Update.
On my S-XF Sliders I am re doing a 10 Year Sim using the latest roster update. I am through Year 5 All ready once I get the Info for all 10 Years recorded then I will Post the results.
After that is completed I am going to restart my franchise with my sliders and I will record the results I get from my S-XF sliders each season I complete.
Thank You to the people that are trying my sliders. I hope you have fun with them. The HUM and CPU portion is basically final unless we get another game update then I will re test. At a later time I might try different penalty slider values to see if I can improve on any game play aspects.
I now have both my All Pro Sliders and my S-XF Sliders posted.
I do welcome any feed back.
I am going to start a new franchise and post the results I get from my S-XF Sliders for each played year I complete to see how it stacks to the 10 year sim I posted above.
I have finalized the layout to my version 1 sliders. I added 2 video's that show all the options I use and how I come up with my QBA Sliders.
HOU Rebuild S1 PSWK1
This is a good video about how ratings do matter in my sliders. You will notice NO came out the gate scoring and shutting down my Offense. It wasn't until the 2nd Quarter that they slowed down enough to let me build a little offense. This is important because the 2nd Quarter is when their back ups come into the game. I still lose 10-24
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I’ve actually been searching for a set based around 95 threshold and All-Pro recently, so I was eager to give your set a go. I have only played two franchise games so far, but I thought the games played out contextually pretty well. I’m really enjoying the passing balance of slightly-to-overtly missed throws that create some dynamic moments in game — yet don’t completely punish you with excessive turnovers for dice-rolls that are out of your control. That can be a tricky feat.
My only concern is QB sack-fumbles in my limited data set. I have received and delivered at least one sack-fumble in each of the two games (incurred two sack-fumbles that resulted in returns for TD in one game). I am contemplating using coaching adjustments to assist in reducing the amount of fumbles my defense forces; while questioning whether I need to manually increase my QBs carrying rating to compensate for lower fumble slider.
I’m really enjoying the set on the whole. It’s important to me that there is a level of anxiety when dropping back to pass — like when I play All-Madden — that forces me to weigh the cost/benefit of offering the defense opportunities to turn the ball over. This set captures a lot of this for me at the moment, but without the wonky animations that often accompanies All-Madden.
I’ve actually been searching for a set based around 95 threshold and All-Pro recently, so I was eager to give your set a go. I have only played two franchise games so far, but I thought the games played out contextually pretty well. I’m really enjoying the passing balance of slightly-to-overtly missed throws that create some dynamic moments in game — yet don’t completely punish you with excessive turnovers for dice-rolls that are out of your control. That can be a tricky feat.
My only concern is QB sack-fumbles in my limited data set. I have received and delivered at least one sack-fumble in each of the two games (incurred two sack-fumbles that resulted in returns for TD in one game). I am contemplating using coaching adjustments to assist in reducing the amount of fumbles my defense forces; while questioning whether I need to manually increase my QBs carrying rating to compensate for lower fumble slider.
I’m really enjoying the set on the whole. It’s important to me that there is a level of anxiety when dropping back to pass — like when I play All-Madden — that forces me to weigh the cost/benefit of offering the defense opportunities to turn the ball over. This set captures a lot of this for me at the moment, but without the wonky animations that often accompanies All-Madden.
Good work.
Thank you for the feed back.
I feel you on the fumbling part. I think I know how to fix it. The fumbling slider I think is just a tad lower then what it should be. Between now and the time I finish my first season I am going to be experimenting a little more with the fumble slider. I will definitely address that issue before I start my second season at the moment I don't feel like its game breaking enough for a instant fix but something I am going to fix before I start my second season. Right now I am just going to finish my season on what I have so I can get a clearer picture on what else I need to fix.
(In the mean time to help on fumbles if you are on xbox you could hold down the Right Bumper button when being tackled that will help a lot and try to push the x button before getting hit when controlling the QB and try not to stiff arm in traffic.)
Again just want to thank everyone that tried my sliders.
IF anyone could list any other major issues that need fixing that would help me out a lot. Thank You.
I had good result’s. There’s a couple of sliders i had to change (for me). Particularly the fumble and user passblocking. I’m going to do some more games and see what happens.
By the way guys, always reset/import you’re sliders before every game. This slows down madden to make it playable. Works for me everytime.
I had good result’s. There’s a couple of sliders i had to change (for me). Particularly the fumble and user passblocking. I’m going to do some more games and see what happens.
By the way guys, always reset/import you’re sliders before every game. This slows down madden to make it playable. Works for me everytime.
Sent from my iPhone using Operation Sports
Was Pass Block to high or to low? I have noticed if you have a good O Line like I had when I created these you get good pass blocking while I have also found out in my first 4 games If you have a O Line that is 100% Rookies it can be very punishing. I have a lot of sacks against me. I personally like it that way because it makes Veteran O Line Men more valuable then Rookies.
As for the fumble slider I am going to see what I can do to fix it. On the fumble what number is working for you ?
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