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SECElit3's Madden 25 Next Generation Slider Settings

This is a discussion on SECElit3's Madden 25 Next Generation Slider Settings within the Madden NFL Football Sliders forums.

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Old 12-20-2013, 12:37 PM   #17
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Re: SECElit3's Madden 25 Next Generation Slider Settings

I have pass blk at 40 qb acc 10 and wr catch 0 for both cpu and user and played dolphins vs patriots tannihill (me) was about 70% comp brady was about 78% i was very pleased. Its got to be the pass blk slider that effects wr catch
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Old 12-20-2013, 12:41 PM   #18
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Re: SECElit3's Madden 25 Next Generation Slider Settings

It looks like WR catch at 50 for the CPU is the way to go. I have heard if you touch this slider it will mess everything up so my suggestion is to leave it alone Let's just hope next year we'll have a Madden game with sliders that actually work properly and also don't cause other sliders to go out of whack............this may be asking for too much.
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Old 12-20-2013, 02:05 PM   #19
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Re: SECElit3's Madden 25 Next Generation Slider Settings

Quote:
Originally Posted by JayD
It looks like WR catch at 50 for the CPU is the way to go. I have heard if you touch this slider it will mess everything up so my suggestion is to leave it alone Let's just hope next year we'll have a Madden game with sliders that actually work properly and also don't cause other sliders to go out of whack............this may be asking for too much.
Ya I think catch at 50 is the way to. I hope someone else makes a football came so EA is force to get off their lazy rear ends and start really fix things that have plagued this series for the past five years. They obviously haven't put anytime into fixing sliders I think they really don't care. If someone doesn't step up to the plate and NFL we as gamers are doomed for a football series and forced to deal with mediocre new coat of paint same game yr after yr. EA is all about money in their pockets and don't have talented enough people to get the job done. I mean whats their excuse now we heard them all global warming? end of the world? why isn't this stuff fixed? its such a disgrace and a slap to the consumers face. Does no one stride for excellence anymore? Or just settle for mediocre and pat themselves on the back and say mmheee good enough.
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Last edited by DaReal Milticket; 12-20-2013 at 02:12 PM.
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Old 12-20-2013, 02:22 PM   #20
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Re: SECElit3's Madden 25 Next Generation Slider Settings

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Originally Posted by SECElit3
Thanks for the feedback! CPU dropped passes actually are the biggest problem I have with this game. I am testing pass block settings, as per some recommendations I received earlier. I think 40 was suggested as the lowest setting. I am not sure how that will affect the rest of the game play, so I will continue to test.

I am still working with the injury slider as well.

Thanks again! The feedback was helpful.


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Are you noticing anything new (gameplay wise) with the new patch? Seems like release notes were scarce and I'm not expecting/hoping for a whole lot of change in gameplay.
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Old 12-23-2013, 08:42 AM   #21
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Re: SECElit3's Madden 25 Next Generation Slider Settings

SEC, I've enjoyed your sliders slot over the years. I plugged these into my Panthers franchise and really liked what I saw except for one thing. In my game with Seattle there right dropped passes in the first quarter, six by Seattle. Is that something that's screwed up with the game itself or would turning up pass accuracy help?

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Old 12-23-2013, 11:39 PM   #22
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Re: SECElit3's Madden 25 Next Generation Slider Settings

SEC, do you want us to test your sliders on connected careers or play now?
I've been playing on play now all-pro. I like the way it plays, but still have some nagging elements to it.

I played one game on cc and the only thing I really noticed was the drop passes. I think everything else was just about the same although it was just one game.

I will definitely give these a try.
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Old 12-24-2013, 02:57 AM   #23
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Re: SECElit3's Madden 25 Next Generation Slider Settings

Stats:

NY Giants 7, Saints 37

QB

Brees, 30 of 50, 265 yds, 60%, 2 int.
McCown, 1 of 1, -4 yds, 100%, 0 int

Manning, 14 of 43, 111 yds, 32%, 4 int
Painter, 1 of 3, 8 yds, 33%, 1 int

RB

Thomas, 13-56, 4.3 ypc
Sproles, 11-23, 2.0 ypc
Ingram, 6-23, 3.8 ypc

Hillis, 1-13, 13 ypc
Conner, 1-5, 5 ypc
Nicks, 1-3, 3 ypc

My impressions:

I know it's only one game, but I enjoyed default all-pro a lot better.
There were to many fumbles by the NY Giants. Eli had 3 and Painter had 1.
To many errant throws by the Giants.

I do like the way my offense played, but the Giants really were bad in every facet of the game.

Default all-pro plays much better, imo. The only thing I don't like about all-pro are the qbs passing % is high at times and there are not enough fumbles in the game. Also, the cpu running game is a little weak at times.

I know this was only one game, but I'm thinking about just sticking with all-pro. I might adjust the sliders a little.
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Old 12-27-2013, 03:47 PM   #24
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Re: SECElit3's Madden 25 Next Generation Slider Settings

I think it's damn near impossible to make CPU sliders equal to user anymore. CPU just needs a boost, IMO
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