The Xbox 360 version of VF5 has an Arcade mode, Vs. mode, Quest mode and Dojo. I've barely had gotten into playing the Quest, but I did spend some time going over the rest of the modes. It looks to me like everything is well put together and not overlooked as far as features are concerned. The buttons are fully customizable and the command lists are included along with user controller inputs.
One thing I immediately noticed with VF5 is that piecing together combo moves which hits opponents off the bounce is easier to do since the combat system isn't nearly as restrictive as it had been in past VFs. Keep in mind that I haven't gotten into the series since VF3 since I didn't get into VF4 due to not having a PS2/3 or an arcade place near me that had the game. So maybe it was like this in VF4 and I just didn't know about it. Anyway, I've been messing around with Lion and found that quite a few of my trusty combos that I remembered doing in VF3 and VF2 doesn't work in this game. I have managed to come up with some pretty off-the-bounce combos though. Heh, now I just need to work on my awful defense.
Another noticeable aspect to me is that the 3D movement in the game seems to be a lot more free-wheeling and it's generally easier to maneuver around than what I remember in VF3. A lot of nifty dodges into the background and into the foreground can be done along with crouch dashing forward and backward, etc. etc. But maybe it's just how Lion is since he's always been one of the more quick, elusive fighters in the game along with Pai, Aoi, Sarah and Jacky.
To those who have Xbox 360 VF5, I will be online playing later tonight mostly with my scrubby Lion. Looking forward to getting some matches in.
Kruza

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