The "Y" (or triangle) button on defense...

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  • Svengali
    Banned
    • Oct 2014
    • 88

    #16
    Re: The "Y" (or triangle) button on defense...

    Definitely had this issue. Feels like I'm wearing cement shoes.

    Comment

    • aimlessgun
      Rookie
      • Aug 2013
      • 160

      #17
      Re: The "Y" (or triangle) button on defense...

      Happens at least once a game in mycareer, very aggravating.

      Comment

      • 23
        yellow
        • Sep 2002
        • 66469

        #18
        Re: The "Y" (or triangle) button on defense...

        Not sure if it works. Goffs just said he doesn't have it since he turned up the defensive assist slider to 50.

        Comment

        • Jhawkfootball06
          Pro
          • Jul 2009
          • 559

          #19
          Re: The "Y" (or triangle) button on defense...

          Originally posted by amedawg00
          Jumping the passing lanes or trying to steal post entry passes has been nerfed. I found that it is tied to the defender ratings more this year. The interceptor badge is key for those types of steals this year. This is a welcomed change since you can make the d pay for reckless steal gambles imo
          No no no. I agree on making the D pay for going for a reckless steal, but the way they have it now hurts the game. I can't tell you how many times I've made a dude throw a bad pass while my guy is right there for the steal and don't get it. It hurts the skilled players who can read passes and plays into novices where they can make arrogant passes with no punishment.
          Last edited by Jhawkfootball06; 10-27-2014, 12:40 PM.

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          • 2_headedmonster
            MVP
            • Oct 2011
            • 2251

            #20
            Re: The "Y" (or triangle) button on defense...

            this, blocks overall, as well as pass deflections seem to be better after the patch... anyone else notice this?

            Comment

            • Sundown
              MVP
              • Oct 2010
              • 3270

              #21
              Re: The "Y" (or triangle) button on defense...

              Originally posted by The 24th Letter
              Last year I would have agreed with you. The only time I would get a non response from the block button is when I wouldn’t realistically be able to contest…and that was all under the rim. I can understand that mechanic. This year it seems to be happening even if the offensive player is at least two steps away…and it also happens on jump shot’s

              It seems to happen if the offensive player is already in motion at times, and the game engine decides that a collision animation is going to override any contest or block attempt. Or it sends your center falling to the ground when a small drives, and you don't even get a charge call. It's absolutely aggravating.

              Comment

              • ggsimmonds
                Hall Of Fame
                • Jan 2009
                • 11235

                #22
                Re: The "Y" (or triangle) button on defense...

                I was going to ask/demand for video to illustrate this problem but then realized it would be meaningless.

                How would you do that? A split screen of the game video and a camera shot of the controller in your hands?

                Or just a video of getting dunked on with commentary saying "I tried to block it but he never jumped!"

                Not a big deal I just thought it was kind of funny.

                Comment

                • FloorGeneral
                  Pro
                  • Mar 2004
                  • 567

                  #23
                  Re: The "Y" (or triangle) button on defense...

                  The 2 quotes that immediately come to mind from Beluba's thread are:

                  Originally posted by Beluba
                  Yeah we've been trying to figure out what people are seeing when they talk about input lag. Defensive movement responsiveness is something Jerson is looking into for the patch and there have been a couple fixes for dropped block inputs. But beyond that, we're hearing mixed feedback.

                  I'm curious, how many people are playing with wireless controllers and have you tried playing wired? The only significant lag I've seen throughout development was related to my ps4 controller's bluetooth connection.


                  Sent from my iPad using Tapatalk
                  Originally posted by Beluba
                  Shouldn't be too much different than real life principles. You probably have to anticipate earlier this year compared to past years. We're doing a much better job now of respecting the defender's momentum in this year's block system so you can't just stop on a dime for shot blocks when your momentum doesn't agree with where you need to target the ball. So try to make sure you're measuring the shooter up with your steps before your block attempts and gap enough to give yourself time to compress and get off the floor at the right time.



                  Sent from my iPad using Tapatalk
                  People should pay attention to the 2nd one in particular, because I think that some of the time what's happening, is ppl are trying to block a shot with a guy that's not necessarily in a good position to actually block it, and maybe that's why the button becomes unresponsive.

                  I know that it's tough sledding around here to admit that maybe we as the user are doing something wrong (I mean, we're always in perfect position, and always do everything right ...We are ALL guilty of this, myself definitely included), but it does need to be accounted for, because, as Mike said (albeit in less words), there's no fathomable reason why a guy should be moving one way with his man off the ball, away from the play, then be able to immediately turn, jump and block a shot all in one motion. Physics would like to have a word with someone that thinks that is possible.

                  The button unresponsiveness has definitely happened to me (and I play with the Bucks, so I have Sanders and Henson, 2 great shot blockers down there), and it's frustrated the hell out of me when I go to jump, and they don't. I'd like to think that I was in perfect position, and that the game put the screws to me, but I honestly don't know. After he (Mike) made that remark, I'll definitely keep an eye out on future "non jumps", and try and see if maybe it/they were just unrealistic block attempts.

                  Comment

                  • 2_headedmonster
                    MVP
                    • Oct 2011
                    • 2251

                    #24
                    Re: The "Y" (or triangle) button on defense...

                    I was the one that asked the question that got the second response and in my first game after the patch my timing magically got better to the tune of 5 blocks. I was actually patrolling the paint, and felt like a threat.

                    Comment

                    • DonWuan
                      MVP
                      • Oct 2010
                      • 1756

                      #25
                      Re: The "Y" (or triangle) button on defense...

                      Originally posted by 2_headedmonster
                      this, blocks overall, as well as pass deflections seem to be better after the patch... anyone else notice this?
                      Yeah im on pc but i did notice things getting a little better after the patch. Still need alot of work though. Hands still flying through balls.

                      To the op, ive been controlling my center more now to reduce off rebounds and putbacks. I mainly play with the Pacers and myleague Knicks(Noel at C) and ive noticed the block button being unresponsive.

                      Ill try the defensive assist at 50.

                      Comment

                      • Sundown
                        MVP
                        • Oct 2010
                        • 3270

                        #26
                        The "Y" (or triangle) button on defense...

                        Originally posted by FloorGeneral
                        The 2 quotes that immediately come to mind from Beluba's thread are:











                        People should pay attention to the 2nd one in particular, because I think that some of the time what's happening, is ppl are trying to block a shot with a guy that's not necessarily in a good position to actually block it, and maybe that's why the button becomes unresponsive.



                        I know that it's tough sledding around here to admit that maybe we as the user are doing something wrong (I mean, we're always in perfect position, and always do everything right ...We are ALL guilty of this, myself definitely included), but it does need to be accounted for, because, as Mike said (albeit in less words), there's no fathomable reason why a guy should be moving one way with his man off the ball, away from the play, then be able to immediately turn, jump and block a shot all in one motion. Physics would like to have a word with someone that thinks that is possible.



                        The button unresponsiveness has definitely happened to me (and I play with the Bucks, so I have Sanders and Henson, 2 great shot blockers down there), and it's frustrated the hell out of me when I go to jump, and they don't. I'd like to think that I was in perfect position, and that the game put the screws to me, but I honestly don't know. After he (Mike) made that remark, I'll definitely keep an eye out on future "non jumps", and try and see if maybe it/they were just unrealistic block attempts.

                        There should never be a non jump that's overridden early by a contact animation, however. At the very least you should be able to put a hand up in that animation, and if you're not in perfect position or late, your defender should still try to jump and contest the shot and reach towards the ball or try to put a hand on top of it, effectively or not. Perhaps foul. He shouldn't just not contest at all.

                        I figure the dropped inputs will be fixed but late contests should still behave like contests rather than be ignored, where your 7 foot rim protector is bowled over by a 6'2 guard with minimal resistance who then makes his contact layup.

                        Comment

                        • ricanbxbomba
                          Rookie
                          • Jan 2005
                          • 402

                          #27
                          Re: The "Y" (or triangle) button on defense...

                          Originally posted by Celtics4Life
                          I also have this issue. I been playing 2k basketball since 2k10 and I think this year more then the previous 4 has the most delay with the Y button. I actually wouldn't even call it a delay. It's more of a no response. So many times a smaller PG or SG will take the ball right in the paint and my small forward will be unable to contest the shot at all due to no response from the Y button.
                          I hate to agree with a Celtic's fan but he's right. I swear it feels like this "delay" bug as been in 2k since 2k11/2k12. I mostly play My Career since it's birth, as a PF/C and there's nothing more frustrating than this bug/glitch/whatever you want to label it. It definitely was in the last 2 versions (360/PS4) and still is in this one.

                          Comment

                          • pacers101
                            Rookie
                            • Feb 2011
                            • 129

                            #28
                            Re: The "Y" (or triangle) button on defense...

                            I have definitely experienced times when I want to contest shots, but the defender doesn't do anything. Very different to 2k14 where you could block lots of shots and make the CPU miss layups, even on HOF/sim.


                            Whilst its frustrating, my only concern is that if they change this it might alter the balance of the gameplay. It could make it quite a bit easier to defend. Also my current block statistics on superstar/sim are already a little bit high.


                            I feel that there should be more foul calls if we can get up to contest shots earlier. NBA defenders can't contest every layup/dunk (as I used to on 2k14) or they will get fouled out very quickly. Just my uneducated views

                            Comment

                            • Bornindamecca
                              Books Nelson Simnation
                              • Jul 2007
                              • 10919

                              #29
                              Re: The "Y" (or triangle) button on defense...

                              I don't know if there is a mechanic tied to it. I think it might just be broken. I've gotten good button responses in certain situations, then in a very similar situation gotten a bad delay or no response at all.

                              I think there is both a philosophical problem relating blocks/steals to ratings as well as a mechanical problem with the Y/Triangle button, because it also happens on rebounds.
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                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #30
                                Re: The "Y" (or triangle) button on defense...

                                Yes it happens to me all the time. I just hold it down and sometimes the players jumps after the shot goes through the basket. Frustrating.

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