MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
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@ Polo Bandit
I got one of the Hight Heat games....I'm not sure
but I'm SURE ASB had it---you'd hear the ump yell 'balk'. I still got a vision of trying to nail this guy at first in a game where it rained the entire time.
Back then, the way I remember it, there really was no way to hit the wrong button per se...as it was just one that you used....that was 6 or 7 years ago though. We'll see in a few though
For 2017...
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Re: @ Polo Bandit
Has there been any talk of the Confidence aspect of the new analog pitching?
Will pitchers have a more forgiving wedge of influence with their deliveries to the plate if their confidence level is higher?
As the pitcher gets rolling into the game and things are working out there, will the user see some sort of indication that their timing, location, and movement on the ball are indicative of a pitcher really "feeling it"?
I hope so, as I felt this was a great part of this year's game, but I wonder how this could be implemented within the confines of the Analog controls to not make it feel like the integrity of the system is compromised.
syf"Ain't gonna learn what you don't wanna know"....GDComment
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Re: Preloading @ El_MaYiMbE
If this is directed at my posts about preloading with the analog stick, im not sure it is, but anyway.....preloading a throw............
Again...you're on point for the current game, which some of us are still playing....
you have a runner on first and you're hoping to get the pitcher to induce the hitter to hit a grounder (5-4-3 DP)...the batter raps one to third, about a millisecond before he gets it, the 'triangle' button (2nd base) should already had been pressed and....for that split second before second baseman fires onto first, the 'circle' button (1st base) would have been pressed.....
Double play and the side is retired! LOL
I am very familiar with how to preload throws in the Show. Im not sure how people got the idea that I wasn't from what I posted.
I was preloading throws before preloading throws was cool.
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
Wondering if the colision detection has improved? Can I hit the pitcher in the face and make him get injured? lol Can I hit my guy in fair territory and get an out? And just to make this post more relevent to the topic...can I balk with no one on base and get a ball charged to me?Comment
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Well the colission was detected when a ball hit the pitcher, the only problem was they never got injured. It only ended in the neverending quote "And he stays in the game after that! What a gamer!" hahaha.Wondering if the colision detection has improved? Can I hit the pitcher in the face and make him get injured? lol Can I hit my guy in fair territory and get an out? And just to make this post more relevent to the topic...can I balk with no one on base and get a ball charged to me?"When it's all set and done, reality is the best innovation."Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
I know collision was in, thats why I asked if it was improved...I want to break some legs..the jays got dealt a crappy blow when "shrek" kevin mench hit him in the leg and ended his season...like you said..we only ever hear that hes tough and stays in the game.Comment
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Re: MLB 11: The Show Goes Analog (IGN Preview)
Sow this feature would look like the games played in the afternoon for example the yankees and redsox game at 3:45 or 4:00 on a saturday we will be able to see the shadows and not look like its 1pm??Yankees!!
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Re: MLB 11: The Show Goes Analog (IGN Preview)
If they allow us to select mid-afternoon games, then yes, the shadows will be more stretched across the field at the start like a late early afternoon game's end. All due to the progressive lighting.
But we do not know if that will be an option.Ⓥ Boston Red Sox | Miami DolphinsComment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
2 things i haven't heard mentioned that i was hoping for are automated counts and a new strike zone. i know there aren't as many fans out there of the automated counts...but i know there's a few of you out there that would like to see the strike zone a little smaller.Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
Amen to the strike zone issue. The size is kind of a negligent issue here though, it's just that we need it to match up with the player's stance. In short, a 6'2" guy batting upright will have the same strike zone as a 6'2" guy batting crouched. That's where the adjustment needs to be made.2 things i haven't heard mentioned that i was hoping for are automated counts and a new strike zone. i know there aren't as many fans out there of the automated counts...but i know there's a few of you out there that would like to see the strike zone a little smaller.
Then of course, find that "top" of the strike zone. Maybe no higher than the belly button, por favor.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
hah...blzer...we've agreed on this in the past...i was wondering how long it would be till you chimed in. i would LOVE to see this addressed. and to go along with it...even more variations as far as bad called balls and strikes.Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
I'd love to see them add or should I say tweak the physics to have where slow dribblers can change direction...(ie.. rolling foul but hit the grass area and filter back fair.. etc... )never seen that yet.Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
Ooo speaking of which, there hasn't been any word on redone ball-on-ground physics. Last year they turned the knob a little too low and the ball was bouncing around everywhere. I wouldn't mind so much if that's how it bounced on dirt, but on grass it's a whole different animal. They did it so that balls could get past infielders and outfielders appropriately, but it practically messed up everything else.
Of course that would mean a major overhaul. They would also have to incorporate different ball spins and what they would mean, how the ball hits off padded walls versus brick, even turf has to be different from natural grass, etc. It wouldn't be fair for me or anyone to expect too much from them, but anything we get would be a path in the right direction!Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment



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