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Old 04-01-2020, 09:05 PM   #57
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Re: PS4 Free Agency Roster

Well, guys.... it happened.

I have some good news and some potentially not so good news.

The good news is with this "No sports" thing going on I'm losing my mind and fighting boredom BIG TIME. That led me to try something I'd mentioned last year when I "tried" to retire from making the draft prospects lol.

Finding a draft class, taking pics of prospects' information, ratings, etc. on your phone then simply copying that when creating a prospect. I didn't go that route last year as I took CJ's rosters and starting editing and adding to that if you'll remember.

But, with the draft bug biting and the boredom setting in, I tried it a few days ago. I found a draft class that initially looked good to me. I tried a couple of the ones with the most downloads but didn't like 'em. Speed ratings seemed way off, equipment wasn't close, guys bodies looked like the Hulk, etc.

Now, I'm no college football expert, but I like the equipment to be accurate (hopefully to their last season and not from 2 or 3 years ago). I also like the speed ratings to be consistent. I've used a chart given to me by one of the guys who kept the NCAA game alive for years. Finally, too many roster makers have guys looking like professional wrestlers or comic book characters. Not saying I'm an expert by any means but the draft class I chose was partly because I liked the way the guy made his prospects LOOK body wise.

After looking at a few of the top picks and being impressed with the accuracy of the equipment I started copying and creating. Unfortunately, at some point I realized the consistency with the equipment wasn't as good as I initially thought. So, after creating 35 guys I had to go back and adjust a large majority of them.

So... that's the good news is. Looks like retirement from making prospects may be put off for another year.

The bad news is... I believe Jerwoods said there's only 112 CAP's this year. I know last year I had to stop in the 6th or 7th round as it just got too difficult and pretty much impossible to find rookies already in the game that weren't making teams and use them for the remaining draft picks.

There are 255 draft picks this year. If there are only 112 CAP's it makes it extremely difficult to get a "good draft class". Much harder than in the past.

I just went through the FA pool and each team to get a feel for how many rookies are already in the game that MAY be available. This is far from guaranteed and was just at first glance. I came up with being able to add anywhere from 207 to 263 rookies this year. That always causes some issues as there are guys who don't like using guys already created by EA as they feel they have a shot at making the roster. Becomes very hard and almost impossible to add every rookie while making everyone happy.

This all translates to : a guarantee to have the 1st two days of the draft - rounds 1-3 - included with newly created guys.

A very good chance of getting guys through round 4 included (146 picks). A decent chance of getting guys through the 5th round included (179 picks). A fair chance of having guys through the 6th round included (214 picks). Then it gets tough. It gets to a point where you hate "taking guys already made by EA off teams" to create the draft picks.

I already had a guy dislike the Free Agency roster because it didn't have the XFL and CFL guys his team had signed. No offense guys, but every year teams sign guys like that and they almost never make the team, much less have any impact. If the guy isn't already created by EA I'd rather use the CAP slots for potential draft picks. I can always try to add an XFL or CFL guy later if it becomes apparent he's going to make the team or have a good shot at it.

Now the question is, will I be able to continue as I have in the past? The main reason I tried to stop last yeas was it was so tedious and even tough physically - you guys laugh, but you'll get old one day lmao. The neck, shoulder and back issues from constantly being on the laptop while creating is a killer. At least by just "copying" - and now verifying equipment and 40 times only for the most part, it's seemed easier. Hopefully that continues.

I can't imagine not creating at least the 112 CAP's into prospects and getting through the 1st two days (through the 3rd round). Hopefully I'll want to keep going and create more from existing players but, we'll see.

My goal is to get 15 guys done tonight which will give me 50 of the top prospects for now (well, 49... I accidentally copied/created TE Byrcen Hopkins who I should've waited on). I'll upload when I get to 50 to give you guys a preview of what it's looking like.

Just wanted to give you guys a heads up of what's going on and hopefully some good news during this crazy time we're in.
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Old 04-01-2020, 09:09 PM   #58
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Re: PS4 Free Agency Roster

Quote:
Originally Posted by Ricer44
Can someone create cb tre roberson for the bears?
Hey man, I don't know if you already found another roster with Roberson in it that you can enjoy, but if you don't take the time to read my latest (long) post...

I can try to add Robertson later, but as of now there are only (I believe) 112 CAP slots available and I'd prefer to use those for the top draft picks.

If it becomes obvious he'll make the team (and preferably have a role/make an impact) I'll be happy to try and add him.
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Old 04-01-2020, 09:18 PM   #59
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Re: PS4 Free Agency Roster

FYI, guys...

The draft class that I'm copying/using as a base is "2020CBSDRAFT" by Loschi-13.

The speed ratings will need adjusting as will the OVR ratings of the mid to later round prospects. I actually liked the RATINGS (upon initial glance) of MonkeyMan23's (believe that was his name) draft class better. But, I didn't like his equipment or the way he had the bodies looking as much as I did Loschi's draft class.

But, the large majority of things will be copied from his class. I AM adjusting some. Speed ratings, some OVR's and quite a bit of equipment.

Just in case you want to take a look at what many of the guys will look like.
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Old 04-01-2020, 10:44 PM   #60
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Re: PS4 Free Agency Roster

Well, I WAS confident I was going to get 15 prospects added to bring it to 50 tonight then upload, but.... the Cowboys signed Aldon Smith lol.

Threw everything off.

I did manage to add him to the Free Agency roster though.

Will let you guys know when/if I'm able to get the draft roster uploaded.
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Old 04-01-2020, 11:33 PM   #61
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Re: PS4 Free Agency Roster

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Old 04-01-2020, 11:35 PM   #62
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Re: PS4 Free Agency Roster

Quote:
Originally Posted by Ricer44
Can someone create cb tre roberson for the bears?
Actually, you can disregard my last response to you on this.

Since he's technically not a rookie I can create him using someone who has 1 year of experience.

I'll try to add him soon for you.

Let me work on these next 15 draft prospects then I'll add him hopefully by tomorrow evening for you.
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Old 04-02-2020, 06:55 AM   #63
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Re: PS4 Free Agency Roster

A quick update before I try to get some sleep.

Managed to get 22 prospects done tonight! Now sitting at 57.

I hope to do 8 tomorrow to get to 65 (64 of the top guys - I accidentally made TE Brycen Hopkins too soon) then take a day or two off... or maybe just adjust some OVR ratings based on Walter Football or another draft site.

Maybe I'll upload tomorrow evening so you guys can get a preview of what they're looking like as well as have the opportunity to give any feedback on things you may want adjusted (open to anything with the exception of speed).

I don't know how this will end, but I'm confident I'll have at least the first 3 rounds (and likely much more than that, but that's all I'm gonna' commit to right now).
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