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  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #16
    Re: 2K Gameplay is too stale/basic

    Originally posted by manu1433
    it's not nearly as bad as years past but the problem is still there



    I used to have videos of guys like Hibbert and Julius Randle running stride for stride with Westbrook on the break



    sometimes it happens...sometimes it doesn't

    I have one with D Rose beating guys down court that were actually ahead of him when he got possession...I actually made it to prove you could still one man fast break in another thread...

    Comment

    • manu1433
      Pro
      • May 2014
      • 552

      #17
      Re: 2K Gameplay is too stale/basic

      Originally posted by The 24th Letter
      I have one with D Rose beating guys down court that were actually ahead of him when he got possession...I actually made it to prove you could still one man fast break in another thread...
      i said it wasn't as bad as in previous years...and that it sometimes happens and other times it doesn't

      if i get time to play...I'll post make another video and post it in here...haven't played the game much post patch, so it may have been fixed in the past month too...so take that FWIW

      Comment

      • UConcord11
        Rookie
        • Jan 2012
        • 99

        #18
        Re: 2K Gameplay is too stale/basic

        I'm saying they're a lot of things you can't do in the came that you see in real life, I'm not really targeting explosion. We can't split the double, and really anything off ball on offense is just useless.

        You can't curl of a screen and go into a shot in rhythem. You can't retain a dribble when receiving the ball after a curl and head to the rim. A.I teammates don't cut.

        I have yet to see any good person in terms of ball movement and finding the open man after constant movement. Tbh the only way way the cpu scores on me is talking me of the dribble and getting to the rim or in thethe sitting from the post. The post is greatly improved imo except from all the way misses.

        They Ned to add more distinguishable things like how lillard will just walk the ball down the court, hot a quick between the legs and drain 3. Out kyrie splitting the pick (which he does 70% of the time) hitting a in and out crossover on the big and hitting the layup. You never see any of that in 2K

        Everybody scores the exact same way

        Comment

        • manu1433
          Pro
          • May 2014
          • 552

          #19
          Re: 2K Gameplay is too stale/basic

          Originally posted by UConcord11
          I'm saying they're a lot of things you can't do in the came that you see in real life, I'm not really targeting explosion. We can't split the double, and really anything off ball on offense is just useless.

          You can't curl of a screen and go into a shot in rhythem. You can't retain a dribble when receiving the ball after a curl and head to the rim. A.I teammates don't cut.

          I have yet to see any good person in terms of ball movement and finding the open man after constant movement. Tbh the only way way the cpu scores on me is talking me of the dribble and getting to the rim or in thethe sitting from the post. The post is greatly improved imo except from all the way misses.

          They Ned to add more distinguishable things like how lillard will just walk the ball down the court, hot a quick between the legs and drain 3. Out kyrie splitting the pick (which he does 70% of the time) hitting a in and out crossover on the big and hitting the layup. You never see any of that in 2K

          Everybody scores the exact same way
          You probably won't find a lot of people willing to admit that you are right.

          But you clearly are.

          Comment

          • UConcord11
            Rookie
            • Jan 2012
            • 99

            #20
            Re: 2K Gameplay is too stale/basic

            Originally posted by manu1433
            You probably won't find a lot of people willing to admit that you are right.

            But you clearly are.
            Thanks.

            I know devs frequent the forum a lot so I just hope they see this. It could huge next game but of course I have my doubts any of that will be implemented.

            Comment

            • nova91
              MVP
              • Oct 2009
              • 2071

              #21
              Re: 2K Gameplay is too stale/basic

              Originally posted by ThatMichiganFan
              Really? I never have that problem. What difficulty and sliders do you use?
              This is always the question. The people that never seem to have any problems with gameplay are the ones that play modes where you can edit sliders to mask the problems that have plagued 2k for years. From Pro to HoF, on Default or Sim, slow CPU bigs run down much faster players consistently. This leads to the contested shot animation and creates even more missed layups than are already in the game. The hesitation animation that triggers even when no one is around, the input lag, the sluggishness of players that are not on the CPUs team, the lightning fast reaction times by the CPU are all things you can minimize, IF you can use and adjust sliders. Unfortunately, a lot of us can't use them.
              Say "No" to railroaded MC modes.

              Comment

              • manu1433
                Pro
                • May 2014
                • 552

                #22
                Re: 2K Gameplay is too stale/basic

                Originally posted by nova91
                This is always the question. The people that never seem to have any problems with gameplay are the ones that play modes where you can edit sliders to mask the problems that have plagued 2k for years. From Pro to HoF, on Default or Sim, slow CPU bigs run down much faster players consistently. This leads to the contested shot animation and creates even more missed layups than are already in the game. The hesitation animation that triggers even when no one is around, the input lag, the sluggishness of players that are not on the CPUs team, the lightning fast reaction times by the CPU are all things you can minimize, IF you can use and adjust sliders. Unfortunately, a lot of us can't use them.
                Exactly, any dolt should know that you can edit sliders if you are playing offline quick games, offline associations or what not.

                However, in the majority of the game modes, this isn't an option at all.

                Can't even edit sliders in an online league lol.

                Comment

                • Smirkin Dirk
                  All Star
                  • Oct 2008
                  • 5183

                  #23
                  Re: 2K Gameplay is too stale/basic

                  The transition was better pre-patch, but it's still a lot better than it was 3 years ago. One man fastbreaks are definitely possible with the right players.

                  Games are definitely dynamic. In my last 2 Indy held me to 83, then I scored 105 vs the Lakers.

                  I don't think anyone will argue that rim physics and shot physics need a drastic overhaul.
                  2022 'Plug and play' sim roster (XBX)

                  Comment

                  • nova91
                    MVP
                    • Oct 2009
                    • 2071

                    #24
                    Re: 2K Gameplay is too stale/basic

                    Originally posted by Hot Kidd
                    The transition was better pre-patch, but it's still a lot better than it was 3 years ago. One man fastbreaks are definitely possible with the right players.

                    Games are definitely dynamic. In my last 2 Indy held me to 83, then I scored 105 vs the Lakers.

                    I don't think anyone will argue that rim physics and shot physics need a drastic overhaul.
                    Who are the right players? I see Kemba Walker getting run down on the break by Boris Diaw after a rip at the top of the key and I'll see my guy(95 speed, quickness etc) get caught from by the time he hits 3 pt line by Jonas Valanciunias when trying to take an outlet pass off a rebound these all end up in an awkward hesitation animation(eventhough I'm in front by a step or two) or that dreaded contested animation that results in a missed layup or the horsecollar tackle that is hardly ever a foul. Or you'll be holding the sprint button(you see the stamina bar depleting) but your player never picks up more than a light jog even though the game just started, turning what was a 1 on 1 or 2 on 1 into a 1 on 2 or 2 on 3. If the fastest, freshest player on the floor is not the right player, then who is?
                    Say "No" to railroaded MC modes.

                    Comment

                    • MVP23
                      Rookie
                      • Jun 2009
                      • 328

                      #25
                      Re: 2K Gameplay is too stale/basic

                      This game is very stale. You hit the nail in the coffin.
                      Washington Redskins

                      Miami Heat

                      Miami Marlins

                      Comment

                      • darkknightrises
                        Banned
                        • Sep 2012
                        • 1468

                        #26
                        Re: 2K Gameplay is too stale/basic

                        Originally posted by nova91
                        This is always the question. The people that never seem to have any problems with gameplay are the ones that play modes where you can edit sliders to mask the problems that have plagued 2k for years. From Pro to HoF, on Default or Sim, slow CPU bigs run down much faster players consistently. This leads to the contested shot animation and creates even more missed layups than are already in the game. The hesitation animation that triggers even when no one is around, the input lag, the sluggishness of players that are not on the CPUs team, the lightning fast reaction times by the CPU are all things you can minimize, IF you can use and adjust sliders. Unfortunately, a lot of us can't use them.


                        Asking what difficulty you play on and sliders is a good question because not one not one sports game has ever been realistic with out slider adjustments and ever sports game I have ever played if you play on higher difficulty the CPU will play god like. On mlb the show if I pitch on Legend no matter how much I mix up location or how much I mix up pitch type the CPU hits ever thing. If I play on all madden on madden the CPU will break a million tackles and you will have no time to throw the ball on pass plays. I play on pro and I have not once ever on any 2k basketball game seen any input lag at all. I never see players un realistically run down faster players.


                        Now the hesitaction thing is a problem and needs to be fixed improved going forward. The game plays great maybe the best sports game ever but like ever game it is not perfect and there are always going to be things that could be better. The biggest thing the game needs is more long rebounds like people have talked about. There are still not enough fouls on ball or away form the ball and that would make the game look more realistic and that would slow the pace down and make it easier to get more realistic scores on 12 minute quarters with out having to change things. Also NBA 2k is one of the harder sports games out there. On mlb the show I can play on all star the 3erd difficulty for both hitting and pitching and I find I have to make hitting a little harder and pitching to has all star is a little to easy but HOF to hard. Madden I can also play on the 3erd difficulty all pro. NBA 2k I get killed on pro if I don't make it easier even though I know more about basketball then I know about any sport yet I find the game to be way more differcult then the other ones.

                        Comment

                        • itsOTTOmatic
                          Banned
                          • Nov 2013
                          • 128

                          #27
                          Re: 2K Gameplay is too stale/basic

                          Disagree, I think gameplay overall has improved vastly since earlier versions of 2K. Go play one from a few years ago and look at the cpu just running set plays every time. It's come a long ways in terms of the cpu playing more free flowing and natural, and having stars have the ball in their hands a lot. Gameplay is going in the right direction. Maybe tinker with sliders more, I've gotten them to where it's playing pretty damn realistic and I have high standards for that type of thing.


                          Sent from my iPhone using Tapatalk

                          Comment

                          • Insight23
                            MVP
                            • Aug 2010
                            • 1585

                            #28
                            Re: 2K Gameplay is too stale/basic

                            I agree!! I really noticed it wasn't much lifelike after watching an NBA game on tv. Best way to score is call for a screen whether you complete the pick and roll or dish it out for the three. You can't really fully use post moves. If you have a good PF/C you will likely make it because of their ratings not because you did a nice move to get a good shot.

                            When sliders are used the game still seems broken. Often I see sliders that lower the field goal percentage by lowering the sliders for different shot types but all that does is make you miss blatant layups in attempt to lower the percentage.

                            Rebounds are so random haha your never awarded for getting rebounds and when it looks like your going to earn a rebound for boxing out the computer slides in and takes it.

                            It would take so many more words to lay out all the problems. I know every game has flaws but some of these are game breakers.

                            I absolutely love basketball so of course I will continue to play this game hoping I can manage.

                            Comment

                            • itsOTTOmatic
                              Banned
                              • Nov 2013
                              • 128

                              #29
                              Re: 2K Gameplay is too stale/basic

                              Plus, nothing is ever perfect. Look at madden. Gameplay is awful. Give 2K more time and it will continue to improve


                              Sent from my iPhone using Tapatalk

                              Comment

                              • itchyroll_51
                                Pro
                                • Jan 2012
                                • 797

                                #30
                                Re: 2K Gameplay is too stale/basic

                                Originally posted by UConcord11
                                Here me out here. I've been playing 2K15 PS4 for about a month here and the thing I notice most is how basic and stale the gameplay is. It's just really hard to imitate some real life play style.
                                • You can't split the pick and roll
                                • The off ball screen is completly useless
                                • Pull ups aren't a thing, theres only thoes crazy running fades that you never see in real life
                                • There aren't any quick moves in the game to give you a shot, you basically have to dance


                                Watch this video and Skip to 2:45 and 3:03 thats what I mean by quick moves (sorry don't know how to embed)



                                Basically all the little things that really good players are able to do are not doable in the game. The entire game is predicated on using a screen, going around that screen, then driving or kicking. Eve something as simple as curling around a screen, receiving a pass but dribbling to a layup isn't possible (the curler always jump stops when he gets the pass).

                                It's really hard for me to play a sports simulation game when I can't simulate what my favorite players do.
                                Bro you are so right about the curler problem ... even my full efforts in replicating the Spurs offense feel STALE.. I can get most of the Spurs offense right on 2k but plays involving players coming off screens are useless because once the player ctaches the pass everything feels WRONG. Rmb when Ray was in boston and he ran those crazy off the pin down catch action with perkins and big baby ? Those worked soooo nice because Ray had so much balance cacthing the ball coming off screens. 2k15 Ray Allen catches the ball off screens like he just caught a grenade..

                                just like you said the offense in this game is based off going around a screen and kicking it out. I can't attack off catching the ball... take a look if you haven't seen this. It looks pretty but still stale because i can't find any plays where i can attack off a catch; EVERYTHING needs a screen ....

                                <iframe src="//www.youtube.com/embed/pdps31idh3U" allowfullscreen="" width="560" frameborder="0" height="315"></iframe>

                                *to embed: go to your youtube video on the youtube page. Look just below the video and there should be a SHARE button. Click the share button and look for EMBED. Copy that embed link and BANG. Thanks for bringing this up man i hope 2k gets to hear about this.

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