Another Poor Review-New Game Informer!

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #16
    Re: Another Poor Review-New Game Informer!

    The Official Xbox Magazine.
    MVP:9.1
    ESPN:8.1
    ASB 2005:7.2

    MVP Baseball 2004
    Go Noles!!! >>----->

    Comment

    • Rules
      Go Irish
      • Jul 2002
      • 3813

      #17
      Re: Another Poor Review-New Game Informer!

      I wouldn't trust a single review this year when it comes to baseball. Look at all the praise that MVP has received, yet that game is about as screwed up as a buggy game can get. Broken dynasty mode, crap online play, no CPU steals, dumb AI, and so forth. Let's just wait to play the game before turning gun shy cause most of these reviewers don't even know or follow baseball in general.

      Comment

      • Rules
        Go Irish
        • Jul 2002
        • 3813

        #18
        Re: Another Poor Review-New Game Informer!

        I wouldn't trust a single review this year when it comes to baseball. Look at all the praise that MVP has received, yet that game is about as screwed up as a buggy game can get. Broken dynasty mode, crap online play, no CPU steals, dumb AI, and so forth. Let's just wait to play the game before turning gun shy cause most of these reviewers don't even know or follow baseball in general.

        Comment

        • Rules
          Go Irish
          • Jul 2002
          • 3813

          #19
          Re: Another Poor Review-New Game Informer!

          I wouldn't trust a single review this year when it comes to baseball. Look at all the praise that MVP has received, yet that game is about as screwed up as a buggy game can get. Broken dynasty mode, crap online play, no CPU steals, dumb AI, and so forth. Let's just wait to play the game before turning gun shy cause most of these reviewers don't even know or follow baseball in general.

          Comment

          • cappadocian
            Banned
            • Nov 2003
            • 419

            #20
            Re: Another Poor Review-New Game Informer!

            </font><blockquote><font class="small">Quote:</font><hr />
            Erv said:
            for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

            <hr /></blockquote><font class="post">

            This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

            new console comes out

            new hardware capabilities hyped to death

            new game comes out, with features that worked fine taken out because "we're learning this new hardware"

            next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

            next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
            next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

            rinse, repeat.

            At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

            Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

            Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

            Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

            Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

            I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

            Comment

            • cappadocian
              Banned
              • Nov 2003
              • 419

              #21
              Re: Another Poor Review-New Game Informer!

              </font><blockquote><font class="small">Quote:</font><hr />
              Erv said:
              for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

              <hr /></blockquote><font class="post">

              This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

              new console comes out

              new hardware capabilities hyped to death

              new game comes out, with features that worked fine taken out because "we're learning this new hardware"

              next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

              next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
              next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

              rinse, repeat.

              At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

              Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

              Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

              Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

              Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

              I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

              Comment

              • cappadocian
                Banned
                • Nov 2003
                • 419

                #22
                Re: Another Poor Review-New Game Informer!

                </font><blockquote><font class="small">Quote:</font><hr />
                Erv said:
                for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

                <hr /></blockquote><font class="post">

                This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

                new console comes out

                new hardware capabilities hyped to death

                new game comes out, with features that worked fine taken out because "we're learning this new hardware"

                next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

                next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
                next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

                rinse, repeat.

                At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

                Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

                Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

                Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

                Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

                I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

                Comment

                • bdunn13
                  GATA
                  • Jul 2002
                  • 4499

                  #23
                  Re: Another Poor Review-New Game Informer!

                  </font><blockquote><font class="small">Quote:</font><hr />
                  cappadocian said:
                  </font><blockquote><font class="small">Quote:</font><hr />
                  Erv said:
                  for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

                  <hr /></blockquote><font class="post">

                  This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

                  new console comes out

                  new hardware capabilities hyped to death

                  new game comes out, with features that worked fine taken out because "we're learning this new hardware"

                  next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

                  next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
                  next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

                  rinse, repeat.

                  At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

                  Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

                  Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

                  Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

                  Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

                  I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

                  <hr /></blockquote><font class="post">

                  most of us here are more worried about gameplay rather than nice looking crouds and skies.
                  Rent this space.

                  Comment

                  • bdunn13
                    GATA
                    • Jul 2002
                    • 4499

                    #24
                    Re: Another Poor Review-New Game Informer!

                    </font><blockquote><font class="small">Quote:</font><hr />
                    cappadocian said:
                    </font><blockquote><font class="small">Quote:</font><hr />
                    Erv said:
                    for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

                    <hr /></blockquote><font class="post">

                    This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

                    new console comes out

                    new hardware capabilities hyped to death

                    new game comes out, with features that worked fine taken out because "we're learning this new hardware"

                    next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

                    next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
                    next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

                    rinse, repeat.

                    At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

                    Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

                    Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

                    Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

                    Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

                    I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

                    <hr /></blockquote><font class="post">

                    most of us here are more worried about gameplay rather than nice looking crouds and skies.
                    Rent this space.

                    Comment

                    • bdunn13
                      GATA
                      • Jul 2002
                      • 4499

                      #25
                      Re: Another Poor Review-New Game Informer!

                      </font><blockquote><font class="small">Quote:</font><hr />
                      cappadocian said:
                      </font><blockquote><font class="small">Quote:</font><hr />
                      Erv said:
                      for a game being released in the later years of a consoles cycle, this is to be expected. The technology isn't there to make any huge strides, so sega has to tweak what they got the best they can. FPM is a real waste of time, I can't believe Sega spends so much time with something no one will use.

                      <hr /></blockquote><font class="post">

                      This is getting to be a very BIG, BIG problem. If I had the power to do so, I'd launch a nation-wide class action lawsuit against game publishers. Why? Because EVERY console we get, the following cycle occurs, with the game publishers pocketing gobs of money and the gamers never really getting a high quality REALISTIC sports game:

                      new console comes out

                      new hardware capabilities hyped to death

                      new game comes out, with features that worked fine taken out because "we're learning this new hardware"

                      next version of game comes out with some of the old features being inserted and called "You talked, we listened, we have a new feature!". yet many things remain unfixed because "we're still learning the technology".

                      next version of game comes out, this time looking significantly better but STILL having game-killing issues. the excuse we hear THIS time is "we added lots of new features, there simply wasn't enough time to get rid of those bugs. this game is very close to being perfect!".
                      next version of game comes out and STILL issues have not been resolved graphically or with the AI, and what we hear from the marketing team is "we're stretching the capabilities of the hardware, there just isn't much more we can do. but, hey, that new ConsoleX is coming out!".

                      rinse, repeat.

                      At some point in time (it's almost two decades later from when sports games started becoming really popular) a publisher is going to have to put out a product that is truely deserving of a 9.5 rating, has ALL of the major A.I. issues resolved, has very FEW minor A.I. and logic issues, looks damn good and plays great.

                      Or, wil this never happen, simply because we as consumers are suckers for the next new thing?

                      Bottom line, and this is slanted toward the baseball gaming community (it could easily be applied to other sports genres), we the gamers have spent BILLIONS on software and hardware over the past two decades, and yet we STILL don't have a baseball game out there that could even come close to being a 9.5 rated game.

                      Okay, so next year the controller responsiveness for XBox is better, the ball actually bounces like it does in real life, pitchers act pitch like their real-life counterparts, hitters actually perform like their real-life counterparts, all those things that make a plain game EXCITING and worthy of a high score in game replay value. At this point in the game, throw out the dynasty mode, minor leaguers, the crib, all that other stuff that is crap in comparison to a plain game of baseball between two teams.

                      Even if the above things were fixed (guess it's safe to say they won't ever be, or if they are, they'll just take out currently working features), the game would STILL not be worthy of a 9.5 rating. Crowds have NEVER looked even ok in baseball games. The sky has NEVER resembled real life climate. No true rain that affects the game. The stadiums have NEVER looked real close to their real life counterparts.

                      I feel like I'm just talking to a brick wall, since most folks who complain about games never seem to complain about the things that really matter, that make a plain old game truely worth playing. Am I the ONLY one here who shares the frustration of feeling ripped off over the years, from spening thousands of dollars only to never have a game that was truely fun to play year after year?

                      <hr /></blockquote><font class="post">

                      most of us here are more worried about gameplay rather than nice looking crouds and skies.
                      Rent this space.

                      Comment

                      • cappadocian
                        Banned
                        • Nov 2003
                        • 419

                        #26
                        Re: Another Poor Review-New Game Informer!

                        Which was my point, sort of. Most of us do indeed care more about the serious stuff, but game publishers are not really addressing either party: eye candy or simulation.

                        The "eye candy" crowd isn't satisfied because it isn't getting the things that it likes to see: realistic cloud movement and an actual affect on the game, accurate stadiums, realistic player models, realistic player animations (pitching and swinging), realistic physics.

                        The "simulation" crowd isn't happy, either. We're not getting realistic stats (well, if we use sliders we satisfy one area, while diminishing the effectiveness of another), injuries aren't realistic, player fatigue isn't done right, ball physics are incorrect, ratings mean very little since the hitting and pitching is VERY much dependant on the performance of the human using the controller.

                        Does that make sense to you?

                        Comment

                        • cappadocian
                          Banned
                          • Nov 2003
                          • 419

                          #27
                          Re: Another Poor Review-New Game Informer!

                          Which was my point, sort of. Most of us do indeed care more about the serious stuff, but game publishers are not really addressing either party: eye candy or simulation.

                          The "eye candy" crowd isn't satisfied because it isn't getting the things that it likes to see: realistic cloud movement and an actual affect on the game, accurate stadiums, realistic player models, realistic player animations (pitching and swinging), realistic physics.

                          The "simulation" crowd isn't happy, either. We're not getting realistic stats (well, if we use sliders we satisfy one area, while diminishing the effectiveness of another), injuries aren't realistic, player fatigue isn't done right, ball physics are incorrect, ratings mean very little since the hitting and pitching is VERY much dependant on the performance of the human using the controller.

                          Does that make sense to you?

                          Comment

                          • cappadocian
                            Banned
                            • Nov 2003
                            • 419

                            #28
                            Re: Another Poor Review-New Game Informer!

                            Which was my point, sort of. Most of us do indeed care more about the serious stuff, but game publishers are not really addressing either party: eye candy or simulation.

                            The "eye candy" crowd isn't satisfied because it isn't getting the things that it likes to see: realistic cloud movement and an actual affect on the game, accurate stadiums, realistic player models, realistic player animations (pitching and swinging), realistic physics.

                            The "simulation" crowd isn't happy, either. We're not getting realistic stats (well, if we use sliders we satisfy one area, while diminishing the effectiveness of another), injuries aren't realistic, player fatigue isn't done right, ball physics are incorrect, ratings mean very little since the hitting and pitching is VERY much dependant on the performance of the human using the controller.

                            Does that make sense to you?

                            Comment

                            • bdunn13
                              GATA
                              • Jul 2002
                              • 4499

                              #29
                              Re: Another Poor Review-New Game Informer!

                              </font><blockquote><font class="small">Quote:</font><hr />
                              cappadocian said:
                              Which was my point, sort of. Most of us do indeed care more about the serious stuff, but game publishers are not really addressing either party: eye candy or simulation.

                              The "eye candy" crowd isn't satisfied because it isn't getting the things that it likes to see: realistic cloud movement and an actual affect on the game, accurate stadiums, realistic player models, realistic player animations (pitching and swinging), realistic physics.

                              The "simulation" crowd isn't happy, either. We're not getting realistic stats (well, if we use sliders we satisfy one area, while diminishing the effectiveness of another), injuries aren't realistic, player fatigue isn't done right, ball physics are incorrect, ratings mean very little since the hitting and pitching is VERY much dependant on the performance of the human using the controller.

                              Does that make sense to you?

                              <hr /></blockquote><font class="post">

                              Makes perfect sense. You will never get "good" stats as long as a human is involved. The less control a player has in a game, the more "real" it can become.
                              Rent this space.

                              Comment

                              • bdunn13
                                GATA
                                • Jul 2002
                                • 4499

                                #30
                                Re: Another Poor Review-New Game Informer!

                                </font><blockquote><font class="small">Quote:</font><hr />
                                cappadocian said:
                                Which was my point, sort of. Most of us do indeed care more about the serious stuff, but game publishers are not really addressing either party: eye candy or simulation.

                                The "eye candy" crowd isn't satisfied because it isn't getting the things that it likes to see: realistic cloud movement and an actual affect on the game, accurate stadiums, realistic player models, realistic player animations (pitching and swinging), realistic physics.

                                The "simulation" crowd isn't happy, either. We're not getting realistic stats (well, if we use sliders we satisfy one area, while diminishing the effectiveness of another), injuries aren't realistic, player fatigue isn't done right, ball physics are incorrect, ratings mean very little since the hitting and pitching is VERY much dependant on the performance of the human using the controller.

                                Does that make sense to you?

                                <hr /></blockquote><font class="post">

                                Makes perfect sense. You will never get "good" stats as long as a human is involved. The less control a player has in a game, the more "real" it can become.
                                Rent this space.

                                Comment

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