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M19 1985 Season Roster PS4

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Old 08-06-2018, 01:16 PM   #1
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M19 1985 Season Roster PS4

Hello all. Just wanted to let you know my plans.

I will be creating the 1985 roster and draft classes to go with it!
Armor and Sword is working with me on the draft classes and I cannot thank him enough for his help.

What to expect:
For the roster itself each team will have its complete 1985 roster. The expansion teams will be based on USFL team rosters.

Those that are familiar with my work you know the time and attention I put into these rosters. I try to match player ht, wt, and age/experience as much as I can. It will not be perfect until EA gives me the ability to edit all of those things in the main menu. (that is another story and source of frustration)
All players on the team rosters will be wearing accurate equipment. Due to EA limitations I sometimes have to make changes, but all equipment we have the mid-80s look.

Ratings:
I have been making classic rosters for several years now and I have created formulas based on statistics to establish many ratings. I also watch a lot of classic football and I believe I have a pretty deep base of football knowledge to use to help in the ratings process. Also, over the years I have done so much testing on how ratings work and effect one another I believe my rating system plays great on the field and does a nice job in terms of sim stats. EA should probably just hire me. lol
While I try to stay somewhat close to EAs rating system, there are things I alter to make the game play and sim better. I want the game play to feel like 1985 football. That requires some changes in certain ratings. I can elaborate on that if anyone wants specifics.

What I am excited about is the ability to create draft classes where I can set the rookie ratings to match my rating system. That will allow everyone to keep your franchises going for a few years without having to worry about rookies coming in and breaking the game.

I edit some free agents to real names, ratings and equipment; but, I also try to minimize the impact free agents will have in he first year by lowering them to around 70 OVR of less.

Draft Classes:
Armor and I are planning on making at least 3 (possibly more) years of draft classes. So, you will have the actual 1986, 1987, 1988 draft classes to use. All players in the draft classes will have the correct college and equipment and their ratings will coincide with the base roster. I will throw some possible gems to find in the draft as well as some busts, so make sure you scout well.

Important:
Please be patient! Roster creation is a HUGE undertaking and with the new ratings EA introduced this year I have some testing to do. Once I have at least a division finished I will start uploading the roster on Madden Share for everyone to test and enjoy. That is also your opportunity to provide feedback. If I misspelled someone's name, let me know. If I made an equipment mistake, tell me. If you disagree with my rating for a particular player you can let me know; but do not expect me to simply change it. I will look into your concern and see if a change is necessary. The point is, I want feedback from you.

Timeline:
I really do not have one. The base roster will probably not be finished until sometime in October. Yes, October! Like I said, it is a long process and I have a full time job, family, and I coach. I put in all the time I can into making the rosters.
As for the draft classes: Armor will start working on naming and setting hts and wts for the draft classes once he gets the game. Depending on his time it is possible that he will have 1986 and 1987 finished with that part by the time I am done with the base roster. Then I will go back and take care of the equipment and ratings. So, the draft classes will come out AFTER the base roster.

Please let me know if you have any questions about the roster or the process. I will try to keep you updated about progress as I go. I will get the game tonight and spend a few hours with it. I do not anticipate beginning the process for the roster until this weekend or early next week. I have a lot of testing to do with the game.

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Old 08-06-2018, 01:17 PM   #2
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Re: M19 1985 Season Roster PS4

Roster is LIVE:

File Name: 1985
Alt. File: 1985B
PSN: Iteachhistory78

Teams complete:
AFC EAST: Miami, New England, NYJ, Indianapolis, Buffalo
AFC Central: Cleveland, Cincinnati, Pittsburg, Houston
AFC West: LA Raiders, Denver, Seattle, San Diego, Kansas City
NFC EAST: Dallas, NYG, Washington, Philadelphia, St. Louis Cardinals
NFC Central: Chicago, Green Bay, Minnesota, Detroit, Tampa Bay
NFC West: LA Rams, San Fran, New Orleans, Atlanta
Expansion Teams:
Houston Texans=Houston Gamblers
Baltimore Ravens=Baltimore Stars
Jacksonville Jags=Jacksonville Bulls
Carolina Panthers=New Jersey Generals

All 32 Teams Complete
Free Agents: Done

Last edited by Iteachpercussion; 10-31-2018 at 11:27 PM. Reason: update
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Old 08-06-2018, 06:08 PM   #3
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Re: M19 1985 Season Roster PS4

Thank you guys for the awesome work ahead of time. I am so very excited for these. I used some of your rosters in M18 as well.
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Old 08-06-2018, 10:11 PM   #4
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Re: M19 1985 Season Roster PS4

I have been looking into trying different rosters out . Will be looking forward to these .
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Old 08-07-2018, 12:08 AM   #5
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Re: M19 1985 Season Roster PS4

I switched to PC but good luck on your rosters. I always appreciated them in previous years.
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Old 08-07-2018, 07:31 AM   #6
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Re: M19 1985 Season Roster PS4

Quote:
Originally Posted by Iteachpercussion
Hello all. Just wanted to let you know my plans.

I will be creating the 1985 roster and draft classes to go with it!
Armor and Sword is working with me on the draft classes and I cannot thank him enough for his help.

What to expect:
For the roster itself each team will have its complete 1985 roster. The expansion teams will be based on USFL team rosters.

Those that are familiar with my work you know the time and attention I put into these rosters. I try to match player ht, wt, and age/experience as much as I can. It will not be perfect until EA gives me the ability to edit all of those things in the main menu. (that is another story and source of frustration)
All players on the team rosters will be wearing accurate equipment. Due to EA limitations I sometimes have to make changes, but all equipment we have the mid-80s look.

Ratings:
I have been making classic rosters for several years now and I have created formulas based on statistics to establish many ratings. I also watch a lot of classic football and I believe I have a pretty deep base of football knowledge to use to help in the ratings process. Also, over the years I have done so much testing on how ratings work and effect one another I believe my rating system plays great on the field and does a nice job in terms of sim stats. EA should probably just hire me. lol
While I try to stay somewhat close to EAs rating system, there are things I alter to make the game play and sim better. I want the game play to feel like 1985 football. That requires some changes in certain ratings. I can elaborate on that if anyone wants specifics.

What I am excited about is the ability to create draft classes where I can set the rookie ratings to match my rating system. That will allow everyone to keep your franchises going for a few years without having to worry about rookies coming in and breaking the game.

I edit some free agents to real names, ratings and equipment; but, I also try to minimize the impact free agents will have in he first year by lowering them to around 70 OVR of less.

Draft Classes:
Armor and I are planning on making at least 3 (possibly more) years of draft classes. So, you will have the actual 1986, 1987, 1988 draft classes to use. All players in the draft classes will have the correct college and equipment and their ratings will coincide with the base roster. I will throw some possible gems to find in the draft as well as some busts, so make sure you scout well.

Important:
Please be patient! Roster creation is a HUGE undertaking and with the new ratings EA introduced this year I have some testing to do. Once I have at least a division finished I will start uploading the roster on Madden Share for everyone to test and enjoy. That is also your opportunity to provide feedback. If I misspelled someone's name, let me know. If I made an equipment mistake, tell me. If you disagree with my rating for a particular player you can let me know; but do not expect me to simply change it. I will look into your concern and see if a change is necessary. The point is, I want feedback from you.

Timeline:
I really do not have one. The base roster will probably not be finished until sometime in October. Yes, October! Like I said, it is a long process and I have a full time job, family, and I coach. I put in all the time I can into making the rosters.
As for the draft classes: Armor will start working on naming and setting hts and wts for the draft classes once he gets the game. Depending on his time it is possible that he will have 1986 and 1987 finished with that part by the time I am done with the base roster. Then I will go back and take care of the equipment and ratings. So, the draft classes will come out AFTER the base roster.

Please let me know if you have any questions about the roster or the process. I will try to keep you updated about progress as I go. I will get the game tonight and spend a few hours with it. I do not anticipate beginning the process for the roster until this weekend or early next week. I have a lot of testing to do with the game.
Sounds like a daunting task, thank you guys for your massive amount of work and detail.This and the fact that OSFM will be doing current rosters has made me purchase the game on PS4 this year instead of Xbox. Come on October! Wait lets enjoy summer first, lol
Cant wait to see my 85 Vikings.
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Old 08-07-2018, 09:40 AM   #7
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Re: M19 1985 Season Roster PS4

Percussion,

Just got an early retail impression........FULLY EDITABLE ROSTERS OUTSIDE OF FRANCHISE MODE ON MADDEN 19!!!!!
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Old 08-08-2018, 02:43 AM   #8
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Re: M19 1985 Season Roster PS4

All right, so I have the game now. I have not played much because I was gone most of the day.

But here is what I am seeing right now in terms of the roster and franchise mode:

The Good:
As Armor pointed out, players are fully editable (except birthday and handedness) in the main menu! Do you all understand how AWESOME that is! I can change players heights and weights! That means no more over-sized 1980s lineman. I can make them the size they are suppose to be! That is especially awesome because the draft classes will also be correct.
Another great thing is that I can change faces in the main menu, no more black silhouette. It also saves me time when dealing with guys with long hair. So what a player has long hair and I want to use his in the roster, I will just change his face! So much goodness with the editing.

The Bad:
Well, the first thing is not that bad just annoying. EA did not fix the QB motions, so many of them do not work. Oh well, I will work around it.

Franchise mode: I just started testing sim stats and there are some things that worry me a little and a lot.

First, I want to try to get run/pass ratios are close as I can in simmed games throughout a season. I also try to only use playbooks which do not have the pistol formation (that really limits me) In the seasons I have simmed (2 so far) I am having trouble getting the run/pass ratio anywhere close so I have a lot of work to do there.

The new schemes, I believe have some impact on playcalling tendencies, but I am not sure exactly to what extent yet.

Next, In the two sims I did, QBs seem to be rarely injured, which just is weird. Running backs still do not share carries in simmed games (at least when simming the whole season at once)
As many have pointed out in the forums, QBs do not seem to run the ball either.

Good news in stats: Sack numbers are pretty good, which means I should not have to lower DEs pursuit rating as much like I have in the past.

Well that is all for now, I need to go to bed, it has been a long day. I will be back at testing and such tomorrow!
If you all are making any game play, playbook, sim stats, or any discoveries please let me know!.
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