If I was you I would just up the sliders for shooting. To some people the skill of shooting is not hard as is. I also think that the green or miss method isn't great system overall but if you want to have a better experience you will either have to change sliders or learn the releases to where you can make 5 or more green releases. I am not sure why Real Fg% doesn't work. Did you try thr slider sub forum? I use to use that for some earlier 2K's
Shooting in this game is insanely difficult (Current Gen)
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Re: Shooting in this game is insanely difficult
If I was you I would just up the sliders for shooting. To some people the skill of shooting is not hard as is. I also think that the green or miss method isn't great system overall but if you want to have a better experience you will either have to change sliders or learn the releases to where you can make 5 or more green releases. I am not sure why Real Fg% doesn't work. Did you try thr slider sub forum? I use to use that for some earlier 2K's -
Re: Shooting in this game is insanely difficult
I’m having troubles with shooting. I dont know if i want to do analog or buttons then i was told if i do buttons dont look at the meter look at the arc of the guy shot and release what are you guys doingComment
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Re: Shooting in this game is insanely difficult
I was sure I was going to do the stick but I just dont think I'll ever get it. My shooting percentage would be 35% if I had a career day lol.
I'm using shot timing with button and I have all the meters off. I was sure this would be a problem but I play all my sports games with as clean a screen as possible.
It turns out this has been the best ive been at shooting in years. I release the button when my player is the top of his jump.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Shooting in this game is insanely difficult
In previous 2k versions I have always used user timing with analog, in this nba2k21 I just can't play, honestly I don't want to switch to real playerWriting here helps me distract myself from real life.
Houston Rockets basketball dynastyComment
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Re: Shooting in this game is insanely difficult
For me, I just went back to no shot meter and timing the shot. Personally, I prefer the shooting scheme of NBA 2K20. This game feels very unforgiving when you don't pull the joystick straight down. The "cone" of what's down is too small.Comment
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Re: Shooting in this game is insanely difficult
I know people talk about how easy it is to green as is, but I just don't see how. I know how to time it. Sometimes, I am off, in which case I don't understand the miss. But so many times, whether this year or previous years, I would stop the meter right at the line it is supposed to be at, but it still doesn't register as a green. It would always be frustrating, but at least in year's past, a near green at least still had a chance of going in. It wasn't all or nothing as it is in 2K21.I was sure I was going to do the stick but I just dont think I'll ever get it. My shooting percentage would be 35% if I had a career day lol.
I'm using shot timing with button and I have all the meters off. I was sure this would be a problem but I play all my sports games with as clean a screen as possible.
It turns out this has been the best ive been at shooting in years. I release the button when my player is the top of his jump.
IDK how people are able to clip off greens at such a regular pace. I can't. Never have been able to. Don't even really wanted to, I just want an opportunity for my clean looks to go in, and I don't think that it's too much to ask to be able to have that without having to tweak sliders.
It's not necessarily a stick skill thing. I have been playing NBA2K since 2K2 on the PS2, I run an online Madden league where I am regularly competitive at the least, and play many other "stick skill" games, either solo play or online with / against others. So while I will NEVER claim to be an elite 2K player (I play on Superstar for a reason), I'm also not some incompetent scrub who can't figure things out either.
I just think that "green or die" is a woefully awful implementation of the shot system, whether it be by shot timing or the shot stick. That's not how shooting works in real basketball, and it's not how it should work in 2K. A reasonably timed shot should have a reasonable chance of going in - regardless of difficulty settings - with a greater chance of going in the better the release.
As far as the post I quoted here: I may try without the shot meter as well. I did pretty good without the shot meter before it was even introduced, so hopefully it's not too hard to go back to it. I have heard that shot meter off is a little more forgiving to your timing, and in a freestyle practice just now, I did feel like I was getting greens at a better rate. So maybe I can try doing that and see how it goes.
It just sucks feeling like I have certain players with certain strengths - I.E. 3 point shooting - and I can't even utilize it because the game has decided to make shooting damn near impossible.
I love a good drive and dunk as much as anyone, but it does become tedious when the only things I can do are crossovers into a screen and drive the lane for a dunk.Current Franchise: NBA2K22 | Orlando Magic (1-2)
Last Game: W @ NY 93-66
C. Anthony: 16 pts.
M. Fultz: 15pts., 4 ast. pts.
J. Suggs: 14 pts.
R.J. Hampton: 14 pts.
M. Bamba: 13 pts., 14 reb.Comment
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Re: Shooting in this game is insanely difficult
I dont mean this in a bad way but I think the fact is the shot stick aiming isnt for everyone and thats why I could ultimately give up on it.I know people talk about how easy it is to green as is, but I just don't see how. I know how to time it. Sometimes, I am off, in which case I don't understand the miss. But so many times, whether this year or previous years, I would stop the meter right at the line it is supposed to be at, but it still doesn't register as a green. It would always be frustrating, but at least in year's past, a near green at least still had a chance of going in. It wasn't all or nothing as it is in 2K21.
IDK how people are able to clip off greens at such a regular pace. I can't. Never have been able to. Don't even really wanted to, I just want an opportunity for my clean looks to go in, and I don't think that it's too much to ask to be able to have that without having to tweak sliders.
It's not necessarily a stick skill thing. I have been playing NBA2K since 2K2 on the PS2, I run an online Madden league where I am regularly competitive at the least, and play many other "stick skill" games, either solo play or online with / against others. So while I will NEVER claim to be an elite 2K player (I play on Superstar for a reason), I'm also not some incompetent scrub who can't figure things out either.
I just think that "green or die" is a woefully awful implementation of the shot system, whether it be by shot timing or the shot stick. That's not how shooting works in real basketball, and it's not how it should work in 2K. A reasonably timed shot should have a reasonable chance of going in - regardless of difficulty settings - with a greater chance of going in the better the release.
As far as the post I quoted here: I may try without the shot meter as well. I did pretty good without the shot meter before it was even introduced, so hopefully it's not too hard to go back to it. I have heard that shot meter off is a little more forgiving to your timing, and in a freestyle practice just now, I did feel like I was getting greens at a better rate. So maybe I can try doing that and see how it goes.
It just sucks feeling like I have certain players with certain strengths - I.E. 3 point shooting - and I can't even utilize it because the game has decided to make shooting damn near impossible.
I love a good drive and dunk as much as anyone, but it does become tedious when the only things I can do are crossovers into a screen and drive the lane for a dunk.
What I mean by that is that its purpose was to add a skill gap that in my case was not needed. I play mainly offline and care more about realistic shooting percentages based partially on skill not entirely on it.
In online competitive gaming, having the outcomes be user reliant has to be ideal so I get the necessity of the mechanic they came up with. In that light it also makes sense why they made it so difficult.
So as much as I like the idea of shot aiming and why I tried way to long and hard to get good at it, I really dont think it's meant for me or how I want the game to play.Last edited by CujoMatty; 11-28-2020, 03:54 AM.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Shooting in this game is insanely difficult
I agree with this 100%. Which is why it is a shame to me that they have made timed shooting insanely more difficult as well.I dont mean this in a bad way but I think the fact is the shot stick aiming isnt for everyone and thats why I could ultimately give up on it.
What I mean by that is that its purpose was to add a skill gap that in my case was not needed. I play mainly offline and care more about realistic shooting percentages based partially on skill not entirely on it.
In online competitive gaming, having the outcomes be user reliant has to be ideal so I get the necessity of the mechanic they came up with. In that light it also makes sense why they made it so difficult.
So as much as I like the idea of shot aiming and why I tried way to long and hard to get good at it, I really dont think it's meant for me or how I want the game to play.Current Franchise: NBA2K22 | Orlando Magic (1-2)
Last Game: W @ NY 93-66
C. Anthony: 16 pts.
M. Fultz: 15pts., 4 ast. pts.
J. Suggs: 14 pts.
R.J. Hampton: 14 pts.
M. Bamba: 13 pts., 14 reb.Comment
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Re: Shooting in this game is insanely difficult
If I use my team (the Nets) shooting is easy, I like playing with my midrange and 3pt sliders at 47.
If I use another team, I keep it at 50 and go with it.
Key word: Practice, the game has a learning curve.Comment
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Re: Shooting in this game is insanely difficult
47? 50?which difficulty? we had to up the 3pt sliders from 55 to 58 on superstar as else Most people werent hitting anything.
@all who are saying that they dont understand why 2k made Timing shooting harder than aiming: Are you just repeating how the game Was at the beginning? right now, Timing is much easier than aiming, 90% of the player base uses Timing.Comment
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Re: Shooting in this game is insanely difficult
No, I'm not repeating anything about anything. I am talking about the game experience right now at this very moment.47? 50?which difficulty? we had to up the 3pt sliders from 55 to 58 on superstar as else Most people werent hitting anything.
@all who are saying that they dont understand why 2k made Timing shooting harder than aiming: Are you just repeating how the game Was at the beginning? right now, Timing is much easier than aiming, 90% of the player base uses Timing.
I am thrilled because I have upped my 3 point shooting in MyLeague to >25%
This is with B+ through A rated 3 point shooters, getting set up for wide open shots in their hot spots. In years past, I was hitting much more respectable and realistic #'s, shooting roughly 30%-40% from 3. Now, I have to remove the 3 ball from my strategy entirely, and play exclusively pick & roll / drive to the basket. I haven't changed any difficulty settings from previous years - I have been playing on Superstar mode with timed shooting for over a decade, and able to shoot the 3 ball respectably enough that I can make it a viable element of my game. Now, if I were to throw it in, I would be setting myself up to lose.
Again, idk what people are doing in Park or anything like that, but it is frustrating for me because it feels like my game experience is being punished because of what people are doing online. So my game experience had to be negatively effected because of what people are doing in game modes that I don't even touch. The game has worked a certain way for me for years and years, and now it has changed and it is unplayable in that capacity anymore without additional hours of testing and tweaking of sliders and settings. I just want to load into MyLeague, toss it on Superstar, and have a semi-challenging experience of playing with my team through NBA seasons, trading and team-building, while having an experience that someone else above said that gives realistic-ish results and stats based partially on skill, but not entirely on it, and also factors in player ratings into the mix as well. Considering my lack of success is happening with competently and respectably rated players, I do not feel that the ratings of my players actually matter, that rather I am being punished for not being a Park green machine, and I am having a lessened game experience because of it.Current Franchise: NBA2K22 | Orlando Magic (1-2)
Last Game: W @ NY 93-66
C. Anthony: 16 pts.
M. Fultz: 15pts., 4 ast. pts.
J. Suggs: 14 pts.
R.J. Hampton: 14 pts.
M. Bamba: 13 pts., 14 reb.Comment
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Re: Shooting in this game is insanely difficult
I don't understand why they changed the shooting mechanics from what they were around the time they first introduced signature animations. It was perfect the way it was.
They screwed it up once they started with the green release crap. I'm assuming they changed it up to make users feel like they had more control over their shot in MyCareer, but they should've just kept that function exclusive to that mode. I shouldn't be able to take someone like Kris Dunn and shoot 10/10 just because I can green his release each time. It makes the ratings feel completely useless. Real shooting percentages aren't the solution either, that basically makes it to where you can shoot whatever type of shot and make it regardless of the defense, which is ridiculous.
I don't even want to get into the shot aim mechanics. Even though I don't have any issues using it myself, it shouldn't feel like you're putting in Mortal Kombat combos just to do something as basic as shooting. That's one of the major issues I have with the later games in the series, shouldn't feel like you're pressing every button on the controller just to trigger one animation or move. To me it's all a sloppy and lazy way of programming new things into the game without truly trying to implement them into the core engine. It's obvious it's what they're doing each year, hence all the bugs and glitches that pile up year after year.Comment
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Re: Shooting in this game is insanely difficult
I put it on HoF then adjust47? 50?which difficulty? we had to up the 3pt sliders from 55 to 58 on superstar as else Most people werent hitting anything.
@all who are saying that they dont understand why 2k made Timing shooting harder than aiming: Are you just repeating how the game Was at the beginning? right now, Timing is much easier than aiming, 90% of the player base uses Timing.
It would be something like this:
User/CPU
Inside: 45
Close: 45
Midrange: 47/50
3PT: 47/50
Layup: 46Comment
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Re: Shooting in this game is insanely difficult (Current Gen)
An example, from a MyLeague game I played today:
(I won, by a lot, so the difficulty isn't too hard. But you can definitely see how unrealistic this is)
Statline

0/9 from 3.
92 points in the paint
27 free throws
119 points off dunks / layups / free throws
121 points altogether.
Meaning I scored ONE shot that wasn't a dunk / free throw.
ONE.
Never, in ALL my time playing NBA2K since 2K2, have I ever scored ZERO 3 pointers, and scored only ONE shot that wasn't a dunk / free throw.
Sorry. This game is not balanced.Last edited by Levistick; 11-28-2020, 11:29 PM.Current Franchise: NBA2K22 | Orlando Magic (1-2)
Last Game: W @ NY 93-66
C. Anthony: 16 pts.
M. Fultz: 15pts., 4 ast. pts.
J. Suggs: 14 pts.
R.J. Hampton: 14 pts.
M. Bamba: 13 pts., 14 reb.Comment
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Re: Shooting in this game is insanely difficult
Cujo u always help me so question is shot aimimg off does that matter and you say you release it at the top of his jump could you shows video or picsI was sure I was going to do the stick but I just dont think I'll ever get it. My shooting percentage would be 35% if I had a career day lol.
I'm using shot timing with button and I have all the meters off. I was sure this would be a problem but I play all my sports games with as clean a screen as possible.
It turns out this has been the best ive been at shooting in years. I release the button when my player is the top of his jump.Comment

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