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Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Old 04-08-2015, 11:54 PM   #9
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by vc3616
I was just wondering how you were able to get portraits into the game? I didn't know that was a possibility on next gen, looks great man!
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Old 04-09-2015, 12:51 AM   #10
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by redsoxfan31
I was just wondering how you were able to get portraits into the game? I didn't know that was a possibility on next gen, looks great man!
I asked the same question in the nicest way I knew how.
I guess it's a big secret..
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Old 04-09-2015, 12:58 AM   #11
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by Northcutt1
I asked the same question in the nicest way I knew how.
I guess it's a big secret..
No sorry I've been driving didn't read everything fully it still doesn't let you import the pics I used udfa and most practice squad players to create the roster it is long and daunting process doing it this way but it takes care of the pads problem, most of these players would generally disappear because they would be released from teams or would sit in free agency.
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Old 04-09-2015, 01:00 AM   #12
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by vc3616
No sorry I've been driving didn't read everything fully it still doesn't let you import the pics I used udfa and most practice squad players to create the roster it is long and daunting process doing it this way but it takes care of the pads problem, most of these players would generally disappear because they would be released from teams or would sit in free agency.
Thanks for the reply.
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Old 04-09-2015, 01:03 AM   #13
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by vc3616
No sorry I've been driving didn't read everything fully it still doesn't let you import the pics I used udfa and most practice squad players to create the roster it is long and daunting process doing it this way but it takes care of the pads problem, most of these players would generally disappear because they would be released from teams or would sit in free agency.
Great job anyway. That pic of Winston looks just like him.
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Old 04-09-2015, 01:10 AM   #14
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Great job anyway. That pic of Winston looks just like him.
Thanks bro appreciate it
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Old 04-14-2015, 08:30 PM   #15
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

When you use the portraits of real players, does the height/weight get locked in?

I saw a roster a few weeks back that had portraits for rookies ,but the heights/weights were so far off for some guys. For example, Randy Gregory was like 6'6 290...he's like 235 in real life.
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Old 04-14-2015, 08:36 PM   #16
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Re: Madden 16 correct contract $, 125+ rookies no huge pads, portraits

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Originally Posted by NFCastle
When you use the portraits of real players, does the height/weight get locked in?

I saw a roster a few weeks back that had portraits for rookies ,but the heights/weights were so far off for some guys. For example, Randy Gregory was like 6'6 290...he's like 235 in real life.
I seen that roster too yeah the height and weights are locked but mine are not that far off the most that it off is matiota he is 206 instead of 219 everyone else is pretty much close to orginal size plus or minus few pounds, there will also be a few created players for the players I could not find matches for.
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