CPU Timeout problem, reason inside

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  • RubenDouglas
    Hall Of Fame
    • May 2003
    • 11202

    #361
    Re: CPU Timeout problem, reason inside

    Thinking back to the statements I made earlier, I feel like i'm not giving this game an honest shot. I always talk about looking back to what we had 5 years ago and just remembering all the "gamekiller" type bugs that we have encountered. I guess I took it too hard. It's a huge bug, not one that you shouldnt be giving up a great "game" for. So for now on, i think im gonna save 2 timeouts for the franchise CPU team, and just call them for the CPU when need be. I figure if a team needs a three to win the game and has 6 seconds or less on the clock, than Ill call them a TO. But 6 or more seconds and they need a three, I think theyll be fine running full court for a quick shot. I really dont think that the videogame players feel the pressure... ala, if there is 3 seconds on the clock or 1. it doesnt matter.

    I think its safe to say, I'll give this game a second chance. even though the first lockout of mine lasted only 1 day ()

    after playing that quick game.. i feel like a sellout if I just leave, without giving it a real chance. It has so much potential to be great that something like this shouldnt hinder it like how we are portraying it.

    honestly, i have never known if timeouts really help stop momentum, especially in videogames.. Sure we call them and emulate real life, after droughts and scoring runs for other teams.. But does it really matter in a video game? I guess i'll just be putting restrictions on my timeout capabilties and save them for substitutions only, and not really for DROUGHTS or big time "momentum shifting" plays. I really really doubt, pressure and momentum builds in videogames and is hampered by Timeouts like real life. thats just what im beginning to think.

    I'm thinking, if push comes to shove, that I am gonna save two of 4 timeouts for the other team in a close situation, like the one that I just playedout above... 4 seconds left user team is up by 3. the CPU should always call a TO so they have time to make a basket.. even though you dont want the CPU to win at all, its the logical thing to do.

    Comment

    • Radja
      MVP
      • May 2003
      • 1972

      #362
      Re: CPU Timeout problem, reason inside

      i played a game last night and when the screen overlay listed timeouts the opposing team timeout were going down. i dont know why. but who cares? this game is awesome.

      so far i have not seen too many video games that properly use timeouts anyway. this game does almost everything else right. i played the mavs last night and they took 13 threes on me in 8 min quarters. they double teamed well, and subbed when they needed to. they kicked out to the open man.novitski was amazing and when i stopped him, finley lit me up.

      i actually showed patience and ran the plays well without practice becasue it was obviouse what my man was going to do. the off the ball movement is awesome and cpu players do react to what they should.

      defensively, they cut off moves to the hoop, big men double team the ball handler if thier man is slow up the court and then cover him when he gets to the front court.

      offensively, they make back door cuts, they find the open spot on the floor and fight thru screens. guys get knocked down on picks and get up. there are jump balls. woooow!!!

      there is sooooooo much right that i will not allow this or any other flaw someone will find to destroy this tremendous game. i am never reading a forum the first two weeks after a game comes out.

      Comment

      • Radja
        MVP
        • May 2003
        • 1972

        #363
        Re: CPU Timeout problem, reason inside

        i played a game last night and when the screen overlay listed timeouts the opposing team timeout were going down. i dont know why. but who cares? this game is awesome.

        so far i have not seen too many video games that properly use timeouts anyway. this game does almost everything else right. i played the mavs last night and they took 13 threes on me in 8 min quarters. they double teamed well, and subbed when they needed to. they kicked out to the open man.novitski was amazing and when i stopped him, finley lit me up.

        i actually showed patience and ran the plays well without practice becasue it was obviouse what my man was going to do. the off the ball movement is awesome and cpu players do react to what they should.

        defensively, they cut off moves to the hoop, big men double team the ball handler if thier man is slow up the court and then cover him when he gets to the front court.

        offensively, they make back door cuts, they find the open spot on the floor and fight thru screens. guys get knocked down on picks and get up. there are jump balls. woooow!!!

        there is sooooooo much right that i will not allow this or any other flaw someone will find to destroy this tremendous game. i am never reading a forum the first two weeks after a game comes out.

        Comment

        • RockX300
          Rookie
          • Mar 2003
          • 83

          #364
          Re: CPU Timeout problem, reason inside

          very admirable post Radja.. this game is not without it flaws, but what it does well it does EXTREMELY well, and thats what matters. Without a doubt this is the greatest basketball simulation I have ever played. Online is absolutely amazing when you have two really good players going against each other. I have mastered the control, and the lack of a defensive stance button is moot, due to the fact that player does it automatically, and this to me is much more realistic.

          All in all great game, best bball game this year with or without timeout or trade problems.

          Rock
          You can put it on the BOARDDD!!!!
          YESSSSSSSSSSS!

          Comment

          • RockX300
            Rookie
            • Mar 2003
            • 83

            #365
            Re: CPU Timeout problem, reason inside

            very admirable post Radja.. this game is not without it flaws, but what it does well it does EXTREMELY well, and thats what matters. Without a doubt this is the greatest basketball simulation I have ever played. Online is absolutely amazing when you have two really good players going against each other. I have mastered the control, and the lack of a defensive stance button is moot, due to the fact that player does it automatically, and this to me is much more realistic.

            All in all great game, best bball game this year with or without timeout or trade problems.

            Rock
            You can put it on the BOARDDD!!!!
            YESSSSSSSSSSS!

            Comment

            • Klocker
              MVP
              • Jul 2003
              • 3239

              #366
              Re: CPU Timeout problem, reason inside

              Originally posted by Chewingthehardfacts
              I do not have the game yet but this bug truly scares me if it is not fixed.
              It kills most of the realism that is in this game.
              I do have it and I'm afraid I disagree.

              It kills a small bit of the realism.

              I have been having GREAT games, a lot of fun without any timeouts.

              Comment

              • Klocker
                MVP
                • Jul 2003
                • 3239

                #367
                Re: CPU Timeout problem, reason inside

                Originally posted by Chewingthehardfacts
                I do not have the game yet but this bug truly scares me if it is not fixed.
                It kills most of the realism that is in this game.
                I do have it and I'm afraid I disagree.

                It kills a small bit of the realism.

                I have been having GREAT games, a lot of fun without any timeouts.

                Comment

                • Klocker
                  MVP
                  • Jul 2003
                  • 3239

                  #368
                  Re: CPU Timeout problem, reason inside

                  Are we SURE that no one has seen a timeout called by the CPU?

                  Somebody said earlier that they may have seen one. someone else said that they have seen timeouts LISTED going DOWN.

                  Also, could it be that there are so many deadballs anyway that the CPU doesn't need them as often as we would like to see or when we would like to see?

                  I mean we seem to KNOW for a fact that although late game fouling is also set to CPU manual that the CPU DOES execute late game fouls.


                  Just thinking out loud here.

                  Comment

                  • Klocker
                    MVP
                    • Jul 2003
                    • 3239

                    #369
                    Re: CPU Timeout problem, reason inside

                    Are we SURE that no one has seen a timeout called by the CPU?

                    Somebody said earlier that they may have seen one. someone else said that they have seen timeouts LISTED going DOWN.

                    Also, could it be that there are so many deadballs anyway that the CPU doesn't need them as often as we would like to see or when we would like to see?

                    I mean we seem to KNOW for a fact that although late game fouling is also set to CPU manual that the CPU DOES execute late game fouls.


                    Just thinking out loud here.

                    Comment

                    • toneloc99
                      Pro
                      • Jan 2003
                      • 824

                      #370
                      Re: CPU Timeout problem, reason inside

                      CPU calls no timeouts. Some genius at VC decided that the CPU's team should be set to manual on timeouts. Thus, no timeouts are used. In exhibition you can fix this by switching teams and putting timeouts to Auto. In franchise mode you can't switch teams. The lack of timeouts are killer in close games and that is where the mounting frustration is coming from.

                      Comment

                      • toneloc99
                        Pro
                        • Jan 2003
                        • 824

                        #371
                        Re: CPU Timeout problem, reason inside

                        CPU calls no timeouts. Some genius at VC decided that the CPU's team should be set to manual on timeouts. Thus, no timeouts are used. In exhibition you can fix this by switching teams and putting timeouts to Auto. In franchise mode you can't switch teams. The lack of timeouts are killer in close games and that is where the mounting frustration is coming from.

                        Comment

                        • RubenDouglas
                          Hall Of Fame
                          • May 2003
                          • 11202

                          #372
                          Re: CPU Timeout problem, reason inside

                          Originally posted by Klocker
                          Are we SURE that no one has seen a timeout called by the CPU?

                          Somebody said earlier that they may have seen one. someone else said that they have seen timeouts LISTED going DOWN.

                          Also, could it be that there are so many deadballs anyway that the CPU doesn't need them as often as we would like to see or when we would like to see?

                          I mean we seem to KNOW for a fact that although late game fouling is also set to CPU manual that the CPU DOES execute late game fouls.


                          Just thinking out loud here.
                          I remember if you dont call Timeouts, they go down by the quarter REGARDLESS. I think it may be like that in reallife. sorta like, you cant build up on timeouts over the course of a game to burn them all later.

                          I remember a few videogames last year, bball games, where they would go down automatically. in fact nba2k2 is like that. if you dont call any all game and you look at the timeout screen towards the end of the game, youll end up with 2 or 3. even though it should say 6.

                          Comment

                          • RubenDouglas
                            Hall Of Fame
                            • May 2003
                            • 11202

                            #373
                            Re: CPU Timeout problem, reason inside

                            Originally posted by Klocker
                            Are we SURE that no one has seen a timeout called by the CPU?

                            Somebody said earlier that they may have seen one. someone else said that they have seen timeouts LISTED going DOWN.

                            Also, could it be that there are so many deadballs anyway that the CPU doesn't need them as often as we would like to see or when we would like to see?

                            I mean we seem to KNOW for a fact that although late game fouling is also set to CPU manual that the CPU DOES execute late game fouls.


                            Just thinking out loud here.
                            I remember if you dont call Timeouts, they go down by the quarter REGARDLESS. I think it may be like that in reallife. sorta like, you cant build up on timeouts over the course of a game to burn them all later.

                            I remember a few videogames last year, bball games, where they would go down automatically. in fact nba2k2 is like that. if you dont call any all game and you look at the timeout screen towards the end of the game, youll end up with 2 or 3. even though it should say 6.

                            Comment

                            • ThaGenecyst
                              MVP
                              • Sep 2004
                              • 4404

                              #374
                              Re: CPU Timeout problem, reason inside

                              honestly, for me so far, the Timeout issue isn't that big of a deal



                              i play on superstar.. and if i beat the cpu, it's because i beat them by a lot, or if i lose, it's cuz i'm gettin blown out, i've never been put in a late game situation where the cpu needs to call timeout to move the ball upcourt


                              until then, this game is still pretty great to me
                              http://www.myspace.com/phillthegenesis
                              http://www.myspace.com/sagetheinfinite

                              SageTheInfinite = GOAT.

                              Comment

                              • ThaGenecyst
                                MVP
                                • Sep 2004
                                • 4404

                                #375
                                Re: CPU Timeout problem, reason inside

                                honestly, for me so far, the Timeout issue isn't that big of a deal



                                i play on superstar.. and if i beat the cpu, it's because i beat them by a lot, or if i lose, it's cuz i'm gettin blown out, i've never been put in a late game situation where the cpu needs to call timeout to move the ball upcourt


                                until then, this game is still pretty great to me
                                http://www.myspace.com/phillthegenesis
                                http://www.myspace.com/sagetheinfinite

                                SageTheInfinite = GOAT.

                                Comment

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