Halo: Reach

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  • wrestlinggod1
    MVP
    • Jan 2008
    • 2490

    #1876
    Re: Halo: Reach

    Originally posted by Steel5
    If you want to make sure you get some games one the new maps, there is a DLC playlist.
    Thank you so much man. I came here to ask how to play with the new maps more consistently.
    #HeatNation
    #HeatLifer

    Go MIAMI Teams!!

    Comment

    • sportsdude
      Be Massive
      • Jul 2002
      • 5001

      #1877
      Re: Halo: Reach

      ran into my first Mythic rank today. The guy had like 50,000 multiplayer kills. By comparison, I'm a Major first grade and have about 3,500 kills. The dude had 96% completion on the armory.
      Lux y Veritas

      Comment

      • Steel5
        MVP
        • Feb 2010
        • 1768

        #1878
        Re: Halo: Reach

        Originally posted by sportsdude
        ran into my first Mythic rank today. The guy had like 50,000 multiplayer kills. By comparison, I'm a Major first grade and have about 3,500 kills. The dude had 96% completion on the armory.
        Yeah I've been seeing some stupid high ranks like that. Most of them are multiple people playing on the same account in order to be able to play the game all the time to rank up as fast as possible.

        Comment

        • sportsdude
          Be Massive
          • Jul 2002
          • 5001

          #1879
          Re: Halo: Reach

          Originally posted by Steel5
          Yeah I've been seeing some stupid high ranks like that. Most of them are multiple people playing on the same account in order to be able to play the game all the time to rank up as fast as possible.
          just doing some crude math, to reach 50,000 kills a person would have to average something like 400 kills a day since the game was released. That's absurd.
          Lux y Veritas

          Comment

          • bkfount
            All Star
            • Oct 2004
            • 8467

            #1880
            Re: Halo: Reach

            what a bunch of BS.

            I got stuck in Long Night of Solace on legendary with a bad checkpoint and went back a chapter segment to try a different way, only for it to not give me credit for actually finishing the level.

            I don't want to do that crap ever again either.

            Comment

            • Steel5
              MVP
              • Feb 2010
              • 1768

              #1881
              Re: Halo: Reach

              Originally posted by bkfount
              what a bunch of BS.

              I got stuck in Long Night of Solace on legendary with a bad checkpoint and went back a chapter segment to try a different way, only for it to not give me credit for actually finishing the level.

              I don't want to do that crap ever again either.
              Which chapter segment was it?

              Comment

              • bkfount
                All Star
                • Oct 2004
                • 8467

                #1882
                Re: Halo: Reach

                Originally posted by Steel5
                Which chapter segment was it?
                the last one on the covenant ship. I got in a bad checkpoint with little ammo and surrounded by elites. I didn't know going back a segment on legendary didn't count for beating the level on legendary.

                How stupid.

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #1883
                  Re: Halo: Reach

                  Defiant Map Pack Leaked

                  Large scale vehicle FF map, symmetrical map, and BTB map.




                  Go Noles!!! >>----->

                  Comment

                  • Steel5
                    MVP
                    • Feb 2010
                    • 1768

                    #1884
                    Re: Halo: Reach

                    Ah the French are at it again. The art design of those maps is nothing short of incredible. I'll be purchasing, plus it will be nice to get a firefight map that is good for vehicles. Used to love playing that ODST map that was good for vehicles (forgot the name).

                    Few other screens that Flawless didn't post:


                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #1885
                      Re: Halo: Reach

                      Originally posted by Steel5
                      Ah the French are at it again. The art design of those maps is nothing short of incredible. I'll be purchasing, plus it will be nice to get a firefight map that is good for vehicles. Used to love playing that ODST map that was good for vehicles (forgot the name).
                      Lost Platoon. I too loved that map, and was disappointed there was no wide open vehicle heavy FF map in Reach.
                      Go Noles!!! >>----->

                      Comment

                      • Steel5
                        MVP
                        • Feb 2010
                        • 1768

                        #1886
                        Re: Halo: Reach

                        Originally posted by Flawless
                        Lost Platoon. I too loved that map, and was disappointed there was no wide open vehicle heavy FF map in Reach.
                        Yeah that's right. Lots of fun.

                        Comment

                        • sportsdude
                          Be Massive
                          • Jul 2002
                          • 5001

                          #1887
                          Re: Halo: Reach

                          Originally posted by Flawless
                          Lost Platoon. I too loved that map, and was disappointed there was no wide open vehicle heavy FF map in Reach.
                          as a whole, the Firefight maps from ODST are so much better than the ones from Reach. The only one from Reach I legitimately like is Holdout.
                          Lux y Veritas

                          Comment

                          • Steel5
                            MVP
                            • Feb 2010
                            • 1768

                            #1888
                            Re: Halo: Reach

                            <iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/_fKjy4jmDSM" frameborder="0" allowfullscreen></iframe>
                            <iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/oOh0fM-75Ew" frameborder="0" allowfullscreen></iframe>
                            Last edited by Steel5; 02-10-2011, 12:38 AM.

                            Comment

                            • Steel5
                              MVP
                              • Feb 2010
                              • 1768

                              #1889
                              Re: Halo: Reach

                              It's official now.

                              The Battle for Reach Rages on this March with the “Halo: Reach” Defiant Map Pack
                              Three new multiplayer battlefields arrive for the most critically acclaimed shooter of 2010

                              "Spartans, ready your assault rifles and prepare to take the fight to new fronts! The Covenant crushed human defenses on Reach, but the fight for humanity’s survival still rages on in three brand new battlefields set on the doomed planet. With maps set on a giant orbital station high above the burning surface of the planet, hidden inside the forest of a military wilderness training facility, and wrapped in the remnants of a civilian mining site, the Defiant Map Pack brings awesome new environments for Firefight matches and all competitive multiplayer modes.

                              Condemned: Condemned takes place aboard Orbital Station Gamma, a massive space station high in orbit above the planet Reach. Prior to the Covenant’s overwhelming invasion, Orbital Station Gamma provided long range communications for UNSC fleets and a vital lifeline between Reach and Earth. During the Battle of Reach, the station suffered terrible punishment at the hands of the Covenant but a few fortified sections remain intact, fully pressurized, and ready for combat. Condemned supports 6 – 12 players in a variety of action-packed game types, including Team Slayer, Team Objective and Free for All.
                              Highlands: Highlands takes place on the top-secret Military Wilderness Training Preserve on Reach. The Preserve is a large, wooded area where Spartan super-soldiers trained long before the war with the Covenant began. During the Battle of Reach, the Preserve was the site of key battles between the alien invaders and a group of Spartans who used their familiarity with these UNSC training grounds to significant tactical advantage…but not everyone who enters these woods makes it out alive. Highlands expands the fight with massive-scale engagements for 8 – 16 players in Big Team Battle, Team Slayer and Team Objective.
                              Unearthed: Unearthed takes the battle for Reach to a large Titanium mine and refinery located in the Viery civilian sector of the planet. This particular mine was built to take advantage of the exposed titanium inside a massive meteor crater. The titanium produced here is used in much of the UNSC hardware, from the chassis of the Warthog to the meters-thick armor plating of capital ships like the UNSC Pillar of Autumn. While this facility was quickly abandoned when the Covenant arrived on Reach, it still has significant tactical (and economic) value and it won’t be long before both humans and Covenant return to battle for control. Unearthed allows up to 4 players to launch a counterassault against the Covenant in Firefight and Firefight modes such as Generator Defense.

                              Created in partnership with Certain Affinity, the Defiant Map Pack will be available this March on Xbox LIVE for 800 Microsoft points, and will include all new Achievements worth a total of 150 Gamerscore. Eager for a first look at the brand new multiplayer maps? Be sure to check out the explosive world premiere trailer of the Defiant Map Pack available today on Halo Waypoint and Halo.Xbox.com."
                              <iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/BGdzihZV-IQ" frameborder="0" allowfullscreen></iframe>

                              Comment

                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #1890
                                Re: Halo: Reach

                                That trailer was awesome. Certain Affinity, interesting. They were responsible for Tombstone and Desolation in Halo 2. So, I guess the torch has been passed, and Bungie is now officially done?
                                Go Noles!!! >>----->

                                Comment

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