.
                                It was Tyler O'Neill. He's a weird outlier. He definitely deserves a higher steal rating. He didn't run much when he first came up (he had just 6 stolen bases in his first 3 seasons). But like you said, he stole quite a bit last year. And he's got 3 already this year (on pace for 12-13). He probably shouldn't have a high steal rating, but I'd think closer to 50 would be fair.

                                But SDS doesn't really make sense with their steal ratings. Albies had 20 last year and averages 17 per full season for his career, but gets a 48. SDS supposedly uses 3 year rolling stats a lot. In the last 3 calendar years, Acuña is tied for 5th in Stolen Bases at 64 for 79 (81%) despite missing half a season. He gets a 65 steal rating. The guy he's tied with, Jonathan Villar, is 64 for 83 (77%) and gets an 80 steal rating. Jose Ramirez is 9th in SB in that span (52 for 62 - 84%) but only gets a 53 steal rating. I have no idea what they're using to determine steal ratings. Maybe they have access to not publicly available statcast data on stolen base jumps or something.

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