say what??!!

well to each his own but if you enjoy any semblance of free roaming sandbox, lone wolf style, game play. this game is hours upon hours of fun...
All games are repetitive after a while and the missions are nowhere near repetitive but the side questing is,I'll grant you that... Still I enjoy the hunting and side quest random contact with the alive game world as much if not more than the story.
here is a great post I read elsewhere which sums up the feel of the game for me regarding the feel of the game world
But the game also puts a great deal of emphasis on lonesomeness as opposed to solidarity. Marston has almost no relation to many of the characters other than they may have info that he needs - he's basically going through the journey on his own, the solo cowboy on an adventure. The environment in RDR is huge but isn't littered with a significant amount of structures or other human-built objects - this is very purposeful, since industrialization had only began to creep into the West during the game's time period, and large swaths of land were empty (outside of the resident wildlife).
Litter this game's map and game world with dots and objects like it's Saints Row or Just Cause and you lose a great deal of the immersiveness of the setting, and it also doesn't gel with the time period.
"If you are bored in this game, it's not the game. It's you who is boring."


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