OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs - Page 4 - Operation Sports Forums
Home

OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

This is a discussion on OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs within the Madden NFL Football Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders
Reply
 
Thread Tools
Old 02-17-2014, 01:52 PM   #25
MVP
 
OhMrHanky's Arena
 
OVR: 0
Join Date: Aug 2012
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

Quote:
Originally Posted by BritPitbull
Both 4th downs were legitimate in that I was in or near their redzone on 4th and 1 and keeping their defence on the field and running clock was more important to me at that stage than 3 points. But even if they weren't realistic 4th down attempts, would that explain why the cpu offence was incapable of moving the ball or whether sacks and pancakes etc were so high, I don't think so. And would you be happy with sliders that fall apart if one team runs a play on 4th down? I wouldn't.

If I have some time, I will play them again in franchise mode as there may well be a difference in play there.
That's all good, man. I was just curious whether u were playing a more tourney style go for it on 4th and 20 no matter what or a sim style. And, no, I wouldn't want the sliders to fall apart if one team ran a play on 4th down, but based on the way the game is programmed and how the sliders work (or don't work, lol), I could legitimately see a good set of sliders look bad if a player went for it EVERY 4th down, which u didn't do, but I was just curious. The inept offense I can easily blame on the team, lol. I wouldn't expect Tenn to do much against NY, especially with Fitzpatrick at the helm. And, of course, trying these in CFM is tough because you can't "pick" your opponent, but if u do try em again, I hope you happen to go up against Sea, maybe Denver with a high power offense to see if that makes a difference in overall gameplay.
OhMrHanky is offline  
Reply With Quote
Old 02-17-2014, 02:09 PM   #26
MVP
 
HC0023's Arena
 
OVR: 5
Join Date: Mar 2009
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

JUST BREEZING ON THRU
HC0023 is offline  
Reply With Quote
Old 02-17-2014, 06:42 PM   #27
MVP
 
HC0023's Arena
 
OVR: 5
Join Date: Mar 2009
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

Offline CFM Test COACH MODE Bucs 13 -JETS 12 BUCS Passing Glennon 23-32-218-1TD-1INT, Rushing Martin 18-67, Hunter 8-18-1TD, Receiving Sheppard 5-48, Jackson 5-52, Martin 4-27, , Stocker 4-37, Williams 2-25, Underwood 2-18-1TD, BUCS D 2 SACKS 1 INT. JETS Geno 23-32-227-1INT, Rushing Ivory 18-66 got injured 3rd qtr, Goodson 9-30, Receiving Holmes 6-93, Winslow 5-45, Kerley 4-34, Hill 4-35, Ivory 2-14, Bohanon 1-4 JETS D SACKS 3 INT1 Penaltys 6 total 3 facemasks, 2 holding and 1 falsestart. Total Plays 122. I think the game does play better in CFM then Play Now . I sim Fieldgoals for the team im coaching so folk missed a 28 and a 35 yrder that would have won it OH NICK LOL
HC0023 is offline  
Reply With Quote
Old 02-17-2014, 07:25 PM   #28
MVP
 
OhMrHanky's Arena
 
OVR: 0
Join Date: Aug 2012
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

Quote:
Originally Posted by HC0023
Offline CFM Test COACH MODE Bucs 13 -JETS 12 BUCS Passing Glennon 23-32-218-1TD-1INT, Rushing Martin 18-67, Hunter 8-18-1TD, Receiving Sheppard 5-48, Jackson 5-52, Martin 4-27, , Stocker 4-37, Williams 2-25, Underwood 2-18-1TD, BUCS D 2 SACKS 1 INT. JETS Geno 23-32-227-1INT, Rushing Ivory 18-66 got injured 3rd qtr, Goodson 9-30, Receiving Holmes 6-93, Winslow 5-45, Kerley 4-34, Hill 4-35, Ivory 2-14, Bohanon 1-4 JETS D SACKS 3 INT1 Penaltys 6 total 3 facemasks, 2 holding and 1 falsestart. Total Plays 122. I think the game does play better in CFM then Play Now . I sim Fieldgoals for the team im coaching so folk missed a 28 and a 35 yrder that would have won it OH NICK LOL
lol. And, LOOK AT THOSE SACK NUMBERS!!!!!!!!!!!!!!!!! lol
OhMrHanky is offline  
Reply With Quote
Old 02-17-2014, 07:43 PM   #29
MVP
 
HC0023's Arena
 
OVR: 5
Join Date: Mar 2009
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

Quote:
Originally Posted by OhMrHanky
lol. And, LOOK AT THOSE SACK NUMBERS!!!!!!!!!!!!!!!!! lol
YES YES YES LOL
HC0023 is offline  
Reply With Quote
Old 02-17-2014, 08:09 PM   #30
Rookie
 
OVR: 0
Join Date: Feb 2009
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

I'm going to try coach mode as well. Tried playing a game in CFM with these sliders and I marched right down the field 2 times in a row for TD's and Geno Smith was 9 of 10 passing.
nyjfan4lfe is offline  
Reply With Quote
Old 02-17-2014, 08:20 PM   #31
MVP
 
HC0023's Arena
 
OVR: 5
Join Date: Mar 2009
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

This was a crazy game PATS 23 JETS 7 Brady 35-45-342-1TD-2INT, Vereen 13-75, Gronk 11-94-1TD, Dobson 10-129, Edelman 7-60, Boyce 3-31, For some reason the Pats listed Amendola on the depth chart as the #5 receiver LOL. PAS D 6 SACK UH OH LOL. JETS Geno 22-31-202-1TD, Goodson 13-27, powell 2-12 Winslow 7-73, Goodson 4-20, Hll 3-21m Kerley 3-39, Holmes 2-18, Cumberland 2-21-1TD, JETS D 6 SACKS UH OH LOL ( PATS had 2 of there starting oline out ) 2INT. Total Plays 116, Penaltys 14 penaltys wipe my tears away lol

HC0023 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-17-2014, 08:43 PM   #32
MVP
 
OhMrHanky's Arena
 
OVR: 0
Join Date: Aug 2012
Re: OhMrHanky's 'Nother Slider Set - All-Pro, Penalties, and Auto-Subs

Quote:
Originally Posted by nyjfan4lfe
I'm going to try coach mode as well. Tried playing a game in CFM with these sliders and I marched right down the field 2 times in a row for TD's and Geno Smith was 9 of 10 passing.

I have noticed for some reason, 1st qtr scoring can sometimes feel easy, and then the d feels like it adjusts. Not sure if this is the sliders or the game, but lately, I can run for 50 yds in the 1st qtr with a 20 or 30 yd run in there. The game seems to balance back out and I've had 2nd halves that felt tougher, and I only end up 100-120 yds rushing. I know it can be quick to frustrate when trying a slider set when u move right down the field, but if u give it a full game, u should see some back and forth. And, I'll add or rephrase maybe something I've said in previous posts, this slider set isn't meant to be amazingly hard or challenging. I've tried to tweak things to a 'realistic' feel to the game. So, u 'should' feel a difference between playing sea d and playing a weaker d.


Sent from my iPhone using Tapatalk
OhMrHanky is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:15 PM.

Top -