2K13's spacing : It's an issue.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ffaacc03
    MVP
    • Oct 2008
    • 3487

    #61
    Re: 2K13's spacing : It's an issue.

    Originally posted by Da_Czar
    Vni you guys asked for all of that "off ball movement" remember ? Dudes were all over the forums with it... LOL
    I agree, I remember seeing plenty of posts asking for offball movement ... then again, I am pretty sure what was in their minds wasnt what we are seeing now ... I mean, there is no context or purpose for the movement ...

    If someone is driving, move the players in a way to create space, the same for post ups ... even better, what if the movement was related to players Offensive Awareness, then we would have bad teams struggling to get their O going due to players cutting when not supposed to or visceversa, creating space as supposed to ... something similar coud be done lwith Defensive Awareness and how players double team (strong or weak side, they leave early or commit to it, double hot players or not) ... what if the supposed fog of war implemented to distinguish good passers from bad ones, was implemented to distinguish good help D defenders from bad ones ... also check this thread: http://www.operationsports.com/forum...ck-roll-2.html.

    Anyways, hopefully 2k can add way more content (and context), specially on new gen versions, so we get a more accurate representation of the game we see on TV ... ah, by the way, all editable !

    P.S:
    Sorry for squeezing some more thoughts and most importantly: THANKS Da-Czar for always keeping an eye on us, we really appreciate you representing us ... we are in forever debt !
    Last edited by ffaacc03; 06-04-2013, 07:46 PM.

    Comment

    • sirjam
      MVP
      • Oct 2002
      • 3535

      #62
      Re: 2K13's spacing : It's an issue.

      Have you guys tried calling for space the floor from dpad before calling a play. It provides less movement in freelance

      Comment

      • AiRJorDan23
        Rookie
        • Aug 2010
        • 171

        #63
        Re: 2K13's spacing : It's an issue.

        The main thing i hate is the spacing on pick n roll/pop. It seems like every time you call it one of your teammates cuts right in the middle of the floor or towards you basically killing the two-man game lol.

        Comment

        • sirjam
          MVP
          • Oct 2002
          • 3535

          #64
          Re: 2K13's spacing : It's an issue.

          Originally posted by AiRJorDan23
          The main thing i hate is the spacing on pick n roll/pop. It seems like every time you call it one of your teammates cuts right in the middle of the floor or towards you basically killing the two-man game lol.
          try calling space the floor and use the Clippers. lot of open looks of Paul penetration

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #65
            Re: 2K13's spacing : It's an issue.

            Originally posted by AiRJorDan23
            The main thing i hate is the spacing on pick n roll/pop. It seems like every time you call it one of your teammates cuts right in the middle of the floor or towards you basically killing the two-man game lol.
            YES. it is a part of the freelance PnR for some reason that guy comes over and plants himself right on the block on the PnR side. This HAS to be addressed for 2k14. I almost rage everytime I see it. LOL
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • Da_Czar
              NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
              • Jul 2002
              • 5408

              #66
              Re: 2K13's spacing : It's an issue.

              Honestly I don't think it is going to get better until the ball position becomes more important than the individual tendency. I know tendency buffs are not going to like that statement but think about it.

              In basketball the ball location determines all. If were running 2 man action at the right angle and I'm off ball it doesn't matter if my favorite place to be is the right corner... I'm creating space and reacting to the ball. But when you have a system built on 5 guys doing or attempting to do what they like to do and that has priority of the ball and ball action. You. Get. Chaos.

              You get a freelance that makes no logical sense to the user because the decisions are only partly based on the ball and partly based on what 5 individuals like to go and to do.

              In my mind the natural flow of basketball movement. Pass and cut. Fill and replace and the dominate ball action with weak side reaction has to be priority because... it is.

              When you see a guy get consistent shots from the same location. Especially spotups, it is because the coach is calling the same types of strong side action that puts that player in the corner or the top of the key or where ever his "spot" is.

              The defense is then forced to rotate to protect the basket or the primary threat and the spotup becomes open.

              Trying to replicate that by telling a guy you like to stand in the corner so do that as often as you can (tendencies) is a bit backwards IMHO.
              Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

              Comment

              • sirjam
                MVP
                • Oct 2002
                • 3535

                #67
                Re: 2K13's spacing : It's an issue.

                Originally posted by Da_Czar
                Honestly I don't think it is going to get better until the ball position becomes more important than the individual tendency. I know tendency buffs are not going to like that statement but think about it.

                In basketball the ball location determines all. If were running 2 man action at the right angle and I'm off ball it doesn't matter if my favorite place to be is the right corner... I'm creating space and reacting to the ball. But when you have a system built on 5 guys doing or attempting to do what they like to do and that has priority of the ball and ball action. You. Get. Chaos.

                You get a freelance that makes no logical sense to the user because the decisions are only partly based on the ball and partly based on what 5 individuals like to go and to do.

                In my mind the natural flow of basketball movement. Pass and cut. Fill and replace and the dominate ball action with weak side reaction has to be priority because... it is.

                When you see a guy get consistent shots from the same location. Especially spotups, it is because the coach is calling the same types of strong side action that puts that player in the corner or the top of the key or where ever his "spot" is.

                The defense is then forced to rotate to protect the basket or the primary threat and the spotup becomes open.

                Trying to replicate that by telling a guy you like to stand in the corner so do that as often as you can (tendencies) is a bit backwards IMHO.
                very well put indeed. I would also like them to replicate more nba sets and leave the long drawn out plays out bc the nba hardly ever uses them. And for goodness sakes take a page from live if you have to and have the players run plays with urgency. 24 sec clock is to short to walk around during plays.

                Comment

                • Vni
                  Hall Of Fame
                  • Sep 2011
                  • 14833

                  #68
                  Re: 2K13's spacing : It's an issue.

                  Originally posted by Da_Czar
                  Vni you guys asked for all of that "off ball movement" remember ? Dudes were all over the forums with it... LOL
                  Lol yeah I do. I can even see myself complaining about it to my buddy while playing 2K11.

                  Comment

                  • Geolink
                    Pro
                    • Sep 2011
                    • 652

                    #69
                    Re: 2K13's spacing : It's an issue.

                    2bh... For me to get good spacing all I do is hit the isolation play when my PG has the ball.

                    Comment

                    • 2_headedmonster
                      MVP
                      • Oct 2011
                      • 2251

                      #70
                      Re: 2K13's spacing : It's an issue.

                      Originally posted by Da_Czar
                      YES. it is a part of the freelance PnR for some reason that guy comes over and plants himself right on the block on the PnR side. This HAS to be addressed for 2k14. I almost rage everytime I see it. LOL
                      Ive said it before, and ill say it again. It would be hard for anyone to convince me that the teammate interference isnt by design. It seems they come to the strong side when the pick and roll is setting up to put the help defense in position to defend the roll man.

                      Comment

                      • stillfeelme
                        MVP
                        • Aug 2010
                        • 2407

                        #71
                        Re: 2K13's spacing : It's an issue.

                        Czar,
                        1. If we can get a good two man game going on one side of the floor that would be great. There should only be two players in an area for most post plays and even quick post plays. The rest of the three should be spot up one mid range center and center 3pt line and 3 point line. The crashers or cutters should only come after I am going to a shot attempt on the other side they should cut along the baseline. There should be at most 2 crashers preferably a slasher and PF but usually just one. It isn't just the movement it is the path they taking is wrong. The angles the teammates are taking are bad almost to draw a defender over which helps out the defense.
                        2. Now the other option should be if you feed the post with a good slasher instead of a PG. That slasher should cut on occassion as a possible give and go after the pass to the post. Again they have to have the other three guys spot up on the other side and corner with little movement and the slasher needs to take a better angle. The defender should be denying the slasher. If the post player is stuck say double teamed the slasher should cut to the open lane.
                        3. The last option is the cutting to open spots when penetration happens and the defense collapses to the ball handler and spotting up. Again there is usually a player who starts out at the 3point line corner as the PG or other ball handler has penetrated and drew the defense the cutter comes from the corner baseline for a easy basket as the defense is only paying attention to the penetration. For this to work we need realistic defense meaning sometimes you have rotate to stop the penetration but you may give up the layup.
                        Again it is about movement at the right angles and at the right time not just movement. Hopefully they can get this fixed. This can't be used by every team as every team doesn't have the personnel to exploit these types of movement or the type of plays they run it doesn't work.

                        Comment

                        • stillfeelme
                          MVP
                          • Aug 2010
                          • 2407

                          #72
                          Re: 2K13's spacing : It's an issue.

                          Originally posted by 2_headedmonster
                          Ive said it before, and ill say it again. It would be hard for anyone to convince me that the teammate interference isnt by design. It seems they come to the strong side when the pick and roll is setting up to put the help defense in position to defend the roll man.
                          Yeah I typed something similar I believe this is done on purpose as well to eliminate easy baskets. They did it artifically but it looks so bad as your teammate is clearly helping out the defense. I think they need to add more options like tipping the ball on the roll deflections out of bounds. When the pick and roll is well executed it is one of the harder plays to stop.

                          Spurs are probably the best in the business with the pick and roll plays

                          We need some real pick and roll defense like this


                          <object width="560" height="315"></object>


                          <embed height="315" type="application/x-shockwave-flash" width="560" src="http://www.youtube.com/v/eDAMTiNmJAY?version=3&hl=en_US" allowscriptaccess="always" allowfullscreen="true">


                          <object width="560" height="315"></object>


                          <embed height="315" type="application/x-shockwave-flash" width="560" src="http://www.youtube.com/v/bBlPRbjteK0?hl=en_US&version=3" allowfullscreen="true" allowscriptaccess="always">



                          <object width="560" height="315">


                          <embed height="315" type="application/x-shockwave-flash" width="560" src="http://www.youtube.com/v/fGGwQELI6lo?version=3&hl=en_US" allowfullscreen="true" allowscriptaccess="always"></object></p>

                          Comment

                          • Vni
                            Hall Of Fame
                            • Sep 2011
                            • 14833

                            #73
                            Re: 2K13's spacing : It's an issue.

                            I hope 2K is watching the finals and see how theses two teams strech the floor.

                            Comment

                            • PurePlayinSerb
                              Banned
                              • Jul 2012
                              • 384

                              #74
                              Re: 2K13's spacing : It's an issue.

                              Originally posted by Vni
                              2K games have never been known for their good spacing but it got a little worse this year with 2K13. Once again I'am pretty sure that people have complained that there was not enough off ball movement when they where free lancing and running around so 2K added all theses random cuts and off ball movement.

                              But outside of plays that's exactly the opposite of what real life players do. You don't see players jogging randomly in the middle of the court bringing their defenser into the ball handler's way or cutting randomly to the basket when they where wide open for a 3. What they do and what is correct is stretching the floor and trying to maintain a correct spacing.

                              Outside of plays and outside of some perimeter movements it's mainly a 2 men's game or a 4 men's game if there is some p'n'r going on. off ball movement should only come from plays or manual cuts using the the left bumper and the shotstick.

                              It's another thing that makes the gameplay frustrating... It's another thing where the player lost controll. To me it's another big issue of 2K13.

                              Really stop trying to please the lazy gamer 2K. If player wants movements tell them to run plays, explain to them that they can do manual off ball cuts. All this off ball movement non sense is extremely annoying especially because there is no IQ or logic behind it.
                              i see what your saying basically put, the offensive players collapse to the ball instead of spreading out and giving the ball handler space, and as soon as the defender leaves a player the offensive player should do a quick cut right or left on the 3 point line, or to the basket in the paint

                              they broke manual cuts in this game so i don't even try them anymore

                              Comment

                              • iGamer
                                Rookie
                                • Jun 2013
                                • 13

                                #75
                                Re: 2K13's spacing : It's an issue.

                                Great thread and posts highlighting the problems with the spacing on the court in this years game. The player movements and passing has to get MUCH better for 2k14.

                                Comment

                                Working...