Prince of Persia for XBOX?? Impressions??

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33906

    #16
    Re: Prince of Persia for XBOX?? Impressions??

    Just got it last night, the game is simply amazing!! I didn't want to stop playing!!
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter

    Comment

    • Dealin Rams
      Pro
      • Nov 2002
      • 819

      #17
      Re: Prince of Persia for XBOX?? Impressions??

      </font><blockquote><font class="small">Quote:</font><hr />
      Steve_OS said:
      Just got it last night, the game is simply amazing!! I didn't want to stop playing!!

      <hr /></blockquote><font class="post">

      I had a friend come over to see it last night, and we ended up playing for a good 3 and a half hours. And this is a one-player game - but the game's so pretty that we were content to take turns watching the other play and helping each other figure out what to do next. I definitely recommend this game, it's a very solid purchase.

      Comment

      • Dealin Rams
        Pro
        • Nov 2002
        • 819

        #18
        Re: Prince of Persia for XBOX?? Impressions??

        </font><blockquote><font class="small">Quote:</font><hr />
        Steve_OS said:
        Just got it last night, the game is simply amazing!! I didn't want to stop playing!!

        <hr /></blockquote><font class="post">

        I had a friend come over to see it last night, and we ended up playing for a good 3 and a half hours. And this is a one-player game - but the game's so pretty that we were content to take turns watching the other play and helping each other figure out what to do next. I definitely recommend this game, it's a very solid purchase.

        Comment

        • Dealin Rams
          Pro
          • Nov 2002
          • 819

          #19
          Re: Prince of Persia for XBOX?? Impressions??

          </font><blockquote><font class="small">Quote:</font><hr />
          Steve_OS said:
          Just got it last night, the game is simply amazing!! I didn't want to stop playing!!

          <hr /></blockquote><font class="post">

          I had a friend come over to see it last night, and we ended up playing for a good 3 and a half hours. And this is a one-player game - but the game's so pretty that we were content to take turns watching the other play and helping each other figure out what to do next. I definitely recommend this game, it's a very solid purchase.

          Comment

          • HMcCoy
            All Star
            • Jan 2003
            • 8212

            #20
            Re: Prince of Persia for XBOX?? Impressions??

            The thing that shocks me about this game is that it feels EXACTLY like the old Amiga version. The jumps, just catching the edge, the long falls if you miss. These are the sickest non-mo capped animations i've ever seen. Notice how when you do the wall-run, he takes baby steps to slow himself down at the end? This game is off. The. Hook.

            Hank's Custom Collectibles 3D printer/painter extraordinaire

            Comment

            • HMcCoy
              All Star
              • Jan 2003
              • 8212

              #21
              Re: Prince of Persia for XBOX?? Impressions??

              The thing that shocks me about this game is that it feels EXACTLY like the old Amiga version. The jumps, just catching the edge, the long falls if you miss. These are the sickest non-mo capped animations i've ever seen. Notice how when you do the wall-run, he takes baby steps to slow himself down at the end? This game is off. The. Hook.

              Hank's Custom Collectibles 3D printer/painter extraordinaire

              Comment

              • HMcCoy
                All Star
                • Jan 2003
                • 8212

                #22
                Re: Prince of Persia for XBOX?? Impressions??

                The thing that shocks me about this game is that it feels EXACTLY like the old Amiga version. The jumps, just catching the edge, the long falls if you miss. These are the sickest non-mo capped animations i've ever seen. Notice how when you do the wall-run, he takes baby steps to slow himself down at the end? This game is off. The. Hook.

                Hank's Custom Collectibles 3D printer/painter extraordinaire

                Comment

                • injunwal
                  T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
                  • Jul 2002
                  • 2103

                  #23
                  Re: Prince of Persia for XBOX?? Impressions??

                  I got the game a couple days ago and have only played a few hours but so far this game is unreal. I cannot think of a single complaint right now. This game just oozes quality
                  Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

                  Comment

                  • injunwal
                    T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
                    • Jul 2002
                    • 2103

                    #24
                    Re: Prince of Persia for XBOX?? Impressions??

                    I got the game a couple days ago and have only played a few hours but so far this game is unreal. I cannot think of a single complaint right now. This game just oozes quality
                    Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

                    Comment

                    • injunwal
                      T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
                      • Jul 2002
                      • 2103

                      #25
                      Re: Prince of Persia for XBOX?? Impressions??

                      I got the game a couple days ago and have only played a few hours but so far this game is unreal. I cannot think of a single complaint right now. This game just oozes quality
                      Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

                      Comment

                      • rheller
                        Pro
                        • Jul 2002
                        • 880

                        #26
                        Re: Prince of Persia for XBOX?? Impressions??

                        I've played through the first few save points on the Xbox version.

                        Graphically this game is beautiful. Animation and cut sceens are done very well. Combat moves look very cool. (At least for a little while)

                        The two things I don't like about this game is:
                        1.) The combat is kind of getting repetative.

                        2.) Sometimes I think that the game designers gave you the "reverse time trick" so that it would cover up the some of the camera angles. It may just be me, but I've jumped off my share of poles just because I have no way of knowing where I'm jumping to. The camera can also just get "stuck" in tight places.

                        Other than these two problems that I'm having with the game, I like the game. The jumping puzzles make me really think about where I have to go and how I'm going to get there.

                        Comment

                        • rheller
                          Pro
                          • Jul 2002
                          • 880

                          #27
                          Re: Prince of Persia for XBOX?? Impressions??

                          I've played through the first few save points on the Xbox version.

                          Graphically this game is beautiful. Animation and cut sceens are done very well. Combat moves look very cool. (At least for a little while)

                          The two things I don't like about this game is:
                          1.) The combat is kind of getting repetative.

                          2.) Sometimes I think that the game designers gave you the "reverse time trick" so that it would cover up the some of the camera angles. It may just be me, but I've jumped off my share of poles just because I have no way of knowing where I'm jumping to. The camera can also just get "stuck" in tight places.

                          Other than these two problems that I'm having with the game, I like the game. The jumping puzzles make me really think about where I have to go and how I'm going to get there.

                          Comment

                          • rheller
                            Pro
                            • Jul 2002
                            • 880

                            #28
                            Re: Prince of Persia for XBOX?? Impressions??

                            I've played through the first few save points on the Xbox version.

                            Graphically this game is beautiful. Animation and cut sceens are done very well. Combat moves look very cool. (At least for a little while)

                            The two things I don't like about this game is:
                            1.) The combat is kind of getting repetative.

                            2.) Sometimes I think that the game designers gave you the "reverse time trick" so that it would cover up the some of the camera angles. It may just be me, but I've jumped off my share of poles just because I have no way of knowing where I'm jumping to. The camera can also just get "stuck" in tight places.

                            Other than these two problems that I'm having with the game, I like the game. The jumping puzzles make me really think about where I have to go and how I'm going to get there.

                            Comment

                            • Dealin Rams
                              Pro
                              • Nov 2002
                              • 819

                              #29
                              Re: Prince of Persia for XBOX?? Impressions??

                              </font><blockquote><font class="small">Quote:</font><hr />
                              rheller said:
                              I've played through the first few save points on the Xbox version.

                              Graphically this game is beautiful. Animation and cut sceens are done very well. Combat moves look very cool. (At least for a little while)

                              The two things I don't like about this game is:
                              1.) The combat is kind of getting repetative.

                              2.) Sometimes I think that the game designers gave you the "reverse time trick" so that it would cover up the some of the camera angles. It may just be me, but I've jumped off my share of poles just because I have no way of knowing where I'm jumping to. The camera can also just get "stuck" in tight places.

                              Other than these two problems that I'm having with the game, I like the game. The jumping puzzles make me really think about where I have to go and how I'm going to get there.

                              <hr /></blockquote><font class="post">

                              I can see what you're saying, but I disagree slightly. First of all, if you've only played the first couple of save points, you probably are shortly going to see the battles get a lot more intense. Plus, you probably haven't obtained all your dagger-related powers yet. Don't worry, the fighting gets better and more intense. That said, it still is probably the most repetitive part of the game - but it's still tons of fun.

                              As for the the time reverse, I don't really agree with you. Obviously, although it fits into the story, the reason the ability was implemented was because it's no fun to have to go all the way back to a save point just because you ran over a cliff or got fooled by a booby-trap or something - as the game goes on and gets more difficult, this will happen more often. That said, I don't think it has anything to do with poor camera views or visibility. True, there are places where you're not going to see where you should be going immediately, or where using just the standard view will impede you from crossing an area successfully. What you have to do is make use of the first-person and landscape views. I can recall several times where, when I had to make a jump or running leap that required precision, I found it easier to go into the landscape view, zoom in or out a bit, and make use of things such as shadows, etc. to help determine where and when to jump.

                              I hear what you're saying, but it's really hard to complain about the job this game's designers have done with it - in terms of quality, this game is about as good as you can ask for.

                              Comment

                              • Dealin Rams
                                Pro
                                • Nov 2002
                                • 819

                                #30
                                Re: Prince of Persia for XBOX?? Impressions??

                                </font><blockquote><font class="small">Quote:</font><hr />
                                rheller said:
                                I've played through the first few save points on the Xbox version.

                                Graphically this game is beautiful. Animation and cut sceens are done very well. Combat moves look very cool. (At least for a little while)

                                The two things I don't like about this game is:
                                1.) The combat is kind of getting repetative.

                                2.) Sometimes I think that the game designers gave you the "reverse time trick" so that it would cover up the some of the camera angles. It may just be me, but I've jumped off my share of poles just because I have no way of knowing where I'm jumping to. The camera can also just get "stuck" in tight places.

                                Other than these two problems that I'm having with the game, I like the game. The jumping puzzles make me really think about where I have to go and how I'm going to get there.

                                <hr /></blockquote><font class="post">

                                I can see what you're saying, but I disagree slightly. First of all, if you've only played the first couple of save points, you probably are shortly going to see the battles get a lot more intense. Plus, you probably haven't obtained all your dagger-related powers yet. Don't worry, the fighting gets better and more intense. That said, it still is probably the most repetitive part of the game - but it's still tons of fun.

                                As for the the time reverse, I don't really agree with you. Obviously, although it fits into the story, the reason the ability was implemented was because it's no fun to have to go all the way back to a save point just because you ran over a cliff or got fooled by a booby-trap or something - as the game goes on and gets more difficult, this will happen more often. That said, I don't think it has anything to do with poor camera views or visibility. True, there are places where you're not going to see where you should be going immediately, or where using just the standard view will impede you from crossing an area successfully. What you have to do is make use of the first-person and landscape views. I can recall several times where, when I had to make a jump or running leap that required precision, I found it easier to go into the landscape view, zoom in or out a bit, and make use of things such as shadows, etc. to help determine where and when to jump.

                                I hear what you're saying, but it's really hard to complain about the job this game's designers have done with it - in terms of quality, this game is about as good as you can ask for.

                                Comment

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