Running animation/WR

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  • LocDawg5050
    Rookie
    • Jul 2012
    • 338

    #1

    Running animation/WR

    Just noticed a nice little detail when the WR or someone on the line of scrimmage goes out on a pattern. You can see the players running cycle start out in a wider stance, churning their legs, dipping the shoulders and head to achieve top speed.

    As if the runner is digging into the field to accelerate hard and then as they get to top speed you can see their legs base narrowing out and knees become higher as they reach top speed. This detail really brings to life the acceleration between elite speed players.

    Not to mention the cut animations. Top WR hit the cut...pump their arms and acceleration after the foot plant. I would love to see more "natural" juke/fake out animations that enable a WR to get open based on his route running ability. Sharper stop and go's that happen every weekend. Just enough stop to slow the defender down and then blast by him on a go route.

    Sent from my SM-S918U using Tapatalk
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