Matt10's Madden 26 Sliders

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  • Deathcrow
    replied
    so not sure how it'll effect my play but my saints rebuild i got fired after nearly going 7-10 (probably wouldn't have gotten fired if I beat the Ravens in the last gane) anyways whole new team so not sure if stats will be different. better qb so maybe.

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  • jromano99
    replied
    Is anyone having a problem with the game freezing in the defensive play call screen ?????

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  • Matt10
    replied
    Matt10's Madden 26 Sliders

    8/17/25 - V1.2 - Update

    Version 1.2 sliders are updated. Very small adjustment to the physics based tackling value of 75 to go from 95 as I felt this reduced some of the warping that had shown up at times. The AP set was also updated previously. Set is pretty much done, which probably means a patch incoming


    Matt10's M26 Sliders | Version 1.2 (WIP) All-Madden || All-Pro || feat. MrHurriicane
    Screenshot 2025-08-17 141725.png

    =================================
    Highly suggested to enter values in Main Menu, then import into Franchise.
    =================================
    Gameplay Options
    =================================

    Difficulty: All-Madden | All-Pro
    Quarter Length: 12 minutes
    Accelerated Clock: On
    Minimum Play Clock Time: 15 seconds
    Injuries: 30
    Fatigue: 60
    Player Speed Parity Scale: 60
    Physics Based Tackling: 75 (Previous: 95)

    =================================
    Preferences (Optional)
    =================================

    Kicking: Tap & Tap
    Passing Type: Revamped
    Pass Slowdown: Off
    Pass Lead Increase: Small
    Reticle Speed: 7
    Reticle Visibility: User Only
    Meter Visibility: User Only
    AI WR for User: On
    Ball Hawk: On
    Heat Seeker: Off
    Defensive Switch: Off
    Passing Cam: On

    =================================
    Wear and Tear - Impact
    =================================

    Normal Tackle: 20
    Catch Tackle: 25
    Hit Stick: 35
    Cut Stick: 30
    Defender Tackle Advantage: 35
    Sack: 25
    Block: 25
    Impact Block: 30
    Per-Play Recovery: 50
    Per-Timeout Recovery: 50
    Between-Quarter Recovery: 55
    Halftime Recovery: 60
    Healing Reserve Pool Scale: 75

    =================================
    Weather - Impact - Precipitation Scale
    =================================

    Catch Chance: 50
    Pass Accuracy: 50
    Pass Strength: 50
    Broken Tackle: 50​
    Kicking Accuracy: 50
    Kicking Strength: 50
    Movement Penalty: 40

    =================================
    Penalties - All-Madden
    =================================
    *Thanks to Flex on them for his finding on Block in the Back which allows more of a pocket to form around the QB*

    Offside: 70 (Previous: 60)
    False Start: 55
    Holding: 55
    Facemask: 40
    Illegal Block in the Back: 80
    Roughing the Passer: 45
    Defensive Pass Interference: 55
    Intentional Grounding: Off
    Offensive Pass Interference: On
    Roughing the Kicker: Off
    All other penalties On

    =================================
    Gameplay Sliders - All-Madden
    =================================

    USER/CPU
    QB Accuracy: 45/40
    Pass Blocking: 52/51 || Slow-Sim/CPUvCPU: 52/60
    WR Catch: 49/45
    Run Blocking: 52/52 || Slow-Sim/CPUvCPU: 52/55
    Ball Security: 50/50
    Pass Defensive Reaction: 52/52
    Interceptions: 40/40
    Pass Coverage: 52/50
    Tackling: 42/45

    Special Teams

    FG Power: 52/52
    FG Accuracy: 48/48
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50

    =================================​
    =================================
    Penalties - All-Pro
    =================================
    *Thanks to Flex on them for his finding on Block in the Back which allows more of a pocket to form around the QB*

    Offside: 60
    False Start: 55
    Holding: 55
    Facemask: 40
    Illegal Block in the Back: 80
    Roughing the Passer: 50 (Previous: 45)
    Defensive Pass Interference: 55
    Intentional Grounding: Off
    Offensive Pass Interference: On
    Roughing the Kicker: Off
    All other penalties On

    =================================
    Gameplay Sliders - All-Pro
    =================================

    USER/CPU
    QB Accuracy: 40/44 (Previous: 40/42)
    Pass Blocking: 50/52
    WR Catch: 48/49
    Run Blocking: 50/50
    Ball Security: 50/50
    Pass Defensive Reaction: 50/50
    Interceptions: 35/40
    Pass Coverage: 50/55
    Tackling: 38/50 (Previous: 40/50)

    Special Teams

    FG Power: 52/52
    FG Accuracy: 48/48
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50

    =================================​
    =================================​​​​
    Last edited by Matt10; 08-17-2025, 06:12 PM.

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  • Matt10
    commented on 's reply
    For sure, I have an update on the previous page that shows the modifications for those who play CPU v CPU/slow-sim mode.

  • Wulfknightz
    replied
    would these be ok for cpu vs cpu?

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  • Deathcrow
    replied
    so holding off on the new version as im 2 games from the end of the season. but was 1-9 and finally got to 5-10 with the 11-6 Cardinals and the Ravens as my last 2 games. ive won games against the Falcons twice. most recent was a blowout. but mainly teams equal or slightly better. every other team with higher rating wrecks me still. but with 3 out of the last 5 games as wins it's bumped some of the roster. sliders have felt good still doing my run first approach getting 5 or so a carry. ive gone from throwing tons of interceptions to throwing positive touchdowns to int ratio. but moat of the games are competitive even when I loose aside from the higher talent teams. usually get beat early and difficult to get back until last in the game and its too late. hoping to get better talent in the off-season to improve this. sliders still feeling good. sometimes still high pass percentage but more then likely due to my Tampa 2 defense they run all over the field but holding well in the red zone mostly. (defense needs alot of work in off-season)

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  • Matt10
    commented on 's reply
    Yeah, the main value I'd be hesitant on is offside. Other values, it just depends what you're trying to solve for. I just haven't tested all the penalty values as much on AP since I know what they do on AM, and just adjusting Offside things were looking good.

  • greenegt
    replied
    Played with the AP set and loved the gameplay. If I raise some of the penalty sliders, will that have an impact on CPU play?

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  • Matt10
    replied
    I'm on my phone, but here's an update to m Sliders. I've added the All-Pro set, while adjusting some values to improve the All-Madden set in the CPU QB and user pressure areas. I've also included adjustment for Slow-sim (CPU v CPU) users. Remember to reset > import in Franchise. Enjoy!
    Attached Files

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  • WSCUkicker
    replied
    For the wear and tear sliders is there a place inside the franchise to adjust them or only from the main menu?

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  • prine9021
    replied
    Originally posted by TeejMoore
    Matt, I’m curious as to what your interpretation is of each of the sliders, and what you adjust to receive what results?

    I absolutely love these sliders but i feel I still don’t affect the cpu qb enough whether its interceptions or just incompletions in general. Just trying to somehow even it out without making the defense too powerful. Obviously the Saints are not the strongest D, but I feel when Jaxson dart or drake maye throws for over 325 on 85-90% comp w no picks that I may need a slight tweak
    i was having this issue, but I think my lineman were always tired with the WnT and losing a bunch of stats. Still don’t understand how to get good rotations automatically. Tried the keep fresh options but they don’t seem to do much

    Leave a comment:


  • TeejMoore
    replied
    Matt, I’m curious as to what your interpretation is of each of the sliders, and what you adjust to receive what results?

    I absolutely love these sliders but i feel I still don’t affect the cpu qb enough whether its interceptions or just incompletions in general. Just trying to somehow even it out without making the defense too powerful. Obviously the Saints are not the strongest D, but I feel when Jaxson dart or drake maye throws for over 325 on 85-90% comp w no picks that I may need a slight tweak

    Leave a comment:


  • shakeyourhips21
    commented on 's reply
    You have to adjust them from within the coaching austment menu inside a game. I've had success adjusting the auto subs also. I think I have HB rotation at 91-89. Still dialing that in but I see a consistent rotation.

  • TJdaSportsGuy
    replied
    What are people doing, as far as Wear & Tear settings within franchise mode? Doesn’t seem to be any place to adjust those.

    Leave a comment:


  • jack.fried999
    replied
    Hey matt, thank you for your outstanding work as always. I currently have some questions regarding the slider set. Who do you control on defense and do you play with switch. Also, on offense do you control the receiver at all when the ball is in the air or do you leave it up to the ai to attempt the catch for you. Also in franchise, do you think you could show us your league settings so we can see how you set up your league. For example, the amount of x factor players in the league or free agent motivation impacts or xp sliders. Thanks matt!!

    Leave a comment:

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