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Would you be fine with your MyPlayer being an archetype based on a real NBA player?

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  • mb625
    DJ2K
    • Jan 2012
    • 5016

    #31
    Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

    Originally posted by Krucialist
    Valid point......but since when has 2K been concerned about inflating numbers?

    Amare Stoudamire has a 90 mid range
    That's part of my point actually. 2k's ratings are consistently overinflated. It's most prevalent over in My Team but it needs to improve across the board for this particular idea to be a viable one

    Sent from my Pixel 3 using Tapatalk
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    Twitter: @mbless625

    Comment

    • jyoung
      Hall Of Fame
      • Dec 2006
      • 11132

      #32
      Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

      It’s just funny to me when I hear conversations on tv between professional commentators saying things like “Nikola Jokic is the future of big men” but no one would ever create a playmaking post scorer because that’s a trash build.
      7'0" shot creating post scorer is one of the best builds in 2K19.

      You don't need to put playmaking in that archetype since it already has all the passing badges on silver.

      Comment

      • illwill10
        Hall Of Fame
        • Mar 2009
        • 19811

        #33
        Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

        There were plenty of times, where I don't want to be an all around superstar, I just want to model MY player after a current player or legend. Where now your player is pretty much a glorified role player. You're banking on badges to make up for the lower secondary ratings. I just want my 90 Overall player to feel like 90 Overall. 2k always inflated MyPlayer OVRs. I rarely felt the difference between my player when he is 78 compared to 90 besides badges.

        I'm a offline player. I don't want to be restricted. I had more fun in a Player Lock MyLeague. I didn't make my Player OP, but my player felt unique. In MyCareer, it feels like I'm just playing for the grind. I usually just grind up to 90 OVR and badges. I don't have ample time to play. So I grind for 2 months then by time I get where I want to just play for enjoyment, I get tired of the mode. So if it is the same model this year, I will just do a MyLeague again

        Comment

        • Housh123
          Banned
          • Jan 2011
          • 1173

          #34
          Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

          No because then I’d have that players weaknesses as well.

          You wanna balance out the game but you don’t wanna hold players back from having great players


          Sent from my iPhone using Operation Sports

          Comment

          • Krucialist
            Rookie
            • Mar 2009
            • 229

            #35
            Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

            Originally posted by Housh123
            No because then I’d have that players weaknesses as well.

            You wanna balance out the game but you don’t wanna hold players back from having great players


            Sent from my iPhone using Operation Sports


            How do you balance a game without giving players weaknesses?

            Comment

            • Housh123
              Banned
              • Jan 2011
              • 1173

              #36
              Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

              Originally posted by Krucialist
              How do you balance a game without giving players weaknesses?


              If they make the game to where you model an existing player that would Mean your ceiling is that player. That doesn’t make sense and holds players back. If that were the system everyone would just pick the KD or Curry mold


              Sent from my iPhone using Operation Sports

              Comment

              • Krucialist
                Rookie
                • Mar 2009
                • 229

                #37
                Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                Originally posted by Housh123
                If they make the game to where you model an existing player that would Mean your ceiling is that player. That doesn’t make sense and holds players back. If that were the system everyone would just pick the KD or Curry mold


                Sent from my iPhone using Operation Sports


                I mean yea. That’s been my argument the whole time.

                I just don’t see how you balance the game for created players without some hard weaknesses built in to each archetype. I would want to see more archetypes and more definitive weaknesses between all the types, to make your choice more consequential, along with the ability to tweak caps at a cost to other ratings/badges, to cater to whatever play style you have in mind too.

                Comment

                • Kid OS
                  Pro
                  • Sep 2016
                  • 829

                  #38
                  Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                  Yes, but it has to be every single player in the NBA available; past and present. Also, they should have a ratings cap so that if you choose "Seth Curry" as your archetype, you could still be able to reach the same overall as someone who chose "Steph Curry" as their archetype, without either players being able to max out every rating. So basically, as soon as a player goes from 98 to 99, their ratings are capped (Remove awareness and intangible ratings for MyCareer to avoid false overalls). That way, you can only be the best version of yourself, and not an absolute demi-god.

                  I personally believe that height and weight should only affect physical ratings such as speed and things, and have the player's animations reflect their physical ratings. So, a 7 footer can have James Harden's double step back, but they should have a much slower animation than James Harden's.
                  Last edited by Kid OS; 05-23-2019, 08:44 PM.

                  Comment

                  • tru11
                    MVP
                    • Aug 2010
                    • 1816

                    #39
                    Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                    Originally posted by Kid OS
                    Yes, but it has to be every single player in the NBA available; past and present. Also, they should have a ratings cap so that if you choose "Seth Curry" as your archetype, you could still be able to reach the same overall as someone who chose "Steph Curry" as their archetype, without either players being able to max out every rating. So basically, as soon as a player goes from 98 to 99, their ratings are capped (Remove awareness and intangible ratings for MyCareer to avoid false overalls). That way, you can only be the best version of yourself, and not an absolute demi-god.

                    I personally believe that height and weight should only affect physical ratings such as speed and things, and have the player's animations reflect their physical ratings. So, a 7 footer can have James Harden's double step back, but they should have a much slower animation than James Harden's.
                    picking durant . kawhi , curry or giannis is basicially going to make you a demi god when you go against fools who pick a guy who aint even in rotation.

                    matter of fact who even put in resources for an archtype who aint going to pick by anybody.

                    pretty curious how you are supposed to get to 99 when you pick a guy who is capped at 75 overall......

                    Also a 7 footer who tries harden double step back should loose the ball and brake his ankles in the process.

                    are you sure you want a simulation and not some arcade game?

                    Comment

                    • Krucialist
                      Rookie
                      • Mar 2009
                      • 229

                      #40
                      Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                      Originally posted by tru11
                      picking durant . kawhi , curry or giannis is basicially going to make you a demi god when you go against fools who pick a guy who aint even in rotation.



                      matter of fact who even put in resources for an archtype who aint going to pick by anybody.



                      pretty curious how you are supposed to get to 99 when you pick a guy who is capped at 75 overall......



                      Also a 7 footer who tries harden double step back should loose the ball and brake his ankles in the process.



                      are you sure you want a simulation and not some arcade game?


                      Pretty much all of this.

                      Realism is the enemy of balance in this regard. If people want realistic archetypes then someone needs to explain how they would like 2k to factor in genetics, to produce players of random sizes, where you just take what you get. Everyone would choose the KD archetype in real life if that was an option at birth, but alas, there’s only one of him

                      Comment

                      • JPCaveman13
                        Rookie
                        • Nov 2010
                        • 280

                        #41
                        Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                        Originally posted by Krucialist
                        Pretty much all of this.

                        Realism is the enemy of balance in this regard. If people want realistic archetypes then someone needs to explain how they would like 2k to factor in genetics, to produce players of random sizes, where you just take what you get. Everyone would choose the KD archetype in real life if that was an option at birth, but alas, there’s only one of him
                        First archetype choice we should get is a DNA type. Have ones where we can have a bit of influence on our physical measurements based on position. Those would be the basic ones like:

                        -Physical: have a bit more mass so a small plus to weight, strength, contact, contested...takes small hits to speed, quickness, vertical
                        -Quick: opposite of physical
                        -Brute: Take physical but boost by 2-2.5x, also gives a plus to interior off/def skill and hits to mid/3PT off/def...this model should plow through most smaller players (think players like Shaq, Barkley, Ming)
                        -Agile: Boost quick by 2x, also boost open/off dribble shots and driving but takes major hits to contact and contested...moderate contact will upset the player animation.

                        Or you can leave it up to random by selecting

                        -Outlier/Freak/Oddity: the rarest of specimens...pick a position and you could be the second coming of a genetic freak with backcourt skills in a frontcourt body; or maybe you'll end up dunking on everyone as a modern Spud Webb; or maybe you'll be 7'8"-220lbs with a 9' wingspan and not have to jump/squat to teabag Muggsy Bogues; or maybe you'll be the hardest-working, best-trash-talking, small-town hick to tell you what he's gonna do then literally do it in your face or from the coach's lap; or you'll be the court's magician; or yet-to-be seen-again force of nature, both on and off the court; or maybe you'll just end up as 7'7"-360lbs monster center who we haven't seen in the NBA.

                        Easiest thing to do for the archetype issue is give players three choices for archetypes to use to cover the on-court skills. Those choices would give a boost to how fast those skills grow (pick three strong shooting skills and those grow at 1.5x but defensive skills would only grow at .25x the rate) compared to the rest. Caps for every skill could all be maxed to 99 eventually, but have soft and hard caps along the way that need certain requirements met. For example, to break a hard cap you'd need like 120 stars from a certain practice drill (stars only count once you hit the cap), over/under a stat pertaining to the skill (100+ assists to <25 turnovers; 40%+ from 3PT, min 5 shots per game; or 25+ blocks and 25+ good shot contests in a rolling 10-game period after cap is hit), and fill a cap-breaker bar (like how the one fills in the current system).

                        Comment

                        • ImInThis
                          Rookie
                          • Oct 2014
                          • 380

                          #42
                          Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                          Yes.

                          I'd love my build to be Hakeem.

                          Great post scoring against overpowered 7'3 bigs

                          Great defense against overpowered 7'3 bigs

                          Can rebound with the best of bigs

                          Can shoot the midrange with ease

                          Comment

                          • 2_headedmonster
                            MVP
                            • Oct 2011
                            • 2251

                            #43
                            Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                            Terrible idea IMO

                            Comment

                            • sooperb
                              Rookie
                              • Sep 2007
                              • 446

                              #44
                              Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                              I would be cool with being Jason Tatum right now in the mid 80s as opposed to being a 91 two way slasher or any of these builds to be honest.

                              How about a player who defends, clean glass and is a monster dunk in his mid 80s(Deandre Jordan)?

                              I'd be cool with Patrick Beverly too.

                              If there was a cap on overall that would be great because it would be about making your player and not about making it to 99.

                              How about an 85 cap with wide open attributes to adjust your player the way you want him. The more dominant the physicality of the player would make the earned xp harfer to achieve.

                              I haven't made it past 91 in two years. I don't like playing MyCareer.
                              Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

                              At cheese, I'm trash. At basketball, I'm great!


                              NCAAMadnet
                              BadGuy

                              Comment

                              • sooperb
                                Rookie
                                • Sep 2007
                                • 446

                                #45
                                Re: Would you be fine with your MyPlayer being an archetype based on a real NBA playe

                                What if you could choose to be a Pro or Amateur.

                                The Pros go through MyCareer and grind to 99.

                                The Amateurs can go to the Euro league (Maybe) at the most with a drastically lower attribute so earnings. They can earn normal xp In the Rec, Pro-Am or the Park. Choose a player to mold your game after (86 or under) or build from scratch with the same 86 overall cap.

                                Question... in the Pro-Am, where are the pros? If we are the pros then where are the amateurs? Just a thought.
                                Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

                                At cheese, I'm trash. At basketball, I'm great!


                                NCAAMadnet
                                BadGuy

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