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Defense rating doesn't matter in this game?

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  • sreckless
    Rookie
    • Mar 2012
    • 342

    #16
    Re: Defense rating doesn't matter in this game?

    Originally posted by mars5541
    There are a lot more like actively making players annoyed
    This is in the game.

    Mediocre ball handlers are more likely to pick up their dribble or lose the ball when good defenders are near them, even if the steal button isn't pressed.

    That is the game simulating the psychological effect of the presence of a good defensive player.

    Comment

    • sreckless
      Rookie
      • Mar 2012
      • 342

      #17
      Re: Defense rating doesn't matter in this game?

      Originally posted by mars5541
      Not to the level that elite defenders should be. Again not just stealing. For instance Shane Battier puts his hand to touching the defenders mouth . That's not in the game .
      So we can say that these effects are in the game but not to the level you would like.

      I'm sure a control combination to almost touch another player's mouth will be in the game at some point. Probably not 2k14 though.

      Comment

      • demfl
        Pro
        • Jun 2009
        • 585

        #18
        Re: Defense rating doesn't matter in this game?

        Reaction time
        Reaction time is one of the most frustrating aspects of playing 2k defense. As the Jumper goes off in my face or the sea is parted for the offensive player to dunk, I have to keep telling myself it’s not my fault and yes I did push the button on time, matter of fact multiple times but the game decided to not honor my ps3 controller. Yes my players on defensive are notorious for freezing in place even though I giving them the command to move or jump.

        Pick and Rolls
        Defensive players will routinely freeze a good second allowing the offensive player a free dunk or open shot. This is why many of the screen plays in this game are simply money plays. When a screen is set, the 2k force field suction animation goes into overdrive.

        Help Defense
        Help defense is supposed to help; it certainly does when playing the zone. Compare the help defense in 2k with any real NBA game, it’s night and day.

        Right Stick Controls
        Shuffle left, Shuffle right, pray for a contact animation which about wraps up the tutorial on how to play right stick defense.
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        • Rockie_Fresh88
          Lockdown Defender
          • Oct 2011
          • 9620

          #19
          Re: Defense rating doesn't matter in this game?

          ^^^ yeah exactly the defense isn't perfect in this game their plenty if room for improvement.

          And not to say its not already in the game but it could use improvement .

          Last edited by Rockie_Fresh88; 02-02-2013, 03:38 PM.
          #1 Laker fan
          First Team Defense !!!

          Comment

          • Optik
            MVP
            • Aug 2012
            • 1025

            #20
            Re: Defense rating doesn't matter in this game?

            I think the reason the help D is so bad is because of three things:

            - Unneccessarily defending the post - seriously, when Kendrick Perkins is in a post up animation against Tyson Chandler, and Westbrook is driving to the rim, Chandler does NOT need to be bodying up Perkins. Can't we have an animation where Chandler is one arm away from his man (as in actually raising his hand and keep it at arm's length, so to show to the refs, that he isn't camping). On this point we need to be able to actually contest a shot at the rim by simply going straight up, with no intention of blocking the shot. Also, the post up tendencies for non-post players like the two big men mentioned above are too high.

            - The amount of wrestling that goes on (it even happens no where near the rim). There's too much of it. It can turn into psuedo-screens. If the rate that it goes on in the game happened IRL, both centers would foul out every game.

            - The lack of speed: I used to think (because I read it here or 2K forums a few years ago) that the way the help D slider worked was that there was a "circle of help" around each defender, and the more you increased the slider, the greater the "circle of help" and of course, when the ball handler entered the circle, it was a trigger for the defender to help. It obviously doesn't work like that now (if ever), in fact the help D slider seems to do nothing. Not only is the speed of help too slow, the help defenders turn too slow and they react too slow as well.
            Originally posted by Dogslax41
            Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

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