Most realistic madden yet (plays like madden 2020;))

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  • 83evans
    Pro
    • Feb 2009
    • 662

    #1

    Most realistic madden yet (plays like madden 2020;))

    Roster is nf77777
    83evans real roster

    Change pass blocking to zero on my sliders for cpu and user. Opi to 0


    Now online name 83evans

    hi I am close to posting part of a roster ive been working on for a while based on my findings throughout the game. Playable teams are the Giants,Bills,Vikings,Titans, and Seahawks. Only play now, custom playbooks also downloadable for max enjoyment vs cpu. Flat Jackets off. Also using roster thats updated with rookies and accurate depth charts.










    High Motor yes for everyone- makes every player feel alive and like they are trying.

    For QBs-

    Throw ball away is on


    QBs who move in the pocket a lot get paranoid,(big ben, luck, manning, Brady)

    Bad QBs get average pocket presense (McCown, Cassel)

    One read QBs get trigger happy (Tyrod, Pryor, Petty)

    Ideal is for (Flacco, Ryan, Foles, Dalton)

    For throwing

    Ideal is for the elite passers
    Conservative are the Smiths, Daltons
    Aggressive are for the Flaccos, Cutlers, Wilsons

    0 strength allows less plays where Barkley stiff arms Mario Williams

    Awarness matches Bc vision- BC vision matters a lot. Brady now has a 99 bcv and moves up in the pocket and around defenders.

    Rb-FB-WR-TE

    Brace for all hits or always for players who are big and power full, or extremely elusive

    Yes to sideline catch
    Yes to drop open passes
    Play ball in air on aggressive if SPC is over 80

    0 SPC for everyone-
    It ruins ball awareness which makes jump balls now down to 5things. Awareness, Jumping, Catch, Catch in traffic, and play ball in air.


    RBs

    99 pass block
    0 Spc, route, and release

    FB
    99 pblock and run block
    0 Spc, route, and release

    WR

    Route and release.
    98-99 is 10.
    90-97 is 9
    80-89 is 8

    Run block 99

    TE

    99 pass and run block
    Same Catch theory

    OL

    99 run and pass block

    Defense

    no big hit or any pass rush moves


    Blocking is on max which makes blocking about Awareness, Strength and the 5 blocking skills.

    Route and Release is basically anti coverage. What it does is effect coverage instead of making the actual player a better route runner. So when on such a low rating the defenders play way smarter and windows are tighter.

    Big hit is a animation gimic. Hit power rating actually flows well with the physics engine alone. Youll see a typical looking hit look faster and harder.

    Pass rush moves are off. I use the bills and Mario still trys any move he possibly can while Hughes uses the edge rush move or bounces around till he finds the QB. The pass rush moves make the player unstoppable when using that move. it doesnt mean they wont attempt spins, swims, or bull rush moves. Mixed with my sliders, this is the ultimate realism in madden. The gameplay you will see is so real. RBs will chip, blitzes will be picked up, the OL will always be focused on delayed rushers.


    DB WR interaction is as real as it gets. Ive had players jump over me while i attempted to knock down a deep pass and come down with the ball. Cbs never look lost. When they are beat its because they turned there hips at the wrong time and the player was able to get by, but there is always a defender near

    Offside: 1
    False Start: 51
    Holding: 65
    Facemask: 51
    DPI: 100
    OPI: 0
    PCI: 100
    Clipping: 100
    INT Grounding: 1
    Roughing the pass: 50
    Roughing the kicker: 0 never really ever called in real life


    1fatigue
    0 threshold

    Slow

    user cpu

    10 10
    0 0
    100 100

    0 0
    45 45

    0 0
    45 45

    100 100
    25 25
    100 100

    25 50


    3-4 and 4-3 custom playbooks with realistoc gameplan for the cpu

    Seattle, NYG, Ten have authentic offensive playbooks
  • Teleo
    MVP
    • Nov 2013
    • 2302

    #2
    Re: Most realistic madden yet (plays like madden 2020)

    What is your injury setting at? Also, there has been extensive conversation in other threads that manipulated rosters on players traits in a ccm will only be good for those players. The ones that come in and are drafted will assume whatever setting that has been assigned to them thus making them vulnerable to the way each player is created now i.e. quarterback holding onto the ball too long. I appreciate that you are doing this but I wanted to make you aware unless you have found a way to work around this since we can't edit players in a ccm.

    Comment

    • 83evans
      Pro
      • Feb 2009
      • 662

      #3
      Re: Most realistic madden yet (plays like madden 2020)

      Im aware. This is a play now idea

      Comment

      • MustangLife03
        Rookie
        • May 2015
        • 77

        #4
        Re: Most realistic madden yet (plays like madden 2020)

        I like this idea. However 90 something percent of us are playing CFM online or offline. I actually was debating editing the starting rosters on all 32 teams this way starting with just qb traits and see where that leaves me with realism. Than moving on. Main goals realistic cpu completion percentage with long ball attempts and a smoothed out pass rush. Have you tried or tested this on cfm yet. Since you have the roster already if you have time do some adjustments and see.

        Comment

        • chunt04
          Pro
          • Jan 2008
          • 646

          #5
          Re: Most realistic madden yet (plays like madden 2020)

          is this on ps4 or XB1?
          NBA 2K14 Wingspan Edits (Usable in 2K15)

          https://docs.google.com/spreadsheets...it?usp=sharing



          VT Grad '08

          Comment

          • ClayCuckolds
            Rookie
            • Aug 2015
            • 6

            #6
            Re: Most realistic madden yet (plays like madden 2020)

            damn idk man

            Comment

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