So, any all-pro sliders?
Anyone have, or working on all-pro sliders?
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Anyone have, or working on all-pro sliders?
Really having a hard time finding that "sweet" spot this year with Madden. I've tried the All-Madden sliders and they just destroy me. Challenge is a good thing, but when I can't run, pass or score.....Thats frustration not challenge.
So, any all-pro sliders?Tags: None -
Re: Anyone have, or working on all-pro sliders?
Yeah, All-Madden is definitely not for me either, things just get too wonky and I end up feeling frustrated rather than challenged also. I've tried plugging in the current gen All-Pro sliders that someone worked up on that forum but they don't translate very well. Such a beautiful game, pity the sliders are such a mess... -
Re: Anyone have, or working on all-pro sliders?
Im also working on a set that makes minor tweaks to default All Pro settings. Had a couple excellent games so far. One in Play Now mode, and one in CFM. The CFM game was New England (me) beating Buffalo 34-17. Excellent game play and 9 Penalties called. This game had only 4 dropped passes which is important. Brady threw 71% completions, and Manuel threw 57% completions. Just trying to get RB to sub out, so im working on a playable Fatigue setting coupled with Sub In -Out settings. My opinion is this game plays much better on All Pro vs All Madden. I definitely notice a difference in animations, especially tackle animations when the tackle slider is set around 35 to 40. I will post after i get in another game.Last edited by Carlboy82; 11-24-2013, 09:12 AM.Comment
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Re: Anyone have, or working on all-pro sliders?
I was holding out of All-Pro sliders, too, as I'm not very good and haven't EVER played on All-Madden. Really, ever. Default All-Pro was killing me, though. I was throwing 5-6 INT per game. TNK had been doing the most work on next gen sliders so far, so I figured I'd give his a try. They were great! Challenging, but fair, even to a bad Madden player like me.
TL;DR - Try TNK's All Madden sliders, even if you're normally an All Pro guy.Addicted to ballin', I have to get my ends.Comment
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Re: Anyone have, or working on all-pro sliders?
I was holding out of All-Pro sliders, too, as I'm not very good and haven't EVER played on All-Madden. Really, ever. Default All-Pro was killing me, though. I was throwing 5-6 INT per game. TNK had been doing the most work on next gen sliders so far, so I figured I'd give his a try. They were great! Challenging, but fair, even to a bad Madden player like me.
TL;DR - Try TNK's All Madden sliders, even if you're normally an All Pro guy.
I really enjoy this game and see a ton of potential but if this frustration continues, it will see less and less play time.
Sphinx, I'll be more then happy to help play test those sliders when you put them out there. Will they work in play now, or only CFM?Comment
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Re: Anyone have, or working on all-pro sliders?
I will have my sliders up when I get home from work. Hopefully in a couple hours. I have not tried them in play now however I have been using them extensively in my ccm and I am getting good results. I am still making little tweaks here and there but overall I am very happy with them.Comment
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Re: Anyone have, or working on all-pro sliders?
I will have my sliders up when I get home from work. Hopefully in a couple hours. I have not tried them in play now however I have been using them extensively in my ccm and I am getting good results. I am still making little tweaks here and there but overall I am very happy with them.Comment
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Re: Anyone have, or working on all-pro sliders?
I will have my sliders up when I get home from work. Hopefully in a couple hours. I have not tried them in play now however I have been using them extensively in my ccm and I am getting good results. I am still making little tweaks here and there but overall I am very happy with them.Comment
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Re: Anyone have, or working on all-pro sliders?
I would say they are closer to All Pro but its hard to tell. They are challenging to me and I can do pretty good on all madden, I just get tired of the bs that can sometimes happen on all madden.Comment
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Re: Anyone have, or working on all-pro sliders?
Exactly..........we need good challenging sliders without the cheating that All-Madden bringsComment
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Re: Anyone have, or working on all-pro sliders?
Im also working on a set that makes minor tweaks to default All Pro settings. Had a couple excellent games so far. One in Play Now mode, and one in CFM. The CFM game was New England (me) beating Buffalo 34-17. Excellent game play and 9 Penalties called. This game had only 4 dropped passes which is important. Brady threw 71% completions, and Manuel threw 57% completions. Just trying to get RB to sub out, so im working on a playable Fatigue setting coupled with Sub In -Out settings. My opinion is this game plays much better on All Pro vs All Madden. I definitely notice a difference in animations, especially tackle animations when the tackle slider is set around 35 to 40. I will post after i get in another game.
but I agree the game played much too "stiff" on all madden, im finding pro and all pro much more organic but not close to current gen.Comment
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Re: Anyone have, or working on all-pro sliders?
what differences are you getting with the animations? I am missing the 360 tackle animations. especially the multiple player and wrap tackles. I have my tackle sliders all the way down to 01 and I still get a lot of "knock over tackles". But what I really hate is the lack of physics after the first two players engage. im getting a lot of the defender popping off of the ball carrier, especially when the second hit comes
but I agree the game played much too "stiff" on all madden, im finding pro and all pro much more organic but not close to current gen.Comment
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Re: Anyone have, or working on all-pro sliders?
I'm thinking about working on some all-pro sliders. I haven't tried it but has anyone tried setting it on All-Pro then moving the sliders to All-Madden? My thought is it will play like All-Pro with All-Madden type difficulty. That was going to be my starting point.Comment
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