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Charter04's Coach Mode CFM sliders

This is a discussion on Charter04's Coach Mode CFM sliders within the Madden NFL Football Sliders forums.

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Old 05-28-2014, 11:02 PM   #209
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Re: Charter04's Coach Mode CFM sliders

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I can already tell from testing that you'll probably have to put the CPU pass accuracy on 30
Just played a half Jets 7 Bucs 3 7 total sacks in the game LOL
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Old 05-28-2014, 11:03 PM   #210
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Re: Charter04's Coach Mode CFM sliders

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Just keep lowering the CPU side until they stop being so freaking accurate lol. That's one of the great things about the fbg rosters. He QB's accuracy ratings are much better
Well what would be really great is if DECBB would make these downloadable for both PS4 AND XBOX1
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Old 05-28-2014, 11:23 PM   #211
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Re: Charter04's Coach Mode CFM sliders

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Just played a half Jets 7 Bucs 3 7 total sacks in the game LOL

It's so frustrating how EA ruins games with terrible rosters and sliders that don't work right.

In the game I played with fbg rosters cowboys 27 Seahawks 24. Only 4 sacks combined the whole game. Just shows how rosters make such a difference. This game has great potential but, EA can't get out of its own way. They care too much about MUT, online players, and casuals. It takes so much work and effort to get the games they make to come close to being sim. They want hit stick tackles every time and highlight plays all game because that's what they think most madden players like. They might be right but, it sucks for gamers that want a realistic football game. I really wish another company would step up.

Rant over. Lol
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Old 05-28-2014, 11:33 PM   #212
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Re: Charter04's Coach Mode CFM sliders

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Originally Posted by charter04
It's so frustrating how EA ruins games with terrible rosters and sliders that don't work right.

In the game I played with fbg rosters cowboys 27 Seahawks 24. Only 4 sacks combined the whole game. Just shows how rosters make such a difference. This game has great potential but, EA can't get out of its own way. They care too much about MUT, online players, and casuals. It takes so much work and effort to get the games they make to come close to being sim. They want hit stick tackles every time and highlight plays all game because that's what they think most madden players like. They might be right but, it sucks for gamers that want a realistic football game. I really wish another company would step up.

Rant over. Lol
Yes if they want that fine but put a simulation mode for guys that want real football . Well i think they still have the rights to the exclusive license
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Old 05-28-2014, 11:39 PM   #213
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Re: Charter04's Coach Mode CFM sliders

OK ALL PRO DEFAULT only change was 26 USER QB CPU 40, PENALTYS DEFAULT NORMAL SPEED . JETS 14 BUCS 13 Geno 22-29-223-1TD-75%, Rushing Ivory 21-70-1TD, Receiving Winslow 9-66, Herley 8-118-1TD, Ivory 2-11, Holmes 2-20, Cribbs 1-8 JETS D 6 SACKS 1 INT. BUCS Glennon 24-35-198-1TD-1INT-68% Rushing Martin 23-111, Glennon 1-5, Receiving Jackson 7-45-1TD, Martin 5-23, Williams 5-61, Stocker 4-47, Shepard 2-21, BUCS D 5 SACKS . 11 TOTAL FOR THE GAME. total plays 120
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Old 05-28-2014, 11:54 PM   #214
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Re: Charter04's Coach Mode CFM sliders

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Originally Posted by HC0023
OK ALL PRO DEFAULT only change was 26 USER QB CPU 40, PENALTYS DEFAULT NORMAL SPEED . JETS 14 BUCS 13 Geno 22-29-223-1TD-75%, Rushing Ivory 21-70-1TD, Receiving Winslow 9-66, Herley 8-118-1TD, Ivory 2-11, Holmes 2-20, Cribbs 1-8 JETS D 6 SACKS 1 INT. BUCS Glennon 24-35-198-1TD-1INT-68% Rushing Martin 23-111, Glennon 1-5, Receiving Jackson 7-45-1TD, Martin 5-23, Williams 5-61, Stocker 4-47, Shepard 2-21, BUCS D 5 SACKS . 11 TOTAL FOR THE GAME. total plays 120

Let's put intentional grounding back at 25. I should have left that as it was. Actually go ahead and use our penalties that we've been using
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Old 05-28-2014, 11:56 PM   #215
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Re: Charter04's Coach Mode CFM sliders

I'm not giving up yet! Let's do this. Lol
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Old 05-28-2014, 11:59 PM   #216
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Re: Charter04's Coach Mode CFM sliders

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I'm not giving up yet! Let's do this. Lol
THATS MY BOY LOL LETS DO THIS
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