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TNK - Madden Next-Gen Sliders

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Old 11-15-2013, 10:36 PM   #1
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TNK - Madden Next-Gen Sliders

TNK - MADDEN 25 NEXT-GEN SLIDERS


SLIDER VERSION 3.0 (UPDATED 11/21)
(*Updated CPU sliders with updated penalties and auto-sub settings)

**DO NOT BOTHER PLAYING THESE ON PLAY NOW MODE - THESE SLIDERS ARE FOR USE IN CONNECTED FRANCHISE MODE**
Here is an explanation from Jarodd21 on how to load your sliders in Connected Franchise Mode:

Don't go into your CCM/Franchise and plug the sliders in. Plug the Sliders in on the main screen save it then go into your CCM/Franchise go to league settings and upload the sliders from there.


SKILL LEVEL - ALL-MADDEN
PLAYCALL - Conventional (User Preference)
QUARTER LENGTH - 15 Minutes
PLAY CLOCK - ON
ACCELERATED CLOCK - ON
MINIMUM PLAY CLOCK TIME - 18 Seconds
AUTO STRAFE - ON
HEAT SEEKER - ON
BALL HAWK - ON
SWITCH ASSIST - ON
INJURIES - 53
FATIGUE - 56
GAME SPEED - SLOW
PLAYER SPEED THRESHOLD - 40


PLAYER SKILL
QB Accuracy - 18
Pass Blocking - 18
WR Catching - 47

Run Blocking - 12
Fumbles - 45

Pass Defense Reaction Time - 23
Interceptions -7
Pass Coverage - 53

Tackling - 55

CPU SKILL

**UPDATE - DON'T TOUCH THE CPU WR CATCH SLIDER

QB Accuracy - 28
Pass Blocking - 40
WR Catch - 50 (Don't touch this slider)

Run Blocking - 66
Fumbles - 45

Pass Defense Reaction Time - 53
Interceptions - 2
Pass Coverage - 53

Tackling - 60



SPECIAL TEAMS (BOTH HUM & CPU)
FG Power - 55
FG Accuracy - 50
Punt Power - 50
Punt Accuracy - 50
Kickoff Power - 50

PENALTIES
OFFSIDE - 100
FALSE START - 55
HOLDING - 60
FACE MASK - 53
DEF PASS INTERFERENCE - 83
OFF PASS INTERFERENCE - 83
PUNT CATCH INTERFERENCE - 90
CLIPPING - 56
INTENTIONAL GROUNDING - 90
ROUGHING PASSER - 52
ROUGHING KICKER - 70

AUTO-SUB SETTINGS
OFFENSE
QB- 20/22
HB- 85/90
WR- 78/83
FB/TE- 60/66
OL- 27/32

Defense
DT-85/89
DE- 84/88
LB- 77/82
CB- 75/80
S- 75/80


Last edited by TNKNGM; 11-25-2013 at 02:05 AM. Reason: Updated 11-24 (minor adjustments)
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Old 11-15-2013, 11:43 PM   #2
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Re: TNK - Madden Next-Gen Sliders

The current set (TESTING VERSION) is in post #1 of the thread

Please help me out by playing some games and giving some stats/feedback so we can nail these down and get ready for some next-gen franchise play sooner rather than later

This is a great site/tool for posting boxscores so that we can have something to look at when trying to make adjustments to the sliders
http://dynasties.operationsports.com...id=1&sport=nfl

Thanks
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Old 11-16-2013, 12:01 AM   #3
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Re: TNK - Madden Next-Gen Sliders

I will for sure help out doing some testing. Will try to get in a game tonight.
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Old 11-16-2013, 12:37 AM   #4
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Re: TNK - Madden Next-Gen Sliders

I'm going to try theses now
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Old 11-16-2013, 10:06 AM   #5
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Re: TNK - Madden Next-Gen Sliders

Do we seriously have to set the penalty sliders like that again?
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Old 11-16-2013, 10:25 AM   #6
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Re: TNK - Madden Next-Gen Sliders

auto subs?
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Old 11-16-2013, 10:25 AM   #7
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Re: TNK - Madden Next-Gen Sliders

Tried this in Connected Franchise mode, and not sure how well this works. It doesn't seem that the CPU uses accelerated clock when you're a player (meaning that when it's doing a SIM). Ended up throwing for nearly 80 attempts on game, which is insane.
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Old 11-16-2013, 10:52 AM   #8
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Re: TNK - Madden Next-Gen Sliders

Quote:
Originally Posted by Shinino_Kage
Tried this in Connected Franchise mode, and not sure how well this works. It doesn't seem that the CPU uses accelerated clock when you're a player (meaning that when it's doing a SIM). Ended up throwing for nearly 80 attempts on game, which is insane.
If you're referring to "super sim", that has never been realistic in Madden. Plays were called to rapidly to even be taken seriously as a component in the game.

TNK: I'll give these a shot, I don't like playing on All-Madden because of the dumb stuff that can occur, but I enjoy your sliders for sports games so these will be my go-to option off the bat.

Last edited by pimpinpidgeon8; 11-16-2013 at 11:29 AM.
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