the CPU doesn't progress players based on scheme

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  • GrayDawg
    Pro
    • Aug 2013
    • 864

    #16
    Re: the CPU doesn't progress players based on scheme

    Originally posted by BleedGreen710
    just wanted to throw this out there.. the CPU does not progress their player based on what scheme they are running. its all randomized. example Carson Wentz is 86 west coast which is the scheme, but hes higher in strong arm and field general by a few points. you would think the CPU would upgrade his west coast but they don't. the CPU progressed him in strong arm and field general and not west coast. I bring this up because I had heard on here before release that it was an improvement to player progression this year that the CPU teams will mold their players to fit what they are trying to do but thats sadly not the case. not only does this make franchise less realistic in a way but its also less fun because now I can't progress my players to fit my scheme otherwise its unfair, since the CPU is incapable of doing it.
    Curious to know what ratings were emphasized by the cpu based on the archetype chosen?

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    • TheDominator273
      Rookie
      • Feb 2013
      • 1065

      #17
      Re: the CPU doesn't progress players based on scheme

      It's frustrating but at least the progression can be fixed by 32 team control in offline CFM and you can manually progress players according to scheme at specific points in the season.

      The bigger issue to me is that teams don't attempt to build to their scheme as it's far more tedious to handle that side of things for CPU teams.

      I'm not saying the progression isn't a big deal and doesn't need to be fixed because it does for sure need tuning.

      Comment

      • scitychamps87
        MVP
        • Apr 2010
        • 1201

        #18
        Re: the CPU doesn't progress players based on scheme

        Maybe this is something to bring to the attention of the devs. Legitimate non gameplay issue for CFM.

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        • King Gro23
          MVP
          • Jan 2008
          • 2548

          #19
          Re: the CPU doesn't progress players based on scheme

          Originally posted by JayD
          Yup. Schemes are just a gimmick as CPU teams do not draft or sign players that fit their scheme. This also gives the user an unfair advantage due to extra XP earned by having scheme fit players. Another issue is CPU drafting and free agent logic. I saw the cowboys sign L. Bell in 2019 free agency. CFM is largely unchanged.
          In my test sim they bills signed Leveon bell and Lamar Miller.. They also kept Lesean mccoy

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          • extremeskins04
            That's top class!
            • Aug 2010
            • 3868

            #20
            Re: the CPU doesn't progress players based on scheme

            Why do I feel like I remember Clint specifically saying in an interview that teams were progressing, drafting and using Free Agency to fit their schemes that they're running....

            I know I remember that cause I was finally excited cause it was needed.

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            • JayD
              All Star
              • Mar 2004
              • 5457

              #21
              Re: the CPU doesn't progress players based on scheme

              Originally posted by extremeskins04
              Why do I feel like I remember Clint specifically saying in an interview that teams were progressing, drafting and using Free Agency to fit their schemes that they're running....

              I know I remember that cause I was finally excited cause it was needed.
              I don’t remember but perhaps we should Tweet him to show that it is not working properly. I have already but no response.

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              • extremeskins04
                That's top class!
                • Aug 2010
                • 3868

                #22
                Re: the CPU doesn't progress players based on scheme

                Originally posted by JayD
                I don’t remember but perhaps we should Tweet him to show that it is not working properly. I have already but no response.
                It was Ben Haumiller's Franchise interview. Unreal.

                <iframe width="560" height="315" src="https://www.youtube.com/embed/g5ou101Dxdc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

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                • Rocket32
                  MVP
                  • May 2016
                  • 1639

                  #23
                  Re: the CPU doesn't progress players based on scheme

                  Originally posted by extremeskins04
                  Why do I feel like I remember Clint specifically saying in an interview that teams were progressing, drafting and using Free Agency to fit their schemes that they're running....

                  I know I remember that cause I was finally excited cause it was needed.
                  Might be a bug then. Isn’t there a patch coming on the official release date, this Friday? Might be a stretch and wishful thinking but maybe just maybe they have already noticed and a fix will be in. Probably not that soon but we can hope.

                  I don’t see why he would lie. Surely he realized that their would be people who would catch it and call it out later on. Surely he also realizes that it’s typically not a good idea to lie to your customers.
                  Last edited by Rocket32; 08-07-2018, 11:34 PM.

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                  • Bushido
                    Pro
                    • Jul 2011
                    • 691

                    #24
                    Re: the CPU doesn't progress players based on scheme

                    OP, thanks for saving me the $60+ I would have spent.

                    I said I wouldn't buy this game a few weeks ago, but was encouraged enough from the trial to make the purchase. But if I still have to handicap myself in CFM, just so I can have a challenge, then there's no point in investing anymore time or money into Madden.

                    In regards to Bell signing with the Cowboys...

                    [face palm]

                    I can't tell you how many draft picks I sacrificed in past Madden's to sign FA's away from other teams after they signed them, just to trade them to a team where they can be used correctly, or better fit. Just because there's no logical reasoning or chance in hell Bell would sign with Dallas. It would drive me nuts.

                    At least implement a 'Force Trade' option in the game for these scenarios. So I don't have to give Dallas my 1st and 2nd for Bell, so I can put him on a team where he would be the feature back making big $$$, instead of being a back-up RB to Zeke, making big $$$.

                    Comment

                    • adembroski
                      49ers
                      • Jul 2002
                      • 5829

                      #25
                      Re: the CPU doesn't progress players based on scheme

                      OK OK OK, lets call off the boycott for a moment.

                      Listen, you guys have not thought this through. Please, test it. Don't freak out, just go in and run a few seasons simming games and managing the progression. You'll figure out why this is the case and why it's good.


                      Originally posted by extremeskins04
                      It was Ben Haumiller's Franchise interview. Unreal.

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/g5ou101Dxdc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                      Just listened to it. Whole thing. He never says that. What he does talk about gets at why that's a bad idea.

                      If you plan to spend every skill point on your scheme fit, I want you in my online CFM in my division, please.

                      Load up a CFM, set progression for any position to 300, then edit a player to 20 yo and superstar. This is just to maximize the XP so you can test this.

                      Now try to make him an archetype different from what he begins with. It's gonna take a LOT longer than you probably think, and you're gonna end up having wasted a ton of skill points in the attempt.

                      Anyways, as for what the CPU is progressing, it's hard to tell. Most of the time when you spend a skill point, you go up in multiple archetypes. Sometimes 2.

                      When you spend a skill point, you will always progress 1 point in that archetype. But you might go up 1 in all of the others, some of the other, you might go up 2 in one of the others. I've literally never seen ONLY the selected archetype go up. So there's no real reliable way to tell what the CPU is progressing. This is also why progressing to create a scheme fit is a bad idea.

                      It's a waste.

                      I tested 3 HBs. Over the period I tested, here's what their attributes went up;

                      Jarrick McKinnon (49ers- Elusive scheme fit)
                      Elusive +9
                      Receiving +7
                      Power +6

                      Saquon Barkley (Giants - Power scheme fit)
                      Elusive +12
                      Receiving +10
                      Power +8

                      Leonard Fournette (Jaguars - Power scheme fit)
                      Elusive +5
                      Receiving +4
                      Power +9

                      So what I think is happening here is the CPU is putting points into the player's existing archetype, which I think is honestly the tactically best thing to do. You can convert a guy to your scheme fit, but if your XP sliders are in a good spot, it's gonna take several seasons and by the time he's there, he's probably out of the progression window.
                      Last edited by adembroski; 08-08-2018, 12:34 AM. Reason: Tried to be a bit more diplomatic.
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                      • underdog13
                        MVP
                        • Apr 2012
                        • 3222

                        #26
                        Re: the CPU doesn't progress players based on scheme

                        Originally posted by BleedGreen710
                        just wanted to throw this out there.. the CPU does not progress their player based on what scheme they are running. its all randomized. example Carson Wentz is 86 west coast which is the scheme, but hes higher in strong arm and field general by a few points. you would think the CPU would upgrade his west coast but they don't. the CPU progressed him in strong arm and field general and not west coast. I bring this up because I had heard on here before release that it was an improvement to player progression this year that the CPU teams will mold their players to fit what they are trying to do but thats sadly not the case. not only does this make franchise less realistic in a way but its also less fun because now I can't progress my players to fit my scheme otherwise its unfair, since the CPU is incapable of doing it.
                        Isn't this a good thing? Or else while whole position groups will end up being very similar looking players.


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                        • JayD
                          All Star
                          • Mar 2004
                          • 5457

                          #27
                          Re: the CPU doesn't progress players based on scheme

                          My biggest issue are teams not drafting or signing players that fit their scheme. Coaches signing power backs when they prefer elusive back. signing speed rushers when they prefer run stoppers. They're as far off as 30 or more points from their archetype scheme fit. That's my biggest issue. The user also has an unfair advantage to progress players faster due to signing and drafting players that fit their scheme.

                          Comment

                          • BleedGreen710
                            Eagles Fan
                            • Oct 2012
                            • 4025

                            #28
                            Re: the CPU doesn't progress players based on scheme

                            Originally posted by adembroski
                            Now try to make him an archetype different from what he begins with. It's gonna take a LOT longer than you probably think, and you're gonna end up having wasted a ton of skill points in the attempt.
                            It's a waste.You can convert a guy to your scheme fit, but if your XP sliders are in a good spot, it's gonna take several seasons and by the time he's there, he's probably out of the progression window.
                            I simmed a season, this time with manual progression enabled. default xp sliders. it took only 1 upgrade at the end of the season for me to get ronald darby, zack ertz, rodney mcleod, and sidney jones to fit the scheme. by the end of year 2 I got wentz and agholor to fit the scheme.

                            it didn't take long at all, and no skill points were wasted. now all those players will be gaining more XP (and they should perform better in my scheme). its hardly a waste, its a smart investment. by comparison, with the CPU handling progression, after 3 years all of those players still don't fit the scheme, and in some cases like Wentz he got even further away from the scheme fit. its a huge advantage to the user. the only thing thats a waste to me is that they made this cool new schemes feature but didn't program it so the CPU can utilize it worth a damn.

                            I get it, if a guy for example Derek Barnett is 81 power rusher and 73 speed rusher (the scheme fit) it might be a waste to keep boosting his speed rusher he is probably never gonna get there. but guys who are within a few points should be upgraded to match the scheme every time, thats a no brainer in my mind. and the CPU is incapable of doing it.
                            Last edited by BleedGreen710; 08-08-2018, 10:15 AM.

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                            • Phillyboi207
                              Banned
                              • Apr 2012
                              • 3159

                              #29
                              Re: the CPU doesn't progress players based on scheme

                              Originally posted by JayD
                              My biggest issue are teams not drafting or signing players that fit their scheme. Coaches signing power backs when they prefer elusive back. signing speed rushers when they prefer run stoppers. They're as far off as 30 or more points from their archetype scheme fit. That's my biggest issue. The user also has an unfair advantage to progress players faster due to signing and drafting players that fit their scheme.
                              This is a big issue

                              I wish the computer only evaluated players based on their own scheme.

                              Comment

                              • King Gro23
                                MVP
                                • Jan 2008
                                • 2548

                                #30
                                Re: the CPU doesn't progress players based on scheme

                                I'm not going to let this bother me because at the end of the day schemes can change season by season. In real life that is.

                                Also you know when it comes to progressing in training yeah the Browns drafted Deshawn Kizer to come in and be a field General, instead he really is progressing as a strong arm and that's real life.

                                Why would I be worried to what scheme a guy fits or not their overall is their overall. The ratings are there ratings whether you're 87 overall Scrambler or a 76 overall West Coast all you have is a label change because in game nothing is going to play out differently.

                                Let's say a team has a power back scheme fit. Why would they drafted or signed three guys that are all power backs? Name of it team in the NFL that does that? There's no diversity no change of element.. Imagine having Robert turbine, Marshawn lynch, and Eddie lacy because their powers backs ? Wasted backfield..

                                Or ameer Abdullah, duke johnson & Darren sproles ..

                                Not everybody on team or acquired needs to be morphed into a scheme fit, or obtain because of scheme (Preference)

                                Coaches game plan and utilize all weapons and options


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